824130c78f
change how vehicles are registered, add yellow Mesecar, many braking/speed/turning tweaks
26 lines
753 B
Lua
Executable File
26 lines
753 B
Lua
Executable File
|
|
local name = "car_f1"
|
|
local definition = ...
|
|
|
|
definition.description = "F1 car"
|
|
-- adjust to change how vehicle reacts while driving
|
|
definition.max_speed_forward = 25
|
|
definition.max_speed_reverse = 15
|
|
definition.accel = 4
|
|
definition.braking = 8
|
|
definition.turn_speed = 4
|
|
definition.stepheight = 0.6
|
|
-- model specific stuff
|
|
definition.mesh = "car_f1.x"
|
|
definition.collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.5, 0.5}
|
|
definition.onplace_position_adj = -0.1
|
|
definition.inventory_image = "car_f1_inventory.png"
|
|
definition.wield_image = "car_f1_wield.png"
|
|
definition.textures = {"car_f1.png"}
|
|
-- player specific stuff
|
|
definition.driver_attach_at = {x=0,y=8,z=0}
|
|
-- recipe
|
|
definition.recipe = {}
|
|
|
|
vehicle_mash.register_vehicle("vehicle_mash:"..name, definition)
|