2024-09-09 20:30:46 +00:00
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local S = minetest.get_translator("chest_recovery") -- Récupérer le traducteur pour ce mod
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chest_positions = {}
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--fonction pour drop et supprimer un coffre de récupération
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local function drop_and_remove_chest(pos)
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-- Récupérer les objets du coffre
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local inv = minetest.get_meta(pos):get_inventory()
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for i = 1, inv:get_size("main") do
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local stack = inv:get_stack("main", i)
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minetest.add_item(pos, stack)
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end
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for i = 1, inv:get_size("armor") do
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local stack = inv:get_stack("armor", i)
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minetest.add_item(pos, stack)
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end
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for i = 1, inv:get_size("offhand") do
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local stack = inv:get_stack("offhand", i)
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minetest.add_item(pos, stack)
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end
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-- Supprimer le coffre
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minetest.remove_node(pos)
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end
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local function get_inventory_formspec(pos, player_name, owner)
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chest_positions[player_name] = minetest.pos_to_string(pos)
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return "size[9,12]"..
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-- Ligne 1
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mcl_formspec.get_itemslot_bg_v4(0, 1, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(1, 1, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 1, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 1, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 1, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(5, 1, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 1, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(7, 1, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(8, 1, 1, 1) ..
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-- Ligne 2
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mcl_formspec.get_itemslot_bg_v4(0, 2, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(1, 2, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 2, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 2, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 2, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(5, 2, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 2, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(7, 2, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(8, 2, 1, 1) ..
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-- Ligne 3
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mcl_formspec.get_itemslot_bg_v4(0, 3, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(1, 3, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 3, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 3, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 3, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(5, 3, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 3, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(7, 3, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(8, 3, 1, 1) ..
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-- Ligne 3
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mcl_formspec.get_itemslot_bg_v4(0, 4, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(1, 4, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 4, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 4, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 4, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(5, 4, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 4, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(7, 4, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(8, 4, 1, 1) ..
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-- Ligne 4
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mcl_formspec.get_itemslot_bg_v4(1, 5, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 5, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 5, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 5, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 5, 1, 1) ..
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-- Ligne 6
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-- Ligne 7
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mcl_formspec.get_itemslot_bg_v4(1, 7, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 7, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 7, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 7, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 7, 1, 1) ..
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-- Ligne 8
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-- Ligne 9
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mcl_formspec.get_itemslot_bg_v4(0, 8, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(1, 8, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 8, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 8, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 8, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(5, 8, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 8, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(7, 8, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(8, 8, 1, 1) ..
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-- Ligne 10
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mcl_formspec.get_itemslot_bg_v4(0, 9, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(1, 9, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 9, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 9, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 9, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(5, 9, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 9, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(7, 9, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(8, 9, 1, 1) ..
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-- Ligne 11
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mcl_formspec.get_itemslot_bg_v4(0, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(1, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(5, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(7, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(8, 10, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(0, 11, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(1, 11, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(2, 11, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(3, 11, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(4, 11, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(5, 11, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(6, 11, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(7, 11, 1, 1) ..
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mcl_formspec.get_itemslot_bg_v4(8, 11, 1, 1) ..
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--"field[100,0;1,1;chest_pos;;" .. minetest.pos_to_string(pos) .. "]"..
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"label[0,0;" .. S("Recovery Chest of ") .. owner .. "]"..
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"list[nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ";main;0,1;9,4;]"..
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"list[nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ";armor;0,5;5,1;]"..
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"list[nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ";offhand;6,5;1,1;]" ..
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"list[current_player;armor;0,7;9,1;]"..
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"list[current_player;main;0,8;9,4;]"..
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"listring[]"..
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"button[5,6;3,1;transfer;" .. S("Transfer All") .. "]"
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end
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local function show_error_formspec(player_name, message)
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local formspec = "size[8,3]"..
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"label[1,1.25;"..minetest.formspec_escape(message).."]"..
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"button_exit[3,2;2,1;close;"..S("OK").."]"
