1166 Commits

Author SHA1 Message Date
Elias Fleckenstein
1799d5aa9a Cheat Menu Improvements Change 2020-11-04 15:33:48 +01:00
Elias Fleckenstein
fc8c8f01ca
Merge branch 'master' into master 2020-11-04 14:40:00 +01:00
Elias Fleckenstein
a7dc1135e9 Added CheatHUD 2020-11-04 14:19:15 +01:00
Elias Fleckenstein
f1d9ac014e Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ClientObjectRef:is_local_player(); Documented LocalPlayer:get_object() 2020-11-04 12:28:00 +01:00
Elias Fleckenstein
06b72069d8 Fixed ColorChat 2020-11-02 17:20:16 +01:00
Elias Fleckenstein
62958bd603 Reverted accidental commit in wrong repo
This reverts commit 00d51fbd56743a4ee091d2956a70d6d5e6e1fda3.
2020-11-02 17:18:04 +01:00
Elias Fleckenstein
00d51fbd56 Armor textures support 2020-11-02 17:15:46 +01:00
Elias Fleckenstein
7cbe42b1dd Re-Added Chat Effects 2020-11-02 11:57:16 +01:00
realOneplustwo
8e9e76a507 Revert "Add Block Formspec Hack"
This reverts commit 6652d7ac2a463581aa53c1599b7b93762422ff0f.
2020-10-23 08:34:58 -07:00
realOneplustwo
6652d7ac2a Add Block Formspec Hack 2020-10-22 17:36:31 -07:00
Elias Fleckenstein
8bc7d49b32 Added Nuke 2020-10-22 20:05:18 +02:00
realOneplustwo
b29d6bc196 Make cheat menu color and font configurable via settings 2020-10-21 17:49:17 -07:00
Elias Fleckenstein
ea88dde4be Added Strip, AutoRefill, indexing for InventoryActions and Wield Index starts at 1 now 2020-10-21 18:51:57 +02:00
Elias Fleckenstein
f1ff05bf59 Added ThroughWalls, InventoryActions API and AutoTotem 2020-10-19 13:09:38 +02:00
Elias Fleckenstein
35da7306dc Test GitHub Discord Integration 2020-10-18 16:30:04 +02:00
Elias Fleckenstein
58e6b29d4b Test GitHub Discord Integration 2020-10-18 16:27:15 +02:00
Elias Fleckenstein
1a7d3d8188 Extended ClientObjectRef; Improved CrystalPvP 2020-10-18 16:18:07 +02:00
Elias Fleckenstein
c1aea404b8 Lint is bitch 2020-10-18 13:16:09 +02:00
Elias Fleckenstein
bbcd249544 New Mod System 2020-10-17 11:11:22 +02:00
Elias Fleckenstein
80f416d514 Added AttachmentFloat 2020-10-12 18:12:04 +02:00
Elias Fleckenstein
43ee069dbf Improved X-Ray, added AutoEject 2020-10-05 22:25:36 +02:00
Elias Fleckenstein
faa32610e3 Added ESP, fixed Tracers, improved Jesus 2020-10-05 18:41:10 +02:00
Elias Fleckenstein
044a12666e Added Tracers, NoSlow and NoForceRotate; GUI Colors changed 2020-10-04 17:43:37 +02:00
Elias Fleckenstein
b9f8f0a232 The Robot Update 2020-10-04 10:50:07 +02:00
Elias Fleckenstein
772c9629eb Unrestricted HTTP API for Client, Server and Main Menu 2020-08-22 19:38:36 +02:00
Elias Fleckenstein
6e6c68ba04 Added Chat Spam, Replace and settingtypes.txt for Clientmods 2020-08-22 13:51:50 +02:00
Elias Fleckenstein
3bed0981d0 UI Update; Added AutoTool 2020-08-15 15:45:28 +02:00
Elias Fleckenstein
9019e18b94 Some Updates 2020-08-14 19:12:14 +02:00
Elias Fleckenstein
107dec6c0f Added Coords 2020-08-01 14:46:37 +02:00
Elias Fleckenstein
f1760622ec Added BrightNight 2020-08-01 11:55:48 +02:00
Elias Fleckenstein
2675bcca1a Added more cheats 2020-07-31 19:23:29 +02:00
Elias Fleckenstein
f7a042223f Added cheat Menu 2020-07-28 13:51:32 +02:00
Elias Fleckenstein
064c25caa1 Added EntitySpeed 2020-07-20 16:43:11 +02:00
Elias Fleckenstein
5a8610c2f4 Added customizable keybindings, improved freecam, added special inventory keybind (by default ender inventory) 2020-07-18 20:01:17 +02:00
Elias Fleckenstein
ffe3c2ae0d Update to minetest 5.4.0-dev 2020-07-18 13:53:15 +02:00
Elias Fleckenstein
45aa2516b2 Added settings 2020-07-18 13:20:08 +02:00
Elias Fleckenstein
f22339ed89 Removed fast killaura 2020-07-18 10:37:54 +02:00
LoneWolfHT
88ffd64124 Add object crosshair, disable entity selectionboxes by default (#9523)
Adds new object crosshair base pack texture
2020-07-14 19:13:04 +02:00
sfan5
21de17e3b6 Fix ContentDB menu icons not appearing on Windows 2020-07-08 23:37:14 +02:00
Elias Fleckenstein
6796baec66 Defaultsettings 2020-07-08 13:01:06 +02:00
Elias Fleckenstein
e610149c0c Initial Commit 2020-07-06 15:50:55 +02:00
Elias Fleckenstein
a87805a944 test 2020-06-23 17:43:47 +02:00
NetherEran
7148834440
Some vector functions useful for working with rotations (#9572)
* added vector.rotate

