OgelGames
c511e5ca5c
Texture cleanup ( #151 )
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Big cleanup of all textures in the modpack.
- Moved alternate textures to `.textures/alternate`
- Moved unused textures to `.textures/unused`
- Removed duplicate textures
- Optimized some textures
- Fixed misplaced textures
- Fixed incorrect name of a texture
- Adjusted export-ignores to exclude unused textures
2021-02-06 16:20:40 +11:00
SX
320f0b7351
Report all nodes count while building network ( #152 )
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Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2021-02-05 18:28:09 +02:00
OgelGames
2cfe34eb69
add recipes to grind all sand types into stone dust
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idea from https://github.com/minetest-mods/technic/issues/573
2021-01-25 16:00:48 +11:00
OgelGames
d090da1bd2
fix nuclear reactor digiline channel check
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fixes #146
2021-01-12 17:14:17 +11:00
BuckarooBanzay
9463e9d2c6
catch nil dereference if "get_stack" is called on an empty slot
2021-01-05 16:27:12 +01:00
OgelGames
17c6fed7b2
include groups in chests' get_stack digiline command
2021-01-05 15:53:28 +11:00
BuckarooBanzay
44c133d67f
2nd try for the lbm name (i should really read the docs someday...)
2020-12-25 17:33:46 +01:00
BuckarooBanzay
f947c4ce99
replace colon with minus for lbm name
2020-12-25 17:33:46 +01:00
BuckarooBanzay
eb7e8675dc
use nodetimer for switching station activation / add nodetimer kickoff to cleanup-lbm
2020-12-25 17:33:46 +01:00
OgelGames
c6cc878bd3
workaround for chest duplication bug
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fixes pandorabox-io/pandorabox.io#594
2020-12-20 17:37:27 +11:00
OgelGames
34da710c10
add more dye extraction recipes
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* default corals
* farming garlic and blackberry
closes #141
Co-Authored-By: Omar K. <63368794+OAKO-UCONN@users.noreply.github.com>
Co-Authored-By: SX <50966843+S-S-X@users.noreply.github.com>
2020-12-17 18:05:11 +11:00
SX
83ef23060e
Ignore tests for ContentDB / general releases ( #139 )
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* Ignore tests for ContentDB / general releases
* Add more export-ignores, description and min_minetest_version
* Fix integration test script file name
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-12-16 09:52:35 +02:00
OgelGames
6504d55d49
use original 16x16 multimeter texture
2020-12-11 01:00:04 +11:00
SX
201e215ad4
Add "Multimeter" network inspection tool ( #137 )
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* (#107 ) Add network inspection tool
* (#107 ) Fix luacheck and crash if node does not have network
* (#107 ) Add few rows to display when no network
* (#107 ) Implement formspec functions, add remote start
* Multimeter texture
* Update formspec, textures and initial use behavior
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-12-10 15:47:30 +02:00
SX
19823f3b98
Merge pull request #136 from mt-mods/async-net-build
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Async network build, remove switch_max_range
2020-12-09 02:25:46 +02:00
SX
5e78d73aa5
Merge networks tests + better queue handling
2020-12-09 01:49:50 +02:00
SX
f7b1f4394b
Merge networks during build
2020-12-08 18:17:28 +02:00
OgelGames
6a7b4ec435
fix injectors taking items from chests randomly
2020-12-09 00:33:52 +11:00
SX
24f31d8158
Async network build, remove switch_max_range
2020-12-08 13:38:13 +02:00
SX
9a6ab75d3a
Keep remote_channel but try channel first
2020-12-04 07:38:37 +01:00
SX
f7ab5095b0
Support old formspecs with "remote_channel" field
2020-12-04 07:38:37 +01:00
SX
9dad9914e4
Try old remote_channel first for max compatibility
2020-12-04 07:38:37 +01:00
SX
91c6d3ac60
Remove channel generators, switch nuclear reactor remote_channel to channel
2020-12-04 07:38:37 +01:00
SX
c035e3b484
Natural sorting for chests ( #135 )
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* Natural sorting for chests
* Fix sorting of separated tools/items containing infotext, reduce overhead of original stack collector
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-12-03 15:48:07 +02:00
SX
fd3b0898af
Update mineunit ( #133 )
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* Switch to mineunit for regression tests
* Update mineunit
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-24 10:06:56 +02:00
OgelGames
a1fdbfbb4f
Improve self-contained injector ( #132 )
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* Change from ABM to node timer for injecting.
