Elias Fleckenstein
b11c0a6721
Merge branch 'master' of https://github.com/minetest/minetest
2022-06-07 03:19:05 +02:00
rubenwardy
03d86ea0b4
Add register dialog to separate login/register ( #12185 )
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New users find Minetest's account system confusing.
This change moves username/password to a new dialog,
with login and register buttons added to the Join Game tab.
The old registration confirmation dialog is removed in
favour of the new dialog.
Fixes #8138
2022-06-05 17:47:38 +02:00
Elias Fleckenstein
21df26984d
Merge branch 'master' of https://github.com/minetest/minetest
2022-05-17 22:12:00 +02:00
sfan5
a89afe1229
Deal with compiler warnings
2022-04-30 16:49:41 +02:00
x2048
0f25fa7af6
Add API to control shadow intensity from the game/mod ( #11944 )
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* Also Disable shadows when sun/moon is hidden. Fixes #11972 .
2022-03-26 16:58:26 +01:00
Jude Melton-Houghton
fc161e757c
Automatically migrate client mod storage ( #11960 )
2022-01-27 22:24:30 +01:00
Jude Melton-Houghton
bf22569019
Use a database for mod storage ( #11763 )
2022-01-07 20:28:49 +02:00
JosiahWI
7f6306ca96
Restore GCC 5 compatibility ( #11778 )
2021-12-28 14:05:49 +01:00
SmallJoker
d51d0f3a5a
Various code improvements
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* Camera: Fix division by 0 after view bobbing
* Remove ignored constness
* Connection: Improve window size range limits
2021-09-27 17:45:44 +02:00
Elias Fleckenstein
c8900e169a
Merge branch 'master' of https://github.com/minetest/minetest
2021-09-19 20:56:13 +02:00
sfan5
e0529da5c8
Fix trivial typos
2021-09-19 13:54:20 +02:00
sfan5
766e885a1b
Clean up/improve some scriptapi error handling code
2021-09-10 23:16:46 +02:00
sfan5
bbfae0cc67
Dynamic_Add_Media v2 ( #11550 )
2021-09-09 16:51:35 +02:00
Elias Fleckenstein
f3e741dad1
Merge branch 'master' of https://github.com/minetest/minetest
2021-05-13 18:06:47 +02:00
Loic Blot
225d4541ff
fix: extractZipFile is not part of Client but more generic.
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This solve a crash from mainmenu while extracting the zip
2021-05-06 16:01:52 +02:00
Loic Blot
de85bc9227
fix: some code tidy about includes & irr namespaces
2021-05-03 19:49:19 +02:00
Loic Blot
48d5abd5be
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
2021-05-03 19:49:19 +02:00
Loic Blot
5a02c376ea
refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
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This permits to make evidence that we have some bad object passing on various code parts. I fixed majority of them to reduce the scope of passed objects
Unfortunately, for some edge cases i should have to expose ISceneManager from client, this should be fixed in the future when our POO will be cleaner client side (we have a mix of rendering and processing in majority of the client objects, it works but it's not clean)
2021-05-03 19:49:19 +02:00
Loic Blot
e34d28af9f
refacto: rendering engine singleton removal step 1 (filesystem)
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Make the RenderingEngine filesystem member non accessible from everywhere
This permits also to determine that some lua code has directly a logic to extract zip file. Move this logic inside client, it's not the lua stack role to perform a such complex operation
Found also another irrlicht <1.8 compat code to remove
2021-05-03 19:49:19 +02:00
Elias Fleckenstein
880c9768a9
Merge branch 'master' of https://github.com/minetest/minetest
2021-03-26 14:00:57 +01:00
savilli
3edb1ddb81
Fix hud_change and hud_remove after hud_add ( #10997 )
2021-02-26 21:21:20 +01:00
Elias Fleckenstein
1fbbb76825
Merge branch 'master' of https://github.com/minetest/minetest
2021-02-10 19:50:36 +01:00
rubenwardy
4c76239818
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
Elias Fleckenstein
eb6aca8b4a
Merged Minetest
2020-11-28 13:48:33 +01:00
Elias Fleckenstein
6ccb5835ff
Revert "Make Lint Happy"
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This reverts commit ad148587dc
.
