Remove frames, power radiator and lighting (#290)
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 135 B After Width: | Height: | Size: 135 B |
Before Width: | Height: | Size: 140 B After Width: | Height: | Size: 140 B |
Before Width: | Height: | Size: 328 B After Width: | Height: | Size: 328 B |
Before Width: | Height: | Size: 330 B After Width: | Height: | Size: 330 B |
Before Width: | Height: | Size: 162 B After Width: | Height: | Size: 162 B |
Before Width: | Height: | Size: 410 B After Width: | Height: | Size: 410 B |
Before Width: | Height: | Size: 134 B After Width: | Height: | Size: 134 B |
Before Width: | Height: | Size: 301 B After Width: | Height: | Size: 301 B |
Before Width: | Height: | Size: 172 B After Width: | Height: | Size: 172 B |
Before Width: | Height: | Size: 545 B After Width: | Height: | Size: 545 B |
@ -19,7 +19,6 @@ local defaults = {
|
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-- Machine options
|
||||
enable_wind_mill = "false",
|
||||
enable_frames = "false",
|
||||
enable_nuclear_reactor_digiline_selfdestruct = "false",
|
||||
quarry_max_depth = "100",
|
||||
quarry_time_limit = "3000",
|
||||
|
@ -26,10 +26,3 @@ dofile(path.."/centrifuge.lua")
|
||||
dofile(path.."/tool_workshop.lua")
|
||||
|
||||
dofile(path.."/freezer.lua")
|
||||
|
||||
-- The power radiator supplies appliances with inductive coupled power:
|
||||
-- Lighting and associated textures is taken directly from VanessaE's homedecor and made electric.
|
||||
-- This is currently useless, slow, and mostly copied
|
||||
--dofile(path.."/power_radiator.lua")
|
||||
--dofile(path.."/lighting.lua")
|
||||
|
||||
|
@ -1,568 +0,0 @@
|
||||
-- NOTE: The code is takes directly from VanessaE's homedecor mod.
|
||||
-- I just made it the lights into indictive appliances for this mod.
|
||||
|
||||
-- This file supplies electric powered glowlights
|
||||
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local function technic_homedecor_node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
if type(isprotect) == "function" then -- glomie's protection mod
|
||||
if not isprotect(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
elseif type(protector) == "table" and type(protector.can_dig) == "function" then -- Zeg9's protection mod
|
||||
if not protector.can_dig(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
|
||||
if ownername ~= false then
|
||||
minetest.chat_send_player(placer:get_player_name(), S("Sorry, @1 owns that spot.", ownername) )
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
local dirs2 = {9, 18, 7, 12}
|
||||
|
||||
local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_thing)
|
||||
if not technic_homedecor_node_is_owned(pointed_thing.under, placer)
|
||||
and not technic_homedecor_node_is_owned(pointed_thing.above, placer) then
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local pname = minetest.get_node(under).name
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local wield_name = itemstack:get_name()
|
||||
|
||||
if not minetest.registered_nodes[pname]
|
||||
or not minetest.registered_nodes[pname].on_rightclick then
|
||||
|
||||
local iswall = (above.x ~= under.x) or (above.z ~= under.z)
|
||||
local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
|
||||
local pos1 = above
|
||||
|
||||
if minetest.registered_nodes[pname]["buildable_to"] then
|
||||
pos1 = under
|
||||
iswall = false
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
|
||||
|
||||
if iswall then
|
||||
minetest.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant
|
||||
elseif isceiling then
|
||||
minetest.add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant
|
||||
else
|
||||
minetest.add_node(pos1, {name = wield_name, param2 = 0 }) -- place right side up
|
||||
end
|
||||
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Yellow -- Half node
|
||||
minetest.register_node('technic:homedecor_glowlight_half_yellow', {
|
||||
description = S("Yellow Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thick)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_yellow_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_half_yellow_active', {
|
||||
description = S("Yellow Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_half_yellow",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thick)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_yellow")
|
||||
end
|
||||
})
|
||||
|
||||
-- Yellow -- Quarter node
|
||||
minetest.register_node('technic:homedecor_glowlight_quarter_yellow', {
|
||||
description = S("Yellow Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thin)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_yellow_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_quarter_yellow_active', {
|
||||
description = S("Yellow Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = minetest.LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_quarter_yellow",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thin)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_yellow")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- White -- half node
|
||||
minetest.register_node('technic:homedecor_glowlight_half_white', {
|
||||
