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6b53a21c96
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f46a9ae4f7
@ -1,7 +0,0 @@
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default
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tnt
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farming
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treasurer?
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doc_items?
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awards?
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cmi?
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@ -1 +0,0 @@
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Pyramids with treasures! You can find them in deserts and sandstone deserts.
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50
init.lua
50
init.lua
@ -1,26 +1,4 @@
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local modpath = minetest.get_current_modname() or "tsm_pyramids"
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local S = minetest.get_translator("tsm_pyramids")
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-- support for i18n
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local S
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-- Intllib or native translator
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if minetest.get_translator ~= nil then
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S = minetest.get_translator(modpath)
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else
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if minetest.get_modpath("intllib") then
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dofile(minetest.get_modpath("intllib") .. "/init.lua")
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if intllib.make_gettext_pair then
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gettext, ngettext = intllib.make_gettext_pair() -- new gettext method
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else
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gettext = intllib.Getter() -- old text file method
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end
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S = gettext
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else -- boilerplate function
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S = function(str, ...)
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local args = {...}
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return str:gsub("@%d+", function(match) return args[tonumber(match:sub(2))] end)
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end
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end
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end
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-- Pyramid width (must be an odd number)
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-- Pyramid width (must be an odd number)
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local PYRA_W = 23
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local PYRA_W = 23
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@ -32,17 +10,12 @@ local PYRA_Wh = PYRA_Wm / 2
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local PYRA_MIN_Y = 1
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local PYRA_MIN_Y = 1
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-- Maximun spawn height
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-- Maximun spawn height
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local PYRA_MAX_Y = 1000
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local PYRA_MAX_Y = 1000
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-- minetest 5.x check
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local is_50 = minetest.has_feature("object_use_texture_alpha")
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tsm_pyramids = {}
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tsm_pyramids = {}
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tsm_pyramids.is_50 = is_50
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tsm_pyramids.S = S
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tsm_pyramids.perlin1 -- perlin noise buffer, make it global cos we need to acess in 5.0 after load all the rest of mods
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dofile(minetest.get_modpath(modpath).."/mummy.lua")
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dofile(minetest.get_modpath("tsm_pyramids").."/mummy.lua")
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dofile(minetest.get_modpath(modpath).."/nodes.lua")
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dofile(minetest.get_modpath("tsm_pyramids").."/nodes.lua")
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dofile(minetest.get_modpath(modpath).."/room.lua")
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dofile(minetest.get_modpath("tsm_pyramids").."/room.lua")
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local mg_name = minetest.get_mapgen_setting("mg_name")
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local mg_name = minetest.get_mapgen_setting("mg_name")
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@ -270,6 +243,8 @@ local function make(pos, brick, sandstone, stone, sand, ptype, room_id)
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end
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end
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local perl1
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local perl1
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local perlin1 -- perlin noise buffer
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-- if mg v6 set this {SEED1 = 9130, OCTA1 = 3, PERS1 = 0.5, SCAL1 = 250} -- Values should match minetest mapgen V6 desert noise.
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-- if mg v6 set this {SEED1 = 9130, OCTA1 = 3, PERS1 = 0.5, SCAL1 = 250} -- Values should match minetest mapgen V6 desert noise.
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perl1 = { SEED1 = 9130, OCTA1 = 1, PERS1 = 0.5, SCAL1 = 25 } -- Values should match minetest mapgen V7 desert noise.
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perl1 = { SEED1 = 9130, OCTA1 = 1, PERS1 = 0.5, SCAL1 = 25 } -- Values should match minetest mapgen V7 desert noise.
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@ -349,6 +324,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
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-- TODO: Use Minetests pseudo-random tools
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-- TODO: Use Minetests pseudo-random tools
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math.randomseed(seed)
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math.randomseed(seed)
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if not perlin1 then
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perlin1 = minetest.get_perlin(perl1.SEED1, perl1.OCTA1, perl1.PERS1, perl1.SCAL1)
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end
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--[[ Make sure the pyramid doesn't bleed outside of maxp,
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--[[ Make sure the pyramid doesn't bleed outside of maxp,
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so it doesn't get placed incompletely by the mapgen.
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so it doesn't get placed incompletely by the mapgen.
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This creates a bias somewhat, as this means there are some coordinates in
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This creates a bias somewhat, as this means there are some coordinates in
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@ -360,15 +338,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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pos.z = math.min(pos.z, maxp.z - PYRA_W+1)
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pos.z = math.min(pos.z, maxp.z - PYRA_W+1)
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return pos
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return pos
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end
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end
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local noise1 = perlin1:get_2d({x=minp.x,y=minp.y})
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if tsm_pyramids.perlin1 == nil then
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tsm_pyramids.perlin1 = minetest.get_perlin(perl1.SEED1, perl1.OCTA1, perl1.PERS1, perl1.SCAL1)
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end
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local noise1 = tsm_pyramids.perlin1:get_2d({x=minp.x,y=minp.y})
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if noise1 == nil then
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minetest.log("warning", "[tsm_pyramids] canot get 2d noise from perlin buffer---------------------------- ")
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return
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end
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if noise1 > 0.25 or noise1 < -0.26 then
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if noise1 > 0.25 or noise1 < -0.26 then
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-- Need a bit of luck to place a pyramid
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-- Need a bit of luck to place a pyramid
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@ -1,4 +1,4 @@
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local S = tsm_pyramids.S
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local S = minetest.get_translator("tsm_pyramids")
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local mod_cmi = minetest.get_modpath("cmi") ~= nil
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local mod_cmi = minetest.get_modpath("cmi") ~= nil
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@ -1,4 +1,4 @@
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local S = tsm_pyramids.S
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local S = minetest.get_translator("tsm_pyramids")
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local img = {
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local img = {
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"eye", "men", "sun",
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"eye", "men", "sun",
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