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minetest.show_formspec(player_name, "chest_recovery:error", formspec)
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end
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minetest.register_node("chest_recovery:chest", {
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drop = "",
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description = S("Recovery Chest") .. "\n" .. S("32 slots"),
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tiles = {"chest_chest.png^[sheet:2x2:0,0", "chest_chest.png^[sheet:2x2:0,0",
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"chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:1,0",
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"chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:0,1"},
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paramtype2 = "facedir",
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groups = {creative_breakable=1, building_block=1, material_stone=1},
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_mcl_blast_resistance = 3600000,
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_mcl_hardness = -1,
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is_ground_content = false,
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legacy_facedir_simple = true,
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-- sounds = default.node_sound_wood_defaults(), -- Cette ligne est commentée
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", "")
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meta:set_string("infotext", S("Recovery Chest"))
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local inv = meta:get_inventory()
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inv:set_size("main", 9*4)
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inv:set_size("armor", 5)
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inv:set_size("offhand", 1)
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end,
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can_dig = function(pos, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("main") and inv:is_empty("armor") and inv:is_empty("offhand")
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end,
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local player_name = player:get_player_name()
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if owner == "" then
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meta:set_string("owner", player_name) -- si le coffre n'a pas de propriétaire, le joueur qui l'ouvre devient le propriétaire
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owner = player_name
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2024-09-09 15:31:06 +00:00
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end
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2024-09-09 20:30:46 +00:00
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--variable pour verifier si on ouvre le coffre
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local open = false --false = on ouvre pas le coffre
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2024-09-09 15:31:06 +00:00
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2024-07-23 15:25:29 +00:00
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2024-09-09 20:30:46 +00:00
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--verifie si le propriétaire du coffre est le joueur
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if player_name == owner then
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open = true
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else
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local meta = minetest.get_meta(pos)
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--verifie si le coffre a une date dans les metadonnées pour verifier si celle-ci date de 3 jours
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if meta:get_string("date") ~= "" then -- Si la date est définie
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--verifie si le coffre date de plus de 3 jours
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--recupere la date dans les metadonnées du coffre
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local date = meta:get_string("date")
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--recupere la date actuelle
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local current_date = os.date("%Y-%m-%d %H:%M:%S")
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2024-07-11 19:16:53 +00:00
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2024-09-09 20:30:46 +00:00
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-- Définition des dates
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local date1_str = date
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local date2_str = current_date
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2024-07-11 19:16:53 +00:00
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2024-09-09 20:30:46 +00:00
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-- Convertir les dates en timestamps (secondes depuis l'époque Unix)
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local date1 = os.time(os.date("*t", os.time({year=tonumber(date1_str:sub(1,4)), month=tonumber(date1_str:sub(6,7)), day=tonumber(date1_str:sub(9,10)), hour=tonumber(date1_str:sub(12,13)), min=tonumber(date1_str:sub(15,16)), sec=tonumber(date1_str:sub(18,19))})))
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local date2 = os.time(os.date("*t", os.time({year=tonumber(date2_str:sub(1,4)), month=tonumber(date2_str:sub(6,7)), day=tonumber(date2_str:sub(9,10)), hour=tonumber(date2_str:sub(12,13)), min=tonumber(date2_str:sub(15,16)), sec=tonumber(date2_str:sub(18,19))})))
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2024-07-11 19:16:53 +00:00
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2024-09-09 20:30:46 +00:00
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-- Calculer la différence en secondes entre les deux dates
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local difference_seconds = os.difftime(date2, date1)
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2024-07-11 19:16:53 +00:00
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2024-09-09 20:30:46 +00:00
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-- Convertir la différence en jours
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local difference_days = difference_seconds / (60 * 60 * 24)
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2024-07-11 19:16:53 +00:00
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2024-09-09 20:47:43 +00:00
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2024-09-09 20:30:46 +00:00
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--si le coffre date de plus de 6 jours alors on le supprime
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if difference_days > 6 then
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-- Supprimer le coffre
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drop_and_remove_chest(pos)
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--envoie un message au joueur pour lui dire que le coffre a été supprimé car il était trop vieux
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minetest.chat_send_player(player_name, S("The recovery chest has been removed because it was too old."))
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return
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2024-09-14 18:02:51 +00:00
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elseif difference_days > 3 then
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2024-09-09 20:47:43 +00:00
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owner = owner .. " (old)"
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open = true
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2024-09-09 20:30:46 +00:00
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end
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2024-09-09 20:47:43 +00:00
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2024-09-09 20:30:46 +00:00
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else
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--si le coffre n'a pas de date alors on met la date actuelle
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meta:set_string("date", os.date("%Y-%m-%d %H:%M:%S"))
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end
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end
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2024-07-23 11:39:03 +00:00
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2024-07-24 19:10:06 +00:00
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2024-09-09 20:30:46 +00:00
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if open == false then
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--verifie si le joueur a la permission de bypasser la protection du coffre
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if minetest.check_player_privs(player_name, {chest_recovery_bypass=true}) then
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--envoie les informations du coffre au joueur
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local date = meta:get_string("date")
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minetest.chat_send_player(player_name, S("You are bypassing the recovery chest protection. The chest was created on ") .. date)
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owner = owner .. " (bypass)"
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local formspec = get_inventory_formspec(pos, player_name, owner) -- Obtenir le formulaire de l'inventaire
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minetest.show_formspec(player_name, "chest_recovery:chest", formspec) -- Afficher le formulaire
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else
|
|
|
|
--recupere la date dans les metadonnées du coffre
|
|
|
|
local date = meta:get_string("date")
|
|
|
|
show_error_formspec(player_name, S("You are not the owner of this chest."))
