some small changes.

This commit is contained in:
NathanSalapat 2016-03-12 08:57:56 -06:00
parent 1e3f9ca794
commit fa8310c601
2 changed files with 12 additions and 7 deletions

View File

@ -5,9 +5,9 @@ mobs:register_mob('zombies:1arm', {
pathfinding = true,
reach = 2,
damage = 2,
hp_min = 7,
hp_max = 33,
armor = 15,
hp_min = 3,
hp_max = 15,
armor = 80,
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
visual = "mesh",
mesh = "zombie_one-arm.b3d",
@ -48,11 +48,11 @@ mobs:register_mob('zombies:crawler', {
passive = false,
attack_type = "dogfight",
pathfinding = true,
reach = 1,
reach = 2,
damage = 1,
hp_min = 7,
hp_max = 20,
armor = 5,
hp_min = 1,
hp_max = 10,
armor = 80,
collisionbox = {-0.5, -1, -0.4, 0.5, 0.2, 0.4},
visual = "mesh",
mesh = "zombie_crawler.b3d",
@ -79,6 +79,7 @@ mobs:register_mob('zombies:crawler', {
animation = {
speed_normal = 10,
speed_run = 10,
punch_speed = 60,
walk_start = 0,
walk_end = 40,
run_start = 0,

4
readme.md Normal file
View File

@ -0,0 +1,4 @@
Zombie model derived from the default player model.
Textures Created by me, Nathan
CC by SA 3.0