so that all CAR01 vehicles start from the same definiton fix CAR01 model and related collision box so that box is always centered. reduce box size so that car can turn without box exeeding model excessively
Vehicles_mash
- version: 1.4
- by blert2112
A merge of all the vehicles from:
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"Cars" by Radoslaw Slowik
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"Mesecars" by paramat
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"Car" by Esteban
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"Boats" by PilzAdam
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"Hovercraft" by Stuart Jones (experimental and disabled by default)
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26 vehicles currently (27 if you include the experimental hovercraft)
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Certain vehicles can now carry passengers. Currently one passenger max.
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Disable vehicles by commenting out it's 'dofile' line in init.lua
-
Adding new vehicles is a simple matter of:
- create/aquire vehicle model and textures
- create, and name appropriately, a new .lua file for the vehicle based on one of the existing ones
- change settings in the file you created to reflect the new vehicle
- add a new line to init.lua to load the vehicle 'dofile(minetest.get_modpath("vehicle_mash").."/NAME_OF_VEHICLE.lua")'
Installation
- rename folder to "vehicle_mash" if necessary
License All licenses of previous works, of course, apply. (see credits below) As far as the work I did... It's really just a fork of a fork of a fork of a fork, tossed it all into a blender and spun it on puree for a bit. Baked it for a while and set it on the counter to cool. What I mean is, make what you will of it, it matters not to me.
Dependencies
- Default
To Do
- complete the addition of the hovercraft
- crafting
Change Log v1.4 5/19/2015 - attach (one) passenger added - reorganized vehicle definition file code and added some variables pertaining to passengers - added a vehicle definition file template with comments - cleaned up to remove code dulplication v1.3 5/5/2015 - player now sits forward in vehicles - tweaked player sit positions - tweaked collison boxes - proper placement on_ground/in_water v1.2 5/1/2015 - added boats - changed name so to not conflict with other mods v1.1 4/25/2015 - car won't come to a complete stop (fixed) v1.0 4/24/2015 - first release
CREDIT WHERE CREDIT IS DUE
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F1 and 126R cars from: "Cars" by Radoslaw Slowik
- https://forum.minetest.net/viewtopic.php?f=9&t=8698
- License: Code WTFPL, modeles/textures CC BY-NC-ND 4.0
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Black, Blue, Brown, Cyan, Dark Green, Dark Grey, Green, Grey, Magenta, Orange, Pink, Red, Violet, White, Yellow, Hot Rod, Nyan Ride, Oerkki Bliss, and Road Master from: "Car" by Esteban
- https://forum.minetest.net/viewtopic.php?f=13&t=7407
- License:
- No info given in that mod but I am going to assume the credit for the original model goes to:
- Melcor and his CAR01 model
- https://forum.minetest.net/viewtopic.php?f=9&t=6512
- License: CC-BY-NC-SA
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MeseCars from: "Mesecars" by paramat
- https://forum.minetest.net/viewtopic.php?f=11&t=7967
- Licenses: Code WTFPL, textures CC BY-SA
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Boats from "Boats" by PilzAdam
- textures: Zeg9
- model: thetoon and Zeg9, modified by PavelS(SokolovPavel)
- License: WTFPL
-
Hovercraft from "Hovercraft" by Stuart Jones
- Licenses:
- textures: CC-BY-SA
- sounds: freesound.org
- Rocket Boost Engine Loop by qubodup - CC0
- CARTOON-BING-LOW by kantouth - CC-BY-3.0
- All other sounds: Copyright Stuart Jones - CC-BY-SA
- Licenses:
I am sure many others deserve mention. If you feel left out let me know and I will add you in.
Enjoy!