description = S("White Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 100, "White Glowlight (thick)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_white_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_half_white_active', {
|
||||
description = S("White Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_half_white",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 100, "White Glowlight (thick)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_white")
|
||||
end
|
||||
})
|
||||
|
||||
-- White -- Quarter node
|
||||
minetest.register_node('technic:homedecor_glowlight_quarter_white', {
|
||||
description = S("White Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 100, "White Glowlight (thin)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_white_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_quarter_white_active', {
|
||||
description = S("White Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = minetest.LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_quarter_white",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 100, "White Glowlight (thin)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_white")
|
||||
end
|
||||
})
|
||||
|
||||
-- Glowlight "cubes" - yellow
|
||||
minetest.register_node('technic:homedecor_glowlight_small_cube_yellow', {
|
||||
description = S("Yellow Glowlight (small cube)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_cube_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_yellow_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_small_cube_yellow_active', {
|
||||
description = S("Yellow Glowlight (small cube)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_cube_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = minetest.LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_small_cube_yellow",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_yellow")
|
||||
end
|
||||
})
|
||||
|
||||
-- Glowlight "cubes" - white
|
||||
minetest.register_node('technic:homedecor_glowlight_small_cube_white', {
|
||||
description = S("White Glowlight (small cube)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_cube_white_tb.png',
|
||||
'technic_homedecor_glowlight_cube_white_tb.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 50, "White Glowlight (small cube)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_white_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_small_cube_white_active', {
|
||||
description = S("White Glowlight (small cube)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_cube_white_tb.png',
|
||||
'technic_homedecor_glowlight_cube_white_tb.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = minetest.LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_small_cube_white",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic.inductive_on_construct(pos, 50, "White Glowlight (small cube)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_white")
|
||||
end
|
||||
})
|
||||
|
||||
technic.register_inductive_machine("technic:homedecor_glowlight_half_yellow")
|
||||
technic.register_inductive_machine("technic:homedecor_glowlight_half_white")
|
||||
technic.register_inductive_machine("technic:homedecor_glowlight_quarter_yellow")
|
||||
technic.register_inductive_machine("technic:homedecor_glowlight_quarter_white")
|
||||
technic.register_inductive_machine("technic:homedecor_glowlight_small_cube_yellow")
|
||||
technic.register_inductive_machine("technic:homedecor_glowlight_small_cube_white")
|
@ -1,220 +0,0 @@
|
||||
-- The power radiator fuctions like an inductive charger
|
||||
-- only better in the game setting.
|
||||
-- The purpose is to allow small appliances to receive power
|
||||
-- without the overhead of the wiring needed for larger machines.
|
||||
--
|
||||
-- The power radiator will consume power corresponding to the
|
||||
-- sum(power rating of the attached appliances)/0.06
|
||||
-- Using inductive power transfer is very inefficient so this is
|
||||
-- set to the factor 0.06.
|
||||
--
|
||||
-- Punching the radiator will toggle the power state of all attached appliances.
|
||||
|
||||
local power_radius = 12
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:power_radiator 1',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:mv_transformer', 'technic:stainless_steel_ingot'},
|
||||
{'technic:copper_coil', 'technic:machine_casing', 'technic:copper_coil'},
|
||||
{'technic:rubber', 'technic:mv_cable', 'technic:rubber'},
|
||||
}
|
||||
})
|
||||
|
||||
------------------------------------------------------------------
|
||||
-- API for inductive powered nodes:
|
||||
-- Use the functions below to set the corresponding callbacks
|
||||
-- Also two nodes are needed: The inactive and the active one. The active must be called <name>_active .
|
||||
------------------------------------------------------------------
|
||||
-- Register a new appliance using this function
|
||||
|
||||
technic.inductive_nodes = {}
|
||||
technic.register_inductive_machine = function(name)
|
||||
table.insert(technic.inductive_nodes, name)
|
||||
table.insert(technic.inductive_nodes, name.."_active")
|
||||
end
|
||||
|
||||
-- Appliances:
|
||||
-- has_supply: pos of supply node if the appliance has a power radiator near with sufficient power for the demand
|
||||
-- EU_demand: The power demand of the device.