|
|
|
|
minetest.chat_send_player(player_name, S("This chest belongs to ") .. owner .. S(" and was created on ") .. date)
|
|
|
|
return
|
2024-07-23 11:39:03 +00:00
|
|
|
end
|
2024-09-09 20:30:46 +00:00
|
|
|
else
|
|
|
|
local formspec = get_inventory_formspec(pos, player_name, owner) -- Obtenir le formulaire de l'inventaire
|
|
|
|
minetest.show_formspec(player_name, "chest_recovery:chest", formspec) -- Afficher le formulaire
|
|
|
|
end
|
|
|
|
end
|
|
|
|
})
|
2024-07-11 19:16:53 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2023-12-15 16:43:32 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
|
|
-- Debug: envoyer dans le chat tous les champs reçus
|
|
|
|
--minetest.chat_send_all(player:get_player_name() .. " " .. formname .. " " .. dump(fields))
|
2024-07-23 11:39:03 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
if formname == "chest_recovery:chest" then
|
|
|
|
-- Récupérer la position du coffre à partir du champ caché
|
|
|
|
--local pos_str = fields.chest_pos
|
|
|
|
--recupere la position du joueur
|
|
|
|
local pos_str = chest_positions[player:get_player_name()]
|
|
|
|
if pos_str then
|
|
|
|
local pos = minetest.string_to_pos(pos_str)
|
|
|
|
if pos then
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
local inv = meta:get_inventory()
|
|
|
|
local player_inv = player:get_inventory()
|
2024-07-23 11:39:03 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Traitement du bouton de transfert
|
|
|
|
if fields.transfer then
|
|
|
|
-- Supprimer les éléments de récupération du joueur
|
|
|
|
for i = 1, player_inv:get_size("main") do
|
|
|
|
local stack = player_inv:get_stack("main", i)
|
|
|
|
if stack:get_name():find("mcl_compass:.*_recovery") then
|
|
|
|
player_inv:remove_item("main", stack)
|
|
|
|
end
|
|
|
|
end
|
2023-12-15 16:43:32 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Transférer les éléments d'armure du coffre au joueur
|
|
|
|
for i = 1, inv:get_size("armor") do
|
|
|
|
local stack = inv:get_stack("armor", i)
|
|
|
|
if i > 1 or not stack:is_empty() then
|
|
|
|
local player_armor_stack = player_inv:get_stack("armor", i)
|
|
|
|
if player_armor_stack:is_empty() then
|
|
|
|
player_inv:set_stack("armor", i, stack)
|
|
|
|
inv:set_stack("armor", i, ItemStack(nil))
|
2024-07-23 11:39:03 +00:00
|
|
|
end
|
2024-09-09 20:30:46 +00:00
|
|
|
end
|
|
|
|
end
|
2023-12-15 16:43:32 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Mettre à jour les informations du joueur avec le mod mcl_armor
|
|
|
|
if minetest.get_modpath("mcl_armor") then
|
|
|
|
local player_name = player:get_player_name()
|
|
|
|
local player = minetest.get_player_by_name(player_name)
|
|
|
|
mcl_armor.update(player)
|
|
|
|
end
|
2023-12-15 16:43:32 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Transférer l'élément de l'offhand
|
|
|
|
local offhand_stack = inv:get_stack("offhand", 1)
|
|
|
|
local leftover_offhand = player_inv:add_item("offhand", offhand_stack)
|
|
|
|
inv:set_stack("offhand", 1, leftover_offhand)
|
2024-07-23 11:39:03 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Transférer les éléments principaux du coffre
|
|
|
|
for i = 1, inv:get_size("main") do
|
|
|
|
local stack = inv:get_stack("main", i)
|
|
|
|
local leftover = player_inv:add_item("main", stack)
|
|
|
|
inv:set_stack("main", i, leftover)
|
|
|
|
end
|
2023-12-15 16:43:32 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Supprimer le coffre si tous les éléments sont transférés
|
|
|
|
if inv:is_empty("main") and inv:is_empty("armor") and inv:is_empty("offhand") then -- Si l'inventaire du coffre est vide
|
|
|
|
--ferme le formulaire du joueur
|
|
|
|
minetest.close_formspec(player:get_player_name(), "chest_recovery:chest")
|
|
|
|
minetest.remove_node(pos)
|
2024-07-23 11:02:06 +00:00
|
|
|
end
|
|
|
|
end
|
2024-09-09 20:30:46 +00:00
|
|
|
else
|
|
|
|
--minetest.chat_send_player(player:get_player_name(), "Invalid chest position.")
