Fix for cursed_world position

(I forgot, again, that Lua table/array asiggment is by reference)
master
AndrejIT 2017-04-09 21:46:18 +03:00
parent 5d76bebe23
commit 580a796a87
1 changed files with 1 additions and 1 deletions

View File

@ -23,7 +23,7 @@ minetest.register_chatcommand("spawn", {
pos.y > (cursed_world.location_y - cursed_world.dimension_y)
then --check global table for cursed_world mod
--minetest.chat_send_player(name, "T"..(cursed_world.location_y + cursed_world.dimension_y).." "..(cursed_world.location_y - cursed_world.dimension_y))
local spawn_pos = spawn_command.pos;
local spawn_pos = vector.round(spawn_command.pos);
spawn_pos.y = spawn_pos.y + cursed_world.location_y;
player:setpos(spawn_pos)
minetest.chat_send_player(name, "Teleported to spawn!")