- Fix attachment positions for drivers/passengers on all vehicles. - Adds red, green, and yellow hovercrafts. - Use `mod.conf` for name, description and dependencies. Requires MT 5.0.0 and above to work.
Vehicle_mash
- Current version: 2.1.0
- By blert2112
A merge of all the vehicles from:
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"Cars" by Radoslaw Slowik.
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"Mesecars" by paramat.
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"Car" by Esteban.
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"Boats" by PilzAdam.
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"Hovercraft" by Stuart Jones.
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30 vehicles currently.
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Certain vehicles can now carry passengers. Currently one passenger max.
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Disable vehicles by commenting out it's 'dofile' line in init.lua
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Adding new vehicles is a simple matter of:
- create/aquire vehicle model and textures
- create, and name appropriately, a new .lua file for the vehicle based on one of the existing ones
- change settings in the file you created to reflect the new vehicle
- add a new line to init.lua to load the vehicle 'dofile(minetest.get_modpath("vehicle_mash").."/NAME_OF_VEHICLE.lua")'
Installation
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Unzip the archive, rename the folder to "vehicle_mash" (without the quotes) and place it in ../minetest/mods/
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GNU/Linux: If you use a system-wide installation place it in ~/.minetest/mods/.
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If you only want this to be used in a single world, place the folder in worldmods/ in your world directory.
For further information or help, see: https://wiki.minetest.net/Installing_Mods
License
All licenses of previous works, of course, apply. (see credits below) As far as the work I did... It's really just a fork of a fork of a fork of a fork, tossed it all into a blender and spun it on puree for a bit. Baked it for a while and set it on the counter to cool. What I mean is, make what you will of it, it matters not to me.
Dependencies
- default (included in minetest_game)
- lib_mount
Requirements
- "vehicle_mash" 2.1.0 for MT/MTG 5.0.0+.
- "vehicle_mash" 2.0 for MT/MTG 0.4.12+ (may work on older versions).
To-Do
- crafting
Changelog
v2.1 6/10/2019
- Fix attachment positions for drivers/passengers on all vehicles.
- Adds red, green, and yellow hovercrafts.
- Use "mod.conf" for name, description and dependencies.
- Support for MT/MTG 5.0.0+ (may not work with official dev-builds).
v2.0 8/13/2016
- converted to use the lib_mount mod for "driving"
- enlarged F1 and 126r models x2.5
- added yellow Mesecar
- updated boat model from default boat mod
- various speed/braking/turning/acceleration tweaks
- various collision box tweaks
- various other tweaks I probably forgot about
- last version supporting MT/MTG 0.4.12+.
v1.4 5/19/2015
- attach (one) passenger added
- reorganized vehicle definition file code and added some variables pertaining to passengers
- added a vehicle definition file template with comments
- cleaned up to remove code dulplication
v1.3 5/5/2015
- player now sits forward in vehicles
- tweaked player sit positions
- tweaked collison boxes
- proper placement on_ground/in_water
v1.2 5/1/2015
- added boats
- changed name so to not conflict with other mods
v1.1 4/25/2015
- car won't come to a complete stop (fixed)
v1.0 4/24/2015
- first release
Bugs, suggestions and new features
Report bugs or suggest ideas by creating an issue.
If you know how to fix an issue, consider opening a pull request.
Credit where credit is due
-
F1 and 126R cars from: "Cars" by Radoslaw Slowik
- https://forum.minetest.net/viewtopic.php?f=9&t=8698
- License: Code WTFPL, modeles/textures CC BY-NC-ND 4.0
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Black, Blue, Brown, Cyan, Dark Green, Dark Grey, Green, Grey, Magenta, Orange, Pink, Red, Violet, White, Yellow, Hot Rod, Nyan Ride, Oerkki Bliss, and Road Master from: "Car" by Esteban
- https://forum.minetest.net/viewtopic.php?f=13&t=7407
- License:
- No info given in that mod but I am going to assume the credit for the original model goes to:
- Melcor and his CAR01 model
- https://forum.minetest.net/viewtopic.php?f=9&t=6512
- License: CC-BY-NC-SA
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MeseCars from: "Mesecars" by paramat
- https://forum.minetest.net/viewtopic.php?f=11&t=7967
- Licenses: Code WTFPL, textures CC BY-SA
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Boats from "Boats" by PilzAdam
- textures: Zeg9
- model: thetoon and Zeg9, modified by PavelS(SokolovPavel)
- License: WTFPL
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Hovercraft from "Hovercraft" by Stuart Jones
- Licenses:
- textures: CC-BY-SA
- sounds: freesound.org
- Rocket Boost Engine Loop by qubodup - CC0
- CARTOON-BING-LOW by kantouth - CC-BY-3.0
- All other sounds: Copyright Stuart Jones - CC-BY-SA
- Licenses:
I am sure many others deserve mention. If you feel left out let me know and I will add you in.
Enjoy!