added more land
parent
a5f184d236
commit
a4ea695d14
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@ -0,0 +1,12 @@
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team.1.color = red
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team.1 = red
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team.1.pos = (-80,-1,91)
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team.2.pos = (85,-1,-101)
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team.2.color = blue
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author = gimp and caoutiouspotato
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rotation = x
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h = 140
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team.2 = blue
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name = Abandoned Isles
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initial_stuff = default_sword:steel,shooter:pistol,default:sandstone 50
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r = 115
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@ -1,7 +1,7 @@
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day_count = 217
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day_count = 234
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lbm_introduction_times = :doors:replace_doors_door_glass~0;:doors:replace_doors_door_obsidian_glass~0;:doors:replace_doors_door_steel~0;:doors:replace_doors_door_wood~0;:farming:start_nodetimer_cotton~0;:farming:start_nodetimer_wheat~0;default:3dtorch~0;default:convert_saplings_to_node_timer~0;default:upgrade_chest_locked_v2~0;default:upgrade_chest_v2~0;xpanes:gen2~0;
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last_clear_objects_time = 0
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game_time = 24933
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game_time = 38130
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lbm_introduction_times_version = 1
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time_of_day = 15055
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time_of_day = 9623
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EnvArgsEnd
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@ -1 +0,0 @@
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{"flags":"[{\"x\":216.0,\"y\":0.0,\"z\":200.0},{\"x\":24.0,\"y\":0.0,\"z\":35.0}]\n"}
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@ -0,0 +1,12 @@
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team.1.color = red
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team.1 = red
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team.1.pos = (-80,-1,91)
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team.2.pos = (85,-1,-101)
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team.2.color = blue
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author = gimp and caoutiouspotato
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rotation = x
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h = 140
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team.2 = blue
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name = Abandoned Isles
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initial_stuff = default_sword:steel,shooter:pistol,default:sandstone 50
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r = 115
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@ -1,12 +1,12 @@
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team.1.color = red
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team.1 = red
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team.1.pos = (-80,-2,90)
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team.2.pos = (85,-2,-102)
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team.2.pos = (85,-1,-101)
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team.2.color = blue
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author = gimp and caoutiouspotato
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rotation = x
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h = 140
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team.2 = blue
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name = Abandoned Isles
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initial_stuff = default:sword_steel,shooter:pistol,default:torch 5
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initial_stuff = default_sword:steel,shooter:pistol,default:sandstone 50
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r = 115
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team.1.color = red
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team.1 = red
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team.1.pos = (-80,-1,91)
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@ -1,7 +1,7 @@
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gameid = minetest
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backend = sqlite3
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creative_mode = true
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enable_damage = false
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enable_damage = true
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load_mod_worldedit_shortcommands = true
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load_mod_worldedit_gui = true
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load_mod_dropondie = false
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@ -49,3 +49,9 @@ load_mod_ctf = false
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load_mod_hudkit = false
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load_mod_ctf_protect = false
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load_mod_ctf_colors = false
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load_mod_caverealms = false
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load_mod_ethereal = false
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load_mod_gunslinger = false
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load_mod_snowdrift = false
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load_mod_ctf_map_broken = false
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load_mod_ctf_map_hecka_broken = false
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