Commit Graph

  • c82e3094c2
    Add everness mineral water as dynamic liquid (#9) master BramvdnHeuvel 2024-05-05 21:11:50 +02:00
  • 7bdc95c60a
    Mineclone compatibility (#8) FaceDeer 2022-09-17 17:53:19 -06:00
  • cf67547455
    Combine mapgen callbacks for efficiency (#7) Jude Melton-Houghton 2022-04-14 13:34:28 -04:00
  • 186d8743b4 fill in missing translations with Google Translate FaceDeer 2020-11-03 21:35:16 -07:00
  • 84a0e13409 update translation template FaceDeer 2020-03-02 20:21:33 -07:00
  • df13b27260 switch to native translator FaceDeer 2020-02-17 23:07:10 -07:00
  • ab10a93181 update deprecated functions, add mapgen shortcut to drop water straight down if there's space below FaceDeer 2020-01-31 01:42:23 -07:00
  • 2910a321ee steal flood-fill algorithm from [waterworks] FaceDeer 2019-07-07 12:32:20 -06:00
  • 5bc4e452b1 add simple liquid displacement FaceDeer 2018-12-18 02:41:55 -07:00
  • c5907a1490 demote error to warning FaceDeer 2018-12-01 20:49:44 -07:00
  • 1bcdefb766 Add an option to keep floatlands from draining FaceDeer 2018-11-19 00:00:06 -07:00
  • 6dea6d343d prevent occasional giant water cubes FaceDeer 2018-11-18 19:06:29 -07:00
  • ecbb80ec5f better flood-fill FaceDeer 2018-11-18 12:30:57 -07:00
  • b7fe69eb24 switch readme to markdown FaceDeer 2018-05-26 23:33:39 -06:00
  • fb5d80c38e add cart rails to the default flow-through types FaceDeer 2018-04-29 13:54:59 -06:00
  • fb249f27fb voxel garden's version of the "default" mod is missing a few things, protecting against nils. FaceDeer 2018-04-17 22:23:54 -06:00
  • 76116323fc add an option for falling obsidian. FaceDeer 2017-04-09 20:40:59 -06:00
  • 569c2f0ce1 make lava-spawned obsidian fall in the latest dev builds FaceDeer 2017-04-09 20:19:07 -06:00
  • c44a881a7f remove a deprecated API call FaceDeer 2017-04-07 11:17:26 -06:00
  • a756004fa1 expand readme to cover newer features FaceDeer 2017-04-07 10:34:47 -06:00
  • 92080f807f stopping obsidian from leaping into the air FaceDeer 2017-04-07 09:31:14 -06:00
  • 08989ef513 redo lava/water interaction FaceDeer 2017-04-07 00:23:34 -06:00
  • 7ce992363b switch to the MIT license FaceDeer 2017-04-03 18:30:10 -06:00
  • 0cb1f2684a add an update_liquids call FaceDeer 2017-03-17 18:05:28 -06:00
  • eff43b5993 add mapgen prefill feature for water FaceDeer 2017-03-17 15:20:19 -06:00
  • 67fed9944f Merge pull request #1 from kaeza/i18n FaceDeer 2017-02-23 20:45:31 -07:00
  • e53a7663ab Update spanish translation. Diego Martínez 2017-02-24 00:19:55 -03:00
  • d608cf0500 fix another global/local issue FaceDeer 2017-02-20 15:08:41 -07:00
  • 16f389a18a fix undeclared global assignment FaceDeer 2017-02-20 14:01:16 -07:00
  • ee8d50991d add the "flow-through" feature FaceDeer 2017-02-17 22:28:52 -07:00
  • ab3ff81b86 simpler method of overriding water node renewability FaceDeer 2017-02-13 23:50:07 -07:00
  • 218d925e14 added documentation to the spring block FaceDeer 2017-02-12 12:58:16 -07:00
  • 9623aec62e Not much to translate here, but why not. Internationalization library support. FaceDeer 2017-02-02 20:27:54 -07:00
  • cf90db8544 disable river water dynamicism by default, it makes a mess on valleys mapgen. FaceDeer 2017-02-02 11:26:51 -07:00
  • 58348b9b4c Removing strict dependency on the default mod FaceDeer 2017-01-29 15:28:48 -07:00
  • dbd14626eb remove old comment FaceDeer 2017-01-27 22:55:59 -07:00
  • c77a858bc0 update readme description of the algorithm FaceDeer 2017-01-27 22:49:17 -07:00
  • 4f9c1ab678 add a screenshot. Ironically, I had to disable the mod to make this screenshot. FaceDeer 2017-01-27 21:54:11 -07:00
  • 230b4dda5d Add settings for water flow probabilities too FaceDeer 2017-01-27 20:47:22 -07:00
