Advanced Tripwire System
Description
The Advanced Tripwire System for Minetest offers a comprehensive solution for adding tripwire-based detection systems to your game. Use this module to create interactive environments, security alarms, or clever traps in your Minetest worlds.
Features
- Tripwire: Felt: A subtle thread usable for connecting detectors.
- Tripwire: Tripwire: A detector that activates when entities pass through the connected thread.
- Tripwire: Tripwire On: An activated variant of the tripwire that interacts with the Mesecons system to send signals based on entity presence.
- Entity Detector: Effectively captures movement between two tripwires and activates signals accordingly.
Installation
- Download the module from ContentDB or clone this repository into your Minetest modules directory.
- Enable the module from the Minetest interface.
Usage
Set up tripwires in your Minetest world by placing tripwire nodes and connecting them with felt thread. Use the node settings to adjust their behavior to your needs.
Contributing
Contributions to this project are welcome. You can submit pull requests or create issues on this codeberg repository to propose improvements or report bugs.
License
This project is licensed under the CC-BY-SA-4.0 License. See the LICENSE file for more details.
Description
Languages
Lua
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