|
2024-07-11 19:16:53 +00:00
|
|
|
end
|
2024-09-09 20:30:46 +00:00
|
|
|
else
|
|
|
|
--minetest.chat_send_player(player:get_player_name(), "No chest position provided.")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end)
|
2024-01-29 21:13:46 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
--cree une permission pour bypasser la protection du coffre
|
|
|
|
minetest.register_privilege("chest_recovery_bypass", {
|
|
|
|
description = S("Allow to bypass the recovery chest protection"),
|
|
|
|
give_to_singleplayer = false,
|
|
|
|
on_grant = function(name)
|
|
|
|
minetest.chat_send_all(name .. S(" has been granted the chest_recovery_bypass privilege."))
|
|
|
|
end,
|
|
|
|
on_revoke = function(name)
|
|
|
|
minetest.chat_send_all(name .. S(" has had the chest_recovery_bypass privilege revoked."))
|
|
|
|
end
|
|
|
|
})
|
2024-01-29 21:13:46 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Fonction appelée lorsqu'un joueur meurt
|
|
|
|
minetest.register_on_dieplayer(function(player)
|
|
|
|
-- Récupérer l'inventaire du joueur
|
|
|
|
local player_inv = player:get_inventory()
|
|
|
|
local pos = player:get_pos()
|
|
|
|
pos.y = pos.y -- Réglage de la coordonnée Y (elle semble inchangée)
|
2024-01-29 21:13:46 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- rendre les cordonner en entier
|
|
|
|
pos.x = math.floor(pos.x)
|
|
|
|
pos.y = math.floor(pos.y)
|
|
|
|
backuppos = pos.y
|
|
|
|
pos.z = math.floor(pos.z)
|
2024-01-29 21:13:46 +01:00
|
|
|
|
2024-02-02 16:39:20 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Envoyer un message au joueur indiquant ses coordonnées après la mort
|
|
|
|
minetest.chat_send_player(player:get_player_name(), S("You are dead, at the coordinates : ") .. minetest.pos_to_string(pos))
|
2024-02-02 16:39:20 +01:00
|
|
|
|
|
|
|
|
2024-07-11 18:50:16 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
--si y estentre -27000 et -28000 alors on met la position a -27000
|
|
|
|
if pos.y < -27000 and pos.y > -28000 then
|
|
|
|
pos.y = -27001
|
|
|
|
end
|
2024-07-11 18:50:16 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
|
|
|
|
--detecter si la postion du pos est dans un bloc vide
|
|
|
|
local node = minetest.get_node(pos)
|
|
|
|
--si le node name n'est pas air alors on marque le message
|
|
|
|
-- Vérifie si le nom du nœud n'est pas "air"
|
|
|
|
if node.name ~= "air" then
|
|
|
|
-- Sauvegarde la position initiale de y
|
|
|
|
local backuppos = pos.y
|
|
|
|
|
|
|
|
-- Recherche de la position d'un bloc vide au-dessus de la position
|
|
|
|
while node.name ~= "air" do
|
|
|
|
pos.y = pos.y + 1
|
|
|
|
node = minetest.get_node(pos)
|
|
|
|
|
|
|
|
if node.name == "mcl_core:bedrock" then
|
|
|
|
pos.y = pos.y - 1
|
|
|
|
node = minetest.get_node(pos)
|
|
|
|
|
|
|
|
if node.name == "mcl_nether:netherrack" or node.name == "mcl_blackstone:nether_gold" then
|
|
|
|
minetest.remove_node(pos)
|
|
|
|
pos.y = pos.y - 1
|
|
|
|
else
|
|
|
|
pos.y = backuppos
|
2024-07-10 13:40:35 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
while node.name ~= "air" do -- tant que le nom du nœud n'est pas "air"
|
2024-07-11 19:16:53 +00:00
|
|
|
pos.y = pos.y - 1
|
|
|
|
node = minetest.get_node(pos)
|
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
if node.name == "mcl_core:bedrock" then
|
2024-07-23 11:39:03 +00:00
|
|
|
pos.y = backuppos
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Casse le bloc pour poser le coffre
|
|
|
|
minetest.remove_node(pos)
|
|
|
|
pos.y = pos.y + 1
|
2024-07-11 19:16:53 +00:00
|
|
|
end
|
2024-07-10 13:40:35 +00:00
|
|
|
end
|
2024-09-09 20:30:46 +00:00
|
|
|
|
|
|
|
--pos.y = pos.y - 1
|
2024-07-10 13:40:35 +00:00
|
|
|
end
|
