f64ecdf764 | ||
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sounds | ||
README.md | ||
depends.txt | ||
init.lua |
README.md
Environment
Adds environmental sounds to Minetest
Created by rubenwardy.
License: LGPL 2.1 or later.
Work in Progress
This project is a Work in Progress
- environment.expand_fill(cid, px, py, pz, max_radius)
- Combines multiple nodes of the same type into a cubic AreaStore entry.
- Good for large surfaces of water.
- TODO:
- Check for collisions with existing stores.
- environment.scan_around_player(name)
- Scans for sound sources and plays them.
- TODO:
- don't just play sounds for the center of an area, play from edge if outside.
- water sounds should come from surface.
- TODO:
- run environment.expand_fill on mapgen somehow.