|
||||
-- EU_charge: Actual use. set to EU_demand if active==1
|
||||
-- active: set to 1 if the device is on
|
||||
technic.inductive_on_construct = function(pos, eu_demand, infotext)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", infotext)
|
||||
meta:set_int("technic_inductive_power_machine", 1)
|
||||
meta:set_int("EU_demand", eu_demand) -- The power demand of this appliance
|
||||
meta:set_int("EU_charge", 0) -- The actual power draw of this appliance
|
||||
meta:set_string("has_supply", "") -- Register whether we are powered or not. For use with several radiators.
|
||||
meta:set_int("active", 0) -- If the appliance can be turned on and off by using it use this.
|
||||
end
|
||||
|
||||
technic.inductive_on_punch_off = function(pos, eu_charge, swapnode)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_string("has_supply") ~= "" then
|
||||
technic.swap_node(pos, swapnode)
|
||||
meta:set_int("active", 1)
|
||||
meta:set_int("EU_charge",eu_charge)
|
||||
--print("-----------")
|
||||
--print("Turn on:")
|
||||
--print("EU_charge: "..meta:get_int("EU_charge"))
|
||||
--print("has_supply: "..meta:get_string("has_supply"))
|
||||
--print("<----------->")
|
||||
end
|
||||
end
|
||||
|
||||
technic.inductive_on_punch_on = function(pos, eu_charge, swapnode)
|
||||
local meta = minetest.get_meta(pos)
|
||||
technic.swap_node(pos, swapnode)
|
||||
meta:set_int("active", 0)
|
||||
meta:set_int("EU_charge",eu_charge)
|
||||
--print("-----------")
|
||||
--print("Turn off:")
|
||||
--print("EU_charge: "..meta:get_int("EU_charge"))
|
||||
--print("has_supply: "..meta:get_string("has_supply"))
|
||||
--print("<---------->")
|
||||
end
|
||||
|
||||
local shutdown_inductive_appliances = function(pos)
|
||||
-- The supply radius
|
||||
local rad = power_radius
|
||||
-- If the radiator is removed. turn off all appliances in region
|
||||
-- If another radiator is near it will turn on the appliances again
|
||||
local positions = minetest.find_nodes_in_area(
|
||||
{x=pos.x-rad, y=pos.y-rad, z=pos.z-rad},
|
||||
{x=pos.x+rad, y=pos.y+rad, z=pos.z+rad},
|
||||
technic.inductive_nodes)
|
||||
for _, pos1 in pairs(positions) do
|
||||
local meta1 = minetest.get_meta(pos1)
|
||||
-- If the appliance is belonging to this node
|
||||
if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then
|
||||
local nodename = minetest.get_node(pos1).name
|
||||
-- Swap the node and make sure it is off and unpowered
|
||||
if string.sub(nodename, -7) == "_active" then
|
||||
technic.swap_node(pos1, string.sub(nodename, 1, -8))
|
||||
meta1:set_int("active", 0)
|
||||
meta1:set_int("EU_charge", 0)
|
||||
end
|
||||
meta1:set_string("has_supply", "")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local toggle_on_off_inductive_appliances = function(pos, node, puncher)
|
||||
if pos == nil then return end
|
||||
-- The supply radius
|
||||
local rad = power_radius
|
||||
local positions = minetest.find_nodes_in_area(
|
||||
{x=pos.x-rad, y=pos.y-rad, z=pos.z-rad},
|
||||
{x=pos.x+rad, y=pos.y+rad, z=pos.z+rad},
|
||||
technic.inductive_nodes)
|
||||
for _, pos1 in pairs(positions) do
|
||||
local meta1 = minetest.get_meta(pos1)
|
||||
if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then
|
||||
minetest.punch_node(pos1)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:power_radiator", {
|
||||
description = "MV Power Radiator",
|
||||
tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png",
|
||||
"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("MV_EU_demand",1) -- Demand on the primary side when idle
|
||||
meta:set_int("connected_EU_demand",0) -- Potential demand of connected appliances
|
||||
meta:set_string("infotext", "MV Power Radiator")
|
||||
end,
|
||||
on_dig = function(pos, node, digger)
|
||||
shutdown_inductive_appliances(pos)
|
||||
return minetest.node_dig(pos, node, digger)
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
toggle_on_off_inductive_appliances(pos, node, puncher)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Machines: run power radiator",
|
||||
nodenames = {"technic:power_radiator"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("MV_EU_input")
|
||||
local eu_demand = meta:get_int("MV_EU_demand")
|
||||
|
||||
-- Power off automatically if no longer connected to a switching station
|
||||
technic.switching_station_timeout_count(pos, "MV")
|
||||
|
||||
if eu_input == 0 then
|
||||
-- No power
|
||||
meta:set_string("infotext", "MV Power Radiator is unpowered");
|
||||
-- meta:set_int("active", 1) -- used for setting textures someday maybe
|
||||
shutdown_inductive_appliances(pos)
|
||||
meta:set_int("connected_EU_demand", 0)
|
||||
meta:set_int("MV_EU_demand",1)
|
||||
elseif eu_input == eu_demand then
|
||||
-- Powered and ready
|
||||
|
||||
-- The maximum EU sourcing a single radiator can provide.
