Elias Fleckenstein
eb6aca8b4a
Merged Minetest
2020-11-28 13:48:33 +01:00
Elias Fleckenstein
8de51dae97
Fixed crash when attempting to access nonexistant inventory from Lua API
2020-11-28 12:08:53 +01:00
Lars
f1d72d212a
Avoid generating the same chunk more than once with multiple emerge threads.
2020-11-26 20:31:20 -08:00
sfan5
9bb381ebd3
Change typedef to normal definitions in GUI code
2020-11-26 22:42:19 +01:00
sfan5
868749b4f8
Return star color calculation to what it previously was
2020-11-26 22:17:11 +01:00
numzero
8689e00fca
Fix style
2020-11-26 12:49:10 -08:00
numzero
c158e20e5b
Provide fallback star color for GLES 2 with MT shaders disabled
2020-11-26 12:49:10 -08:00
numzero
cdcf7dca7c
Sky: support GLES2
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IrrLicht built-in shader is broken, have to write my own
2020-11-26 12:49:10 -08:00
numzero
be59668f47
Allow missing shaders
2020-11-26 12:49:10 -08:00
numzero
d7cf40a0ce
Replace TriangleFan as poorly supported
2020-11-26 12:49:10 -08:00
numzero
560627eef8
Reuse seed when updating stars
...
The only currently relevant parameter is scale which can now be changed
without resetting stars position
2020-11-26 12:49:10 -08:00
numzero
3077afc0a2
Store stars in a single static mesh buffer
2020-11-26 12:49:10 -08:00
numzero
89cc5bf537
Don't evaluate things many times
2020-11-26 12:49:10 -08:00
numzero
095f82692d
Batch cloud drawing
2020-11-26 12:49:10 -08:00
Lars
f1349be542
Avoid marking map blocks dirty upon deserialization.
2020-11-26 11:41:55 -08:00
Elias Fleckenstein
a65251a7a8
Fixed glowing GenericCAOs being rendered completely back when Fullbright is enabled
2020-11-26 18:46:34 +01:00
Elias Fleckenstein
eaec3645b0
Added ClientObjectRef:get_hp()
2020-11-26 18:44:29 +01:00
Lars
8dc70ebb93
Fix camera panning glitches (partially revert 10489.)
2020-11-25 14:22:36 -08:00
Elias Fleckenstein
fb4d54ee30
Added minetest.register_on_play_sound
2020-11-24 15:01:52 +01:00
Elias Fleckenstein
50629cc6a1
Improved Scaffold
2020-11-24 14:24:32 +01:00
Elias Fleckenstein
3d74e17cc2
Added AutoSlip (-> Credit to Code-Sploit)
2020-11-24 13:54:57 +01:00
Elias Fleckenstein
f9c6324666
Added JetPack and AutoHit (-> Credits to Code-Sploit and cora)
2020-11-24 13:38:11 +01:00
Elias Fleckenstein
843239c0ba
Added Speed/Jump/Gravity Override
2020-11-24 13:20:30 +01:00
Elias Fleckenstein
598e9bdbce
Update Credits
2020-11-24 09:49:04 +01:00
Elias Fleckenstein
7d327def82
Improved AutoSneak
2020-11-24 09:48:16 +01:00
Pierre-Yves Rollo
78273027bf
Add sound to press event of some formspecs elements ( #10402 )
2020-11-23 21:28:25 +01:00
Elias Fleckenstein
82216e1476
LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override
2020-11-23 19:10:56 +01:00
Elias Fleckenstein
4dd5ecfc55
Added setpitch & setyaw commands; AutoSprint
2020-11-23 13:26:51 +01:00
MoNTE48
43bc3a1245
Fix Visual Studio build in Actions
2020-11-22 19:06:31 +01:00
Elias Fleckenstein
128ac35a91
Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclient
2020-11-21 10:19:52 +01:00
Paramat
872dce5020
Move Mapgen V7 river generation into the main generation loop ( #10639 )
...