* Add button to disable/enable injecting.
* Fix tubes not updating when SCI is rotated.
* Allow SCI with items in inventory to be rotated.
2020-11-23 18:29:24 +11:00
SX
2958cf3fd1
( #108 ) Remove first 3 meta read loops
2020-11-21 18:35:34 +01:00
SX
8405b5cdb9
Switch to mineunit for regression tests
2020-11-21 18:25:49 +01:00
OgelGames
f56e43b830
set chest color meta as int, not string
2020-11-19 13:44:32 +11:00
OgelGames
d3d8c0f8ad
Merge pull request #129 from Lejo1/fix-keys
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Fix keys
2020-11-16 13:13:56 +11:00
Lejo
30bafe5c38
Fix keys
2020-11-15 17:30:54 +01:00
OgelGames
73edf6b471
fix iron chest recipe and digiline message bug
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fixes #127
closes #128
2020-11-15 15:45:12 +11:00
OgelGames
7a37034fb3
protect settings of open chests from modification
2020-11-13 22:51:06 +11:00
OgelGames
2543efa3c1
fix chests remove items bug
2020-11-13 20:30:48 +11:00
OgelGames
cac419b8c0
fix chests digiline checks
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forgot to save this before I merged... :P
2020-11-12 19:15:04 +11:00
OgelGames
eb821a1016
Merge pull request #110 from mt-mods/better-chests
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Chests rework
2020-11-12 18:33:59 +11:00
OgelGames
b8220766e5
improve chests color overlay and button textures
2020-11-12 18:29:02 +11:00
OgelGames
d4193d254c
move unused textures
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should probably be deleted at some stage, along with all the other unused textures in the mod...
2020-11-12 18:28:08 +11:00
OgelGames
9b6bc4f302
update luacheck
2020-11-12 18:26:43 +11:00
OgelGames
c0a7b5e9f2
rewrite chests with more functionality
2020-11-12 18:26:31 +11:00
OgelGames
062d2b4f35
replace deprecated current_name
in formspecs ( #114 )
2020-11-09 22:41:05 +11:00
SX
54f0009b8e
( #123 ) Mitigation for invalid ABM call crash
2020-11-09 04:45:05 +02:00
SX
76a135d557
Fix digtron HV connector again (broken in #113 ) ( #121 )
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Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-08 00:21:14 +02:00
OgelGames
753bc1c4d8
injector and machine formspec fixes
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based on two upstream commits in #89
2020-11-06 20:57:03 +11:00
Buckaroo Banzai
816561c6ed
delete pull bot config
2020-11-06 09:20:18 +01:00
SX
968c64b415
Optimize machine run loops. Battery box reduce node swapping, simpler formspec, no stack splitting, default digiline channel empty ( #113 )
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* Battery cable check is broken, always run batteries
* (#108 #112 ) Optimize run loops, reduce node swapping, simpler formspec, no stack splitting, default digiline channel empty
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-05 14:50:07 +02:00
SX
c01583068c
Use table for settings section
2020-11-05 13:01:43 +02:00
SX
c7dcda2ce4
Update settings section of readme
2020-11-05 12:57:45 +02:00
SX
6a777fbeb9
Use technic.conf for all technic mod settings, update admin commands, some cleanup, averages for network lag detection ( #111 )
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* Configs to correct place, use moving average for net lag, improve admin commands
* Fix luacheck warnings
* Handle file paths, missing cfg file and Settings:set simlar way engine does
* Quarry and radiation settings to technic.conf
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-05 12:39:49 +02:00
BuckarooBanzay
7e59c1c3d7
add minetest.get_current_modname() to fixture
2020-11-05 11:42:22 +02:00