Go to file
rubenwardy f64ecdf764 Use AreaStore 2015-08-12 18:02:16 +01:00
sounds Initial commit 2015-08-12 16:52:33 +01:00
README.md Use AreaStore 2015-08-12 18:02:16 +01:00
depends.txt Initial commit 2015-08-12 16:52:33 +01:00
init.lua Use AreaStore 2015-08-12 18:02:16 +01:00

README.md

Environment

Adds environmental sounds to Minetest

Created by rubenwardy.

License: LGPL 2.1 or later.

Work in Progress

This project is a Work in Progress

  • environment.expand_fill(cid, px, py, pz, max_radius)
    • Combines multiple nodes of the same type into a cubic AreaStore entry.
    • Good for large surfaces of water.
    • TODO:
      • Check for collisions with existing stores.
  • environment.scan_around_player(name)
    • Scans for sound sources and plays them.
    • TODO:
      • don't just play sounds for the center of an area, play from edge if outside.
      • water sounds should come from surface.
  • TODO:
    • run environment.expand_fill on mapgen somehow.