2015-05-01 00:34:04 -04:00

20 lines
551 B
Lua

vehicle_mash:register_car("vehicle_mash:car_f1", {
description = "F1 car",
is_boat = false,
drop_on_destroy = "",
recipe = {},
inventory_image = "car_f1_inventory.png",
wield_image = "car_f1_wield.png",
wield_scale = {x=1, y=1, z=1},
visual = "mesh",
mesh = "car_f1.x",
visual_size = {x=2, y=2},
textures = {"car_f1.png"},
stepheight = 0.6, -- Stepheight, 0.6 = climb slabs, 1.1 = climb nodes
max_speed_forward = 20,
max_speed_reverse = 10,
accel = 2,
braking = 4,
turn_speed = 2,
collisionbox = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2},
})