Added CheatHUD

This commit is contained in:
Elias Fleckenstein 2020-11-04 14:19:15 +01:00
parent f1d9ac014e
commit a7dc1135e9
6 changed files with 80 additions and 3 deletions

View File

@ -27,6 +27,7 @@ core.cheats = {
["Coords"] = "coords",
["Tracers"] = "enable_tracers",
["ESP"] = "enable_esp",
["CheatHUD"] = "cheat_hud",
},
["World"] = {
["FastDig"] = "fastdig",

View File

@ -2318,3 +2318,5 @@ chat_reverse (ReversedChat) bool false
forcefield (Forcefield) bool false
friendlist (Killaura / Forcefield Friendlist) string
cheat_hud (CheatHUD) bool true

View File

@ -3206,9 +3206,12 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
Cheat menu
*/
if (m_game_ui->m_flags.show_cheat_menu && ! gui_chat_console->isOpen())
m_cheat_menu->draw(driver, m_game_ui->m_flags.show_debug);
if (! gui_chat_console->isOpen()) {
if (m_game_ui->m_flags.show_cheat_menu)
m_cheat_menu->draw(driver, m_game_ui->m_flags.show_debug);
if (g_settings->getBool("cheat_hud"))
m_cheat_menu->drawHUD(driver, dtime);
}
/*
Damage flash
*/

View File

@ -119,6 +119,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("chat_reverse", "false");
settings->setDefault("forcefield", "false");
settings->setDefault("friendlist", "");
settings->setDefault("cheat_hud", "true");
// Keymap
settings->setDefault("remote_port", "30000");

View File

@ -94,6 +94,72 @@ void CheatMenu::draw(video::IVideoDriver *driver, bool show_debug)
}
}
void CheatMenu::drawHUD(video::IVideoDriver *driver, double dtime)
{
CHEAT_MENU_GET_SCRIPTPTR
m_rainbow_offset += dtime;
m_rainbow_offset = fmod(m_rainbow_offset, 6.0f);
std::vector<std::string> enabled_cheats;
int cheat_count = 0;
for (auto category = script->m_cheat_categories.begin(); category != script->m_cheat_categories.end(); category++) {
for (auto cheat = (*category)->m_cheats.begin(); cheat != (*category)->m_cheats.end(); cheat++) {
if ((*cheat)->is_enabled()) {
enabled_cheats.push_back((*cheat)->m_name);
cheat_count++;
}
}
}
if (enabled_cheats.empty())
return;
std::vector<video::SColor> colors;
for (int i = 0; i < cheat_count; i++) {
video::SColor color;
f32 h = (f32)i * 2.0f / (f32)cheat_count - m_rainbow_offset;
if (h < 0)
h = 6.0f + h;
f32 x = (1 - fabs(fmod(h, 2.0f) - 1.0f)) * 255.0f;
switch((int)h) {
case 0:
color = video::SColor(255, 255, x, 0); break;
case 1:
color = video::SColor(255, x, 255, 0); break;
case 2:
color = video::SColor(255, 0, 255, x); break;
case 3:
color = video::SColor(255, 0, x, 255); break;
case 4:
color = video::SColor(255, x, 0, 255); break;
case 5:
color = video::SColor(255, 255, 0, x); break;
}
colors.push_back(color);
}
core::dimension2d<u32> screensize = driver->getScreenSize();
u32 y = 5;
int i = 0;
for (std::string cheat : enabled_cheats) {
core::dimension2d<u32> dim = m_font->getDimension(utf8_to_wide(cheat).c_str());
u32 x = screensize.Width - 5 - dim.Width;
core::rect<s32> fontbounds(x, y, x + dim.Width, y + dim.Height);
m_font->draw(cheat.c_str(), fontbounds, colors[i], false, false);
y += dim.Height;
i++;
}
}
void CheatMenu::selectUp()
{
CHEAT_MENU_GET_SCRIPTPTR

View File

@ -42,6 +42,8 @@ public:
CheatMenu(Client *client);
void draw(video::IVideoDriver *driver, bool show_debug);
void drawHUD(video::IVideoDriver *driver, double dtime);
void drawEntry(video::IVideoDriver *driver, std::string name, int number,
bool selected, bool active,
@ -72,4 +74,6 @@ private:
gui::IGUIFont *m_font = nullptr;
v2u32 m_fontsize;
float m_rainbow_offset = 0.0;
};