Add noise to client CSM API
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@ -36,6 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_util.h"
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#include "lua_api/l_item.h"
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#include "lua_api/l_nodemeta.h"
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#include "lua_api/l_noise.h"
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#include "lua_api/l_localplayer.h"
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#include "lua_api/l_camera.h"
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#include "lua_api/l_settings.h"
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@ -71,6 +72,11 @@ ClientScripting::ClientScripting(Client *client):
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void ClientScripting::InitializeModApi(lua_State *L, int top)
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{
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LuaItemStack::Register(L);
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LuaPerlinNoise::Register(L);
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LuaPerlinNoiseMap::Register(L);
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LuaPseudoRandom::Register(L);
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LuaPcgRandom::Register(L);
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LuaSecureRandom::Register(L);
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ItemStackMetaRef::Register(L);
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LuaRaycast::Register(L);
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StorageRef::Register(L);
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