All terrain generation now occurs in one loop, instead of rivers being
carved afterwards in a separate loop.
Fixes the removal of nodes added by mods in 'register on generated'.
Avoids other problems and reduces the chance of future bugs.
Mapchunk generation time is reduced.
Also fixes a code mistake which resulted in river channel generation
being disabled at floatland altitudes even when floatlands were disabled.
2020-11-20 16:11:19 +00:00
Elias Fleckenstein
b65db98bd5
Added OnlyTracePlayers
2020-11-20 12:04:41 +01:00
Lars
2f6393f49d
Increase limit for simultaneous blocks sent per client and the meshgen cache.
2020-11-16 10:30:52 -08:00
Lejo
a16e412c9d
Auto build client appimage ( #10561 )
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* Replace ubuntu:14.04 with ubuntu 18:04
* Auto build client appimage
Co-authored-by: sfan5 <sfan5@live.de>
2020-11-15 17:38:04 +01:00
Wuzzy
ee1853e9bc
Fix falling image of torchlike if paramtype2="none" ( #10612 )
2020-11-15 17:37:09 +01:00
Elias Fleckenstein
e16bbc1fb2
Merge pull request #14 from corarona/master
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lua-api: fix get/set_pitch
2020-11-15 13:38:49 +01:00
corarona
1780adeea6
lua-api: fix get/set_pitch
2020-11-15 01:09:31 +01:00
sfan5
ad58ece180
serverpackethandler: Minor log message fixes
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closes #10434
2020-11-12 21:08:26 +01:00
sfan5
61bbdd6807
Copy position for can_dig
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fixes #10514
2020-11-12 21:08:26 +01:00
sfan5
b504a1aa4b
Fix player sprite visibility in first person
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closes #10525
2020-11-12 21:08:26 +01:00
sfan5
c441baa91b
Fix overloaded virtual warnings with get/setAttachment()
2020-11-12 21:08:26 +01:00
red-001
8eb2cbac61
Fix warnings about an unused variables and implicit conversion ( #10586 )
2020-11-12 21:05:47 +01:00
SmallJoker
68139a28eb
Revert "Replace MyEventReceiver KeyList with std::unordered_set" ( #10622 )
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This reverts commit 787561b29afdbc78769f68c2f5c4f2cff1b32340.
2020-11-12 19:16:02 +01:00
SmallJoker
adffef2b94
PlayerSAO: Run on_player_hpchange raw change values ( #10478 )
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The callback is only run when a change in HP is to be expected.
Following cases will not trigger the callback:
* Dead player damaged further
* Healing full-health player
* Change of 0 HP
2020-11-12 19:15:41 +01:00
Lars
be8d1d2d99
Increase default emerge queue limits and limit enqueue requests for active blocks.
2020-11-12 09:04:10 -08:00
DS
be3fe161fc
Do not set a default for description in itemdef table ( #10559 )
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* Do not set a default for description in itemdef table
* improve documentation
2020-11-10 21:03:10 +01:00
SmallJoker
fca4db4184
ObjectRef: Re-add legacy code for set_physics_override ( #10585 )
...
These arguments are used at least by MTG beds and homedecor_common. A deprecation warning is shown to safely remove it in a future release.
2020-11-10 21:02:53 +01:00
sfan5
97aefe9b81
Mark additional locales as broken
2020-11-10 10:30:42 +01:00
sfan5
b6e47a30bb
Update fallback font to newer version
2020-11-10 10:30:42 +01:00
Markus Koch
e1142ee57f
Joystick: Remap joystick-specific KeyTypes to generic ones
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According to the following table:
* MOUSE_L -> DIG
* MOUSE_R -> PLACE
* SCROLL_UP -> HOTBAR_NEXT
* SCROLL_DOWN -> HOTBAR_PREV
This commit entirely removes the special KeyTypes used for joysticks.
Support for the MOUSE KeyTypes had already been removed in the main
game code without adapting the joystick code, breaking joystick
input. This commit restores joystick functionality.
2020-11-09 11:58:50 +01:00