34 Commits

Author SHA1 Message Date
OgelGames
867e907e62
Remove wrench (#320) 2023-08-07 15:26:41 +10:00
OgelGames
72753c9e67
Remove frames, power radiator and lighting (#290) 2022-11-16 15:49:53 +11:00
OgelGames
d58afd8526
Quarry 3.0 (#288) 2022-11-13 14:01:33 +11:00
Jordan Leppert
c6e605ceec
Particle effect when quarry digs a node (#257)
* Magenta particle explosion effect when quarry digs a node

* Option to enable dig particle effects, disabled by default. Reduced particle count to 20.

* Changed dig particle effect - a particle starts in each of the 8 corners of the cube and move to the middle

* Only generate dig particles if network lag is < 35000

* Replaced quarry dig effect with a particle spawner - the node's particles stream towards the quarry, stopping just in front of it, like they're being sucked up.

* Simplifying dig particle vector maths using vector functions

* Fixing comment typo

* Dig particles now accelerate towards the quarry along a particular axis, causing them to approach the quarry in a curve. This also means they end inside the node in front of the quarry, which improves how the effect looks when digging deep down.

* Adding network to run_nodes call, using network passed through to check lag for quarry dig particles

* Missing local

* Missing local

* Using vector.new to copy a vector and make a 0,0,0 vector

* Update technic/machines/HV/quarry.lua

Co-authored-by: OgelGames <olliverdc28@gmail.com>

* Adding enable_quarry_dig_particles to README

* Renaming enable_quarry_dig_particles to quarry_dig_particles

* Reorganising quarry_dig_particles position in config list

* Missing comma

Co-authored-by: OgelGames <olliverdc28@gmail.com>
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2022-01-20 15:38:06 +02:00
nixnoxus
ac64e0af88 Re-add recipe for wrench enabled by setting enable_wrench_crafting (#197)
* "enable_wrench = yes" adds the wrench recipe
* setting renamed to "enable_wrench_crafting"
2021-07-20 16:12:56 +02:00
OgelGames
86c50dc955 Fix and improve max_lag (#193)
* Monitor max lag from mod
* Add new max lag for technic_get_active_networks command

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2021-07-12 00:28:20 +10:00
SX
53248f88d7 Simlify access to underlying Settings object 2021-02-21 21:34:25 +01:00
SX
deae265771 Reorder config.lua, keep data in metatable, update mineunit 2021-02-21 21:34:25 +01:00
SX
3d2645911e Extend technic.config to implement get_int(key[, default]) 2021-02-21 21:34:25 +01:00
SX
ad24bbcf65 Add more config options 2021-02-21 21:34:25 +01:00
SX
24f31d8158 Async network build, remove switch_max_range 2020-12-08 13:38:13 +02:00
SX
6a777fbeb9 Use technic.conf for all technic mod settings, update admin commands, some cleanup, averages for network lag detection (#111)
* Configs to correct place, use moving average for net lag, improve admin commands

* Fix luacheck warnings

* Handle file paths, missing cfg file and Settings:set simlar way engine does

* Quarry and radiation settings to technic.conf

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-05 12:39:49 +02:00
Thomas Rudin
5ab0b6383a enable drill 2018-10-15 20:23:11 +02:00
Thomas Rudin
ebf4ad0fd7 custom 2018-10-15 20:21:30 +02:00
Thomas Rudin
fe917c7b23 config 2018-08-28 12:06:29 +02:00
Thomas Rudin
638c3a33e0 pandorabox custom 2018-07-26 15:58:50 +02:00
DS
bf58c77316 digilinize nuclear_reactor (#341)
* start digilinizing

* add self 💥 destruction and co.

* add start button and command

* fix some things

* add possibility to disable nuclear reactor in formspec

* oops

* some style

* improve connectivity

* add protection
2017-06-05 11:02:05 -04:00
number Zero
cbe97434dc Add option to disable radiation protection 2017-02-25 20:55:15 -05:00
number Zero
b739ed6cb1 Made radiation configurable 2017-02-25 20:55:15 -05:00
Tim
137695ea67 allow activation/deactivation of frames/templates by config
have them deactivated by default due to a larger collection of associated issues
including but not limited to
* #170
* #216
* item duplication involving templates
* runaway machines
* traversal loop issues with huge machines leading to lag-outs
2015-03-16 18:58:41 -04:00
Zefram
9f0b41fe71 Make technic_worldgen loadable before technic
There was a small amount of dependency of technic_worldgen on the
technic mod, for configuration loading and the top-level "technic" table.
Resolve that by sharing the configuration and top-level table between the
two mods.  This means that technic_worldgen can be loaded before technic,
permitting other mods to depend on it without depending on technic.
2014-07-26 19:20:45 +01:00
Zefram
c5e9480d99 Config setting to nerf corium
For use on servers that have a mainly creative purpose, the setting
enable_corium_griefing=false will prevent corium from flowing far or
unpredictably and from destroying nodes other than water.  All reactor
meltdowns will stay contained.
2014-07-23 17:24:52 -04:00
ShadowNinja
92db8e1f76 Remove config file creation
This made it difficult to change default settings
2013-12-17 20:01:01 -05:00
ShadowNinja
eac4844175 Fix negative tool discharging and a few other tweaks...
Disable the flashlight by default.
Use itemstack:{get,set}_{metadata,name,wear,...} rather than {to,from}_table.
Improve the style of part of the code of mischelaneous tools
2013-10-18 22:28:32 -04:00
ShadowNinja
363f033278 Disable wind mill by default because it isn't ready yet 2013-10-06 12:42:41 -04:00
ShadowNinja
90208930e5 Create technic config file if it doesn't exist 2013-10-03 16:33:07 -04:00
ShadowNinja
562d0db20c Remove item_drop from config.lua 2013-10-03 00:27:08 -04:00
ShadowNinja
ee0765804c Partial rewrite 2013-09-17 16:37:56 -04:00
RealBadAngel
8e03d7ded6 Sync with indev branch, bump version to 0.4.7 2013-06-30 07:12:02 +02:00
RealBadAngel
e139fff8fb Updated item_drop (now as modpack component) 2013-04-08 23:52:20 +02:00
RealBadAngel
fd3f25b5e0 split chests off into a separate modpack component 2013-04-05 04:30:33 +02:00
RealBadAngel
82cba919fa cleanup phase2 2013-01-27 14:03:47 +01:00
RealBadAngel
887463d95f cleanup 2013-01-27 13:58:47 +01:00
RealBadAngel
a30f1db52d fix to mod directory structure 2013-01-27 13:55:14 +01:00