- Added vehicle crafting (Enabled by default).
- Added car battery, windshield, tire, and motor.
- All CAR01's can now carry 3 passengers.
- Added mod screenshot.
- Improve `README.md`.
- Move files to a folder of its own.
- Add GitHub workflow and LuaCheck.
- Add `settingtypes.txt` to select enabled cars.
- Improve `README.md`.
- Short a bit the code.
- Fix attachment positions for drivers/passengers on all vehicles.
- Adds red, green, and yellow hovercrafts.
- Use `mod.conf` for name, description and dependencies.
Requires MT 5.0.0 and above to work.
-blue hover enabled for testing
-removed a couple of unused functions
-removed is_boat in favor of terrain_type
-some changes propmted by enabling the hover
-some speed adjustments,
-removed a couple unused functions,
-removed is_boat in favor of terrain_type,
-added the blue hovercraft for testing which prompted a few tweaks here
and there
- converted to use the lib_mount mod for "driving"
- enlarged F1 and 126r models x2.5
- added yellow Mesecar
- updated boat model from default boat mod
- various speed/braking/turning/acceleration tweaks
- various collision box tweaks
- various other tweaks I probably forgot about
so that all CAR01 vehicles start from the same definiton
fix CAR01 model and related collision box so that box is always centered.
reduce box size so that car can turn without box exeeding model excessively