From fa8310c601b562926cb7babad19a1b8af2fcdaee Mon Sep 17 00:00:00 2001 From: NathanSalapat Date: Sat, 12 Mar 2016 08:57:56 -0600 Subject: [PATCH] some small changes. --- init.lua | 15 ++++++++------- readme.md | 4 ++++ 2 files changed, 12 insertions(+), 7 deletions(-) create mode 100644 readme.md diff --git a/init.lua b/init.lua index a00bd1b..2d4ef95 100644 --- a/init.lua +++ b/init.lua @@ -5,9 +5,9 @@ mobs:register_mob('zombies:1arm', { pathfinding = true, reach = 2, damage = 2, - hp_min = 7, - hp_max = 33, - armor = 15, + hp_min = 3, + hp_max = 15, + armor = 80, collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4}, visual = "mesh", mesh = "zombie_one-arm.b3d", @@ -48,11 +48,11 @@ mobs:register_mob('zombies:crawler', { passive = false, attack_type = "dogfight", pathfinding = true, - reach = 1, + reach = 2, damage = 1, - hp_min = 7, - hp_max = 20, - armor = 5, + hp_min = 1, + hp_max = 10, + armor = 80, collisionbox = {-0.5, -1, -0.4, 0.5, 0.2, 0.4}, visual = "mesh", mesh = "zombie_crawler.b3d", @@ -79,6 +79,7 @@ mobs:register_mob('zombies:crawler', { animation = { speed_normal = 10, speed_run = 10, + punch_speed = 60, walk_start = 0, walk_end = 40, run_start = 0, diff --git a/readme.md b/readme.md new file mode 100644 index 0000000..5edb3b1 --- /dev/null +++ b/readme.md @@ -0,0 +1,4 @@ +Zombie model derived from the default player model. + +Textures Created by me, Nathan +CC by SA 3.0