2024-07-23 11:39:03 +00:00
|
|
|
end
|
2024-09-09 20:30:46 +00:00
|
|
|
end
|
2023-12-14 17:50:02 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- On marque le message avec la nouvelle position
|
|
|
|
end
|
2024-02-02 16:39:20 +01:00
|
|
|
|
2024-08-05 09:51:49 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
--verifi si les co du coffre sont entre -31000 et -31000
|
|
|
|
if pos.y < -31000 and pos.y > -32000 then
|
|
|
|
--verifi si le y de la position backup est entre -31000 et -32000
|
|
|
|
if backuppos < -31000 and backuppos > -32000 then
|
|
|
|
--on remet la position backup pour la position du coffre
|
|
|
|
pos.y = backuppos
|
|
|
|
else
|
|
|
|
--on met la position du coffre a 0
|
|
|
|
pos.y = 0
|
|
|
|
end
|
|
|
|
end
|
2024-08-05 09:51:49 +00:00
|
|
|
|
2024-01-29 21:13:46 +01:00
|
|
|
|
2024-07-10 13:40:35 +00:00
|
|
|
|
2024-01-29 21:13:46 +01:00
|
|
|
|
2023-12-14 17:50:02 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Placer un coffre de récupération à la position du joueur décédé
|
|
|
|
minetest.set_node(pos, {name = "chest_recovery:chest"})
|
|
|
|
minetest.chat_send_player(player:get_player_name(), S("your recovery chest is in position: ") .. minetest.pos_to_string(pos))
|
2023-12-14 17:50:02 +01:00
|
|
|
|
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Obtenir les métadonnées et l'inventaire du coffre de récupération
|
|
|
|
local chest_meta = minetest.get_meta(pos)
|
|
|
|
local chest_inv = chest_meta:get_inventory()
|
2024-07-11 18:50:16 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
local is_empty = true
|
2024-07-11 18:50:16 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
--met en metadonnée le nom du joueur
|
|
|
|
chest_meta:set_string("owner", player:get_player_name())
|
|
|
|
--met en metadonnée la date de la mort
|
|
|
|
chest_meta:set_string("date", os.date("%Y-%m-%d %H:%M:%S"))
|
|
|
|
|
|
|
|
-- Transférer les objets de l'inventaire du joueur au coffre de récupération
|
|
|
|
for _, listname in ipairs({"main", "armor", "offhand", "craft"}) do
|
|
|
|
for i = 1, player_inv:get_size(listname) do
|
|
|
|
local stack = player_inv:get_stack(listname, i)
|
|
|
|
chest_inv:set_stack(listname, i, stack)
|
|
|
|
player_inv:set_stack(listname, i, ItemStack(nil))
|
|
|
|
if not stack:is_empty() then
|
|
|
|
is_empty = false
|
2024-07-11 19:16:53 +00:00
|
|
|
end
|
2024-09-09 20:30:46 +00:00
|
|
|
end
|
|
|
|
end
|
2024-01-29 21:13:46 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Si l'inventaire du joueur était vide, supprimer le coffre
|
|
|
|
if is_empty then
|
|
|
|
minetest.remove_node(pos)
|
|
|
|
else
|
|
|
|
-- Mettre à jour le formulaire du coffre avec les emplacements d'objets
|
2024-01-29 21:13:46 +01:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
end
|
|
|
|
end)
|
2024-01-29 21:13:46 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Define compass_frames as a global variable
|
|
|
|
compass_frames = 32
|
2024-07-11 18:54:54 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
minetest.register_on_respawnplayer(function(player)
|
|
|
|
-- Generate a new random frame for the recovery compass
|
|
|
|
local random_frame = math.random(0, compass_frames - 1)
|
2024-07-11 18:54:54 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
-- Create the recovery compass item
|
|
|
|
local recovery_compass = ItemStack("mcl_compass:" .. random_frame .. "_recovery")
|
|
|
|
local player_inv_2 = player:get_inventory()
|
2024-07-11 18:54:54 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
if player_inv_2 then
|
|
|
|
player_inv_2:add_item("main", recovery_compass)
|
|
|
|
end
|
2024-07-11 18:54:54 +00:00
|
|
|
|
2024-09-09 20:30:46 +00:00
|
|
|
end)
|