abort teleportin when already near to spawn (48 blocks)
parent
fb1e1e39b9
commit
14123cc34b
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@ -13,7 +13,10 @@ minetest.register_chatcommand("spawn", {
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return false, "Player not found"
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return false, "Player not found"
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end
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end
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if spawn_spawnpos then
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if spawn_spawnpos then
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player:setpos(spawn_spawnpos)
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if vector.distance(player:get_pos(), spawn_spawnpos) < 48 then
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return false, "You are already near the spawn, teleporting aborted."
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end
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player:set_pos(spawn_spawnpos)
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return true, "Teleporting to spawn..."
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return true, "Teleporting to spawn..."
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else
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else
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return false, "The spawn point is not set!"
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return false, "The spawn point is not set!"
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@ -24,13 +27,13 @@ minetest.register_chatcommand("spawn", {
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minetest.register_chatcommand("setspawn", {
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minetest.register_chatcommand("setspawn", {
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params = "",
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params = "",
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description = "Sets the spawn point to your current position",
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description = "Sets the spawn point to your current position",
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privs = { server=true },
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privs = {server = true},
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func = function(name, param)
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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local player = minetest.get_player_by_name(name)
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if not player then
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if not player then
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return false, "Player not found"
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return false, "Player not found"
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end
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end
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local pos = player:getpos()
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local pos = player:get_pos()
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local x = pos.x
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local x = pos.x
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local y = pos.y
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local y = pos.y
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local z = pos.z
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local z = pos.z
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