2020-11-04 16:57:41 +01:00
Elias Fleckenstein
ad148587dc
Make Lint Happy
2020-11-04 16:19:54 +01:00
SmallJoker
f46509d5e2
Remove unused functions reported by cppcheck ( #10463 )
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Run unused functions reported by cppcheck
This change removes a few (but not all) unused functions.
Some unused helper functions were not removed due to their complexity and potential of future use.
2020-10-05 09:07:33 +02:00
Pierre-Yves Rollo
81c66d6efb
Minimap as HUD element with API control
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Features:
* Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes()
* New HUD elements for displaying minimap with custom size and placing
* New minimap mode for displaying a texture instead of the map
2020-10-04 15:24:34 +02:00
Elias Fleckenstein
622d547262
Added DestroyWater (:P anon)
2020-08-14 20:34:21 +02:00
Elias Fleckenstein
f1760622ec
Added BrightNight
2020-08-01 11:55:48 +02:00
Elias Fleckenstein
3d980cf575
Improved Xray and Fullbright
2020-07-30 12:19:03 +02:00
Elias Fleckenstein
064c25caa1
Added EntitySpeed
2020-07-20 16:43:11 +02:00
Elias Fleckenstein
ffe3c2ae0d
Update to minetest 5.4.0-dev
2020-07-18 13:53:15 +02:00
Elias Fleckenstein
e610149c0c
Initial Commit
2020-07-06 15:50:55 +02:00
Elias Fleckenstein
a87805a944
test
2020-06-23 17:43:47 +02:00
sfan5
2424dfe007
Server pushing media at runtime ( #9961 )
2020-06-13 19:03:26 +02:00
sfan5
be38a44ffe
Client: Add sum and average to packetcounter
2020-05-17 21:37:01 +02:00
Elias Fleckenstein
68f9263a24
Hacked Client
2020-05-13 19:41:30 +02:00
sfan5
de73f989eb
Overall improvements to log messages ( #9598 )
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Hide some unnecessarily verbose ones behind --trace or disable them entirely.
Remove duplicate ones. Improve their contents in some places.
2020-04-08 20:13:23 +02:00
Elias Fleckenstein
90d8855069
GalwayGirl Client
2020-04-08 11:52:16 +02:00
Jordach
946c03c69b
set_sky improvements, set_sun, set_moon and set_stars
2020-03-05 20:12:19 +01:00
Danila Shutov
6958071f49
Basic model shading ( #9374 )
2020-02-16 20:37:28 +01:00
sfan5
ace3c76112
Improve core.sound_play with ephemeral sounds and player exclusion
2020-02-01 20:31:41 +01:00
sfan5
0b2f0914cc
Improve client-side packet receiving
2019-11-25 20:00:24 +01:00
sfan5
2c4cf508a9
[CSM] Implement minetest.get_csm_restrictions()
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fixes #8068
2019-11-11 14:06:48 +01:00
sfan5
b57dc70769
[CSM] Expose more env functions
2019-11-11 14:06:48 +01:00
sfan5
b0260b5ec8
Refactor CSM restriction code a bit
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This also fixes find_node_near restrictions being ineffective.
2019-11-11 14:06:48 +01:00
sfan5
d961ece144
Be lenient with extra slashes for CSM paths
2019-11-09 16:08:38 +01:00
sfan5
82a2e02323
Load client mods into memory before execution.
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Preperation for server-sent CSM which will eventually need this.
2019-11-09 16:08:38 +01:00
Anand S
47da640d77
Add support for per-player FOV overrides and multipliers
2019-09-19 20:14:16 +02:00