|
||||
local max_charge = 30000 -- == the max EU demand of the radiator
|
||||
local connected_EU_demand = meta:get_int("connected_EU_demand")
|
||||
|
||||
-- Efficiency factor
|
||||
local eff_factor = 0.06
|
||||
-- The supply radius
|
||||
local rad = power_radius
|
||||
|
||||
local used_charge = 0
|
||||
|
||||
-- Index all nodes within supply range
|
||||
local positions = minetest.find_nodes_in_area(
|
||||
{x=pos.x-rad, y=pos.y-rad, z=pos.z-rad},
|
||||
{x=pos.x+rad, y=pos.y+rad, z=pos.z+rad},
|
||||
technic.inductive_nodes)
|
||||
for _, pos1 in pairs(positions) do
|
||||
local meta1 = minetest.get_meta(pos1)
|
||||
-- If not supplied see if this node can handle it.
|
||||
if meta1:get_string("has_supply") == "" then
|
||||
-- if demand surpasses the capacity of this node, don't bother adding it.
|
||||
local app_eu_demand = math.floor(meta1:get_int("EU_demand") / eff_factor)
|
||||
if connected_EU_demand + app_eu_demand <= max_charge then
|
||||
-- We can power the appliance. Register, and spend power if it is on.
|
||||
connected_EU_demand = connected_EU_demand + app_eu_demand
|
||||
|
||||
meta1:set_string("has_supply", pos.x..pos.y..pos.z)
|
||||
--Always 0: used_charge = math.floor(used_charge + meta1:get_int("EU_charge") / eff_factor)
|
||||
end
|
||||
elseif meta1:get_string("has_supply") == pos.x..pos.y..pos.z then
|
||||
-- The appliance has power from this node. Spend power if it is on.
|
||||
used_charge = used_charge + math.floor(meta1:get_int("EU_charge") / eff_factor)
|
||||
end
|
||||
meta:set_string("infotext", "MV Power Radiator is powered ("
|
||||
..math.floor(used_charge / max_charge * 100)
|
||||
.."% of maximum power)");
|
||||
if used_charge == 0 then
|
||||
meta:set_int("MV_EU_demand", 1) -- Still idle
|
||||
else
|
||||
meta:set_int("MV_EU_demand", used_charge)
|
||||
end
|
||||
end
|
||||
-- Save state
|
||||
meta:set_int("connected_EU_demand", connected_EU_demand)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
technic.register_machine("MV", "technic:power_radiator", technic.receiver)
|
||||
|
@ -1,15 +1,12 @@
|
||||
local path = technic.modpath.."/machines/other"
|
||||
|
||||
-- mesecons and tubes related
|
||||
-- Mesecons and tubes related
|
||||
dofile(path.."/injector.lua")
|
||||
dofile(path.."/constructor.lua")
|
||||
|
||||
if technic.config:get_bool("enable_frames") and minetest.get_modpath("mesecons_mvps") ~= nil then
|
||||
dofile(path.."/frames.lua")
|
||||
end
|
||||
|
||||
-- Coal-powered machines
|
||||
dofile(path.."/coal_alloy_furnace.lua")
|
||||
dofile(path.."/coal_furnace.lua")
|
||||
|
||||
-- Force-loading
|
||||
dofile(path.."/anchor.lua")
|
||||
|