* added vector.forward_from_rotation and vector.up_from_rotation

* added vector.forward_up_to_rotatiton

* fixed some bugs and formatting with vector functions

* shortened name of some new vector functions and added documentation

* made vector.rotate not require a unit vector as axis

* fixed crash with vector.forward_up_to_rot

* renamed new vector functions, made vector.rotate apply a rotation matrix, old vector.rotate is now called vector.rotate_around_axis

* documented vector function changes

* removed some whitespace to appease luacheck

* implemented and fixed optimization of vector.rotate_around_axis by SmallJoker

* added some unit tests for rotation vector functions

* clarified that rotation vectors are in radians and according to the left hand rule

* hopefully appeased luacheck

* renamed rotation_to_horizontal to forward_at_rotation, rotation_to_vertical to up_at_rotation

* handled cases where sin or cos are 0 in rotation vector functions

* added more comments

* clarified documentation of rotation vector functions

* added more unit tests

* changed way in which vector.rotate_around_axis is adjusted for left handed coordinate systems

* made vector.rotate_around_axis actually left handed

* unrolled matrix multiplication

* removed vector.forward_at_rotation and vector.up_at_rotation

* prettified vector.rotate_around_axis, made previous commits not break anything

* removed references to removed vector.forward_at_rotation and vector.up_at_rotation

* removed documentation of removed vector functions

* clarified documentation and fixed styling of rotation vector functions

* restyled comments minorly

* spelling fixes and some hopefully better comments

* allowed 'up' to be missing from vector.directions_to_rotation and removed requirement for unit vectors as arguments

* made vector.rotate_around_axis() right handed again for consistency

* documented previous changes

* made matrix multiplication actually multiply

* renamed vector.directions_to_rotation() to vector.dir_to_rotation()

* optimized a distance comparison

* Fixed potential false positive in unit tests.

Co-authored-by: NetherEran <nethereran@hotmail.com>
2020-06-09 19:38:39 +02:00
Paul Ouellette
b16f841756
LuaItemStack: Add __tostring metamethod (#8785)
* LuaItemStack: Add __tostring metamethod

* Clean up LuaItemStack::checkobject
2020-06-09 19:37:25 +02:00
rubenwardy
36099ba947 Fix incorrect extension used for ContentDB thumbnails 2020-06-06 18:31:39 +01:00
rubenwardy
60bab8b2d7
Add HTTP API to main menu (#9998) 2020-06-06 17:17:08 +01:00
rubenwardy
850af80089
Add buttons to ContentDB in game bar and configure world (#9944) 2020-06-04 21:53:26 +01:00
Wuzzy
65a6a316d0 Add minetest.is_creative_enabled 2020-05-29 22:45:40 +02:00
rubenwardy
9a64a9fd94
Update ContentDB dialog (#9949) 2020-05-29 00:52:48 +01:00
sfan5
2fd5f38c45 Change item entity collisionbox so that they don't sink into the ground 2020-05-27 21:58:20 +02:00