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Vitaliy 6d20b4a0b2
Fix overheating in protected areas
Merge pull request GH#11 from Lejo1/protect_drop

Destroy modules with `remove_node` instead of `dig_node` that doesn’t work in protected areas.
2020-06-01 20:21:24 +03:00
textures Add crafting. 2017-01-17 02:25:18 +03:00
crafting.lua Prevent crash when `default` is unavailable. 2017-01-19 21:36:01 +03:00
depends.txt Add crafting. 2017-01-17 02:25:18 +03:00
diode.lua Destroy modules also if area is protected(using minetest.remove_node) 2020-05-26 18:03:56 +02:00
filter.lua Destroy modules also if area is protected(using minetest.remove_node) 2020-05-26 18:03:56 +02:00
init.lua Add crafting. 2017-01-17 02:25:18 +03:00
multiblock.lua Prevent placing multinodes into non-buildable-to nodes 2020-05-21 13:42:34 +03:00
overheating.lua Add overheating mechanics. 2017-01-08 16:42:27 +03:00
splitter.lua Destroy modules also if area is protected(using minetest.remove_node) 2020-05-26 18:03:56 +02:00
util.lua Unify protection handling 2018-11-29 15:24:08 +03:00