2022-06-09 22:29:48 +03:00

51 lines
1.9 KiB
Lua

-- Configuration
local vacuum_max_charge = 10000 -- 10000 - Maximum charge of the vacuum cleaner
local vacuum_charge_per_object = 100 -- 100 - Capable of picking up 50 objects
local vacuum_range = 8 -- 8 - Area in which to pick up objects
local S = technic.getter
technic.register_power_tool("technic:vacuum", {
description = S("Vacuum Cleaner"),
inventory_image = "technic_vacuum.png",
max_charge = vacuum_max_charge,
on_use = function(itemstack, user, pointed_thing)
local original_charge = technic.get_RE_charge(itemstack)
if original_charge < vacuum_charge_per_object then
return
end
minetest.sound_play("vacuumcleaner", {to_player = user:get_player_name(), gain = 0.4}, true)
local pos = user:get_pos()
local inv = user:get_inventory()
local charge = original_charge
for _, object in ipairs(minetest.get_objects_inside_radius(pos, vacuum_range)) do
local entity = object:get_luaentity()
if not object:is_player() and entity and entity.name == "__builtin:item" and entity.itemstring ~= "" then
if inv and inv:room_for_item("main", ItemStack(entity.itemstring)) then
charge = charge - vacuum_charge_per_object
inv:add_item("main", ItemStack(entity.itemstring))
minetest.sound_play("item_drop_pickup", {to_player = user:get_player_name(), gain = 0.4}, true)
entity.itemstring = ""
object:remove()
if charge < vacuum_charge_per_object then
break
end
end
end
end
if not technic.creative_mode and charge ~= original_charge then
technic.set_RE_charge(itemstack, charge)
return itemstack
end
end,
})
minetest.register_craft({
output = 'technic:vacuum',
recipe = {
{'pipeworks:tube_1', 'pipeworks:filter', 'technic:battery'},
{'pipeworks:tube_1', 'basic_materials:motor', 'technic:battery'},
{'technic:stainless_steel_ingot', '', ''},
}
})