vehicle_mash/f1.lua
blert2112 7c693c4d0e F1 adjustments
Enlarged model by 2.5x,
adjusted collision box,
increased braking.
2016-08-11 00:22:56 -04:00

33 lines
802 B
Lua
Executable File

local name = "car_f1"
local definition = {
description = "F1 car",
collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.5, 0.5},
onplace_position_adj = -0.1,
is_boat = false,
player_rotation = {x=0,y=90,z=0},
driver_attach_at = {x=0,y=8,z=0},
driver_eye_offset = {x=0, y=0, z=0},
number_of_passengers = 0,
passenger_attach_at = {x=0,y=0,z=0},
passenger_eye_offset = {x=0, y=0, z=0},
inventory_image = "car_f1_inventory.png",
wield_image = "car_f1_wield.png",
wield_scale = {x=1, y=1, z=1},
visual = "mesh",
mesh = "car_f1.x",
textures = {"car_f1.png"},
visual_size = {x=1, y=1},
stepheight = 0.6,
max_speed_forward = 25,
max_speed_reverse = 15,
accel = 3,
braking = 6,
turn_speed = 4,
drop_on_destroy = "",
recipe = {}
}
vehicle_mash:register_vehicle("vehicle_mash:"..name, definition)