Added CheatHUD
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@ -27,6 +27,7 @@ core.cheats = {
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["Coords"] = "coords",
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["Tracers"] = "enable_tracers",
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["ESP"] = "enable_esp",
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["CheatHUD"] = "cheat_hud",
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},
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["World"] = {
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["FastDig"] = "fastdig",
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@ -2318,3 +2318,5 @@ chat_reverse (ReversedChat) bool false
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forcefield (Forcefield) bool false
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friendlist (Killaura / Forcefield Friendlist) string
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cheat_hud (CheatHUD) bool true
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@ -3206,9 +3206,12 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
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Cheat menu
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*/
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if (m_game_ui->m_flags.show_cheat_menu && ! gui_chat_console->isOpen())
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m_cheat_menu->draw(driver, m_game_ui->m_flags.show_debug);
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if (! gui_chat_console->isOpen()) {
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if (m_game_ui->m_flags.show_cheat_menu)
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m_cheat_menu->draw(driver, m_game_ui->m_flags.show_debug);
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if (g_settings->getBool("cheat_hud"))
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m_cheat_menu->drawHUD(driver, dtime);
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}
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/*
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Damage flash
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*/
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@ -119,6 +119,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("chat_reverse", "false");
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settings->setDefault("forcefield", "false");
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settings->setDefault("friendlist", "");
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settings->setDefault("cheat_hud", "true");
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// Keymap
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settings->setDefault("remote_port", "30000");
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@ -94,6 +94,72 @@ void CheatMenu::draw(video::IVideoDriver *driver, bool show_debug)
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}
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}
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void CheatMenu::drawHUD(video::IVideoDriver *driver, double dtime)
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{
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CHEAT_MENU_GET_SCRIPTPTR
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m_rainbow_offset += dtime;
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m_rainbow_offset = fmod(m_rainbow_offset, 6.0f);
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std::vector<std::string> enabled_cheats;
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int cheat_count = 0;
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for (auto category = script->m_cheat_categories.begin(); category != script->m_cheat_categories.end(); category++) {
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for (auto cheat = (*category)->m_cheats.begin(); cheat != (*category)->m_cheats.end(); cheat++) {
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if ((*cheat)->is_enabled()) {
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enabled_cheats.push_back((*cheat)->m_name);
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cheat_count++;
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}
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}
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}
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if (enabled_cheats.empty())
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return;
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std::vector<video::SColor> colors;
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for (int i = 0; i < cheat_count; i++) {
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video::SColor color;
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f32 h = (f32)i * 2.0f / (f32)cheat_count - m_rainbow_offset;
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if (h < 0)
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h = 6.0f + h;
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f32 x = (1 - fabs(fmod(h, 2.0f) - 1.0f)) * 255.0f;
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switch((int)h) {
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case 0:
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color = video::SColor(255, 255, x, 0); break;
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case 1:
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color = video::SColor(255, x, 255, 0); break;
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case 2:
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color = video::SColor(255, 0, 255, x); break;
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case 3:
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color = video::SColor(255, 0, x, 255); break;
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case 4:
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color = video::SColor(255, x, 0, 255); break;
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case 5:
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color = video::SColor(255, 255, 0, x); break;
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}
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colors.push_back(color);
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}
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core::dimension2d<u32> screensize = driver->getScreenSize();
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u32 y = 5;
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int i = 0;
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for (std::string cheat : enabled_cheats) {
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core::dimension2d<u32> dim = m_font->getDimension(utf8_to_wide(cheat).c_str());
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u32 x = screensize.Width - 5 - dim.Width;
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core::rect<s32> fontbounds(x, y, x + dim.Width, y + dim.Height);
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m_font->draw(cheat.c_str(), fontbounds, colors[i], false, false);
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y += dim.Height;
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i++;
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}
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}
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void CheatMenu::selectUp()
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{
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CHEAT_MENU_GET_SCRIPTPTR
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@ -42,6 +42,8 @@ public:
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CheatMenu(Client *client);
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void draw(video::IVideoDriver *driver, bool show_debug);
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void drawHUD(video::IVideoDriver *driver, double dtime);
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void drawEntry(video::IVideoDriver *driver, std::string name, int number,
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bool selected, bool active,
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@ -72,4 +74,6 @@ private:
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gui::IGUIFont *m_font = nullptr;
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v2u32 m_fontsize;
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float m_rainbow_offset = 0.0;
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};
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