Use an API
parent
d67add6dcd
commit
6c6a36ab96
106
init.lua
106
init.lua
|
@ -1,89 +1,31 @@
|
||||||
minetest.register_craftitem("upgrades:speed", {
|
upgrades = {}
|
||||||
description = "Speed Upgrade",
|
|
||||||
inventory_image = "default_paper.png^upgrades_red.png",
|
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
|
||||||
user:set_physics_override({speed=2})
|
|
||||||
itemstack:take_item()
|
|
||||||
local name = user:get_player_name()
|
|
||||||
minetest.after(30, function()
|
|
||||||
local player = minetest.get_player_by_name(name)
|
|
||||||
if player then
|
|
||||||
player:set_physics_override({speed=1})
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craftitem("upgrades:extremejump", {
|
function upgrades.register_upgrade(itemname, description, overlay, physics_override)
|
||||||
description = "Extreme Jump Upgrade",
|
minetest.register_craftitem("upgrades:"..itemname, {
|
||||||
inventory_image = "default_paper.png^upgrades_pink.png",
|
description = description,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
inventory_image = "default_paper.png^"..overlay,
|
||||||
user:set_physics_override({jump=2})
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
itemstack:take_item()
|
user:set_physics_override(physics_override)
|
||||||
local name = user:get_player_name()
|
itemstack:take_item()
|
||||||
minetest.after(30, function()
|
local playername = user:get_player_name()
|
||||||
local player = minetest.get_player_by_name(name)
|
minetest.after(30, function()
|
||||||
if player then
|
local player = minetest.get_player_by_name(playername)
|
||||||
player:set_physics_override({jump=1})
|
if player then
|
||||||
end
|
player:set_physics_override({speed=1,jump=1,gravity=1})
|
||||||
end)
|
end
|
||||||
return itemstack
|
end)
|
||||||
end,
|
return itemstack
|
||||||
})
|
end,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_craftitem("upgrades:jump", {
|
upgrades.register_upgrade("speed", "Speed Upgrade", "upgrades_red.png", {speed=2})
|
||||||
description = "Jump Upgrade",
|
upgrades.register_upgrade("extremejump", "Extreme Jump Upgrade", "upgrades_pink.png", {jump=2})
|
||||||
inventory_image = "default_paper.png^upgrades_yellow.png",
|
upgrades.register_upgrade("jump", "Jump Upgrade", "upgrades_yellow.png", {jump=1.25})
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
upgrades.register_upgrade("lowgravity", "Low Gravity Upgrade", "upgrades_green.png", {gravity=0.5})
|
||||||
user:set_physics_override({jump=1.25})
|
upgrades.register_upgrade("nogravity", "No Gravity Upgrade", "upgrades_green.png", {gravity=0.01})
|
||||||
itemstack:take_item()
|
|
||||||
local name = user:get_player_name()
|
|
||||||
minetest.after(30, function()
|
|
||||||
local player = minetest.get_player_by_name(name)
|
|
||||||
if player then
|
|
||||||
player:set_physics_override({jump=1})
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craftitem("upgrades:lowgravity", {
|
|
||||||
description = "Low Gravity Upgrade",
|
|
||||||
inventory_image = "default_paper.png^upgrades_green.png",
|
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
|
||||||
user:set_physics_override({gravity=0.5})
|
|
||||||
itemstack:take_item()
|
|
||||||
local name = user:get_player_name()
|
|
||||||
minetest.after(30, function()
|
|
||||||
local player = minetest.get_player_by_name(name)
|
|
||||||
if player then
|
|
||||||
player:set_physics_override({gravity=1})
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craftitem("upgrades:nogravity", {
|
|
||||||
description = "No Gravity Upgrade",
|
|
||||||
inventory_image = "default_paper.png^upgrades_green.png",
|
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
|
||||||
user:set_physics_override({gravity=0.01})
|
|
||||||
itemstack:take_item()
|
|
||||||
local name = user:get_player_name()
|
|
||||||
minetest.after(30, function()
|
|
||||||
local player = minetest.get_player_by_name(name)
|
|
||||||
if player then
|
|
||||||
player:set_physics_override({gravity=1})
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_chatcommand("resetupgrades", {
|
minetest.register_chatcommand("resetupgrades", {
|
||||||
params = "<player>",
|
params = "<player>",
|
||||||
description = "Test 1: Modify player's inventory view",
|
description = "Test 1: Modify player's inventory view",
|
||||||
|
|
Loading…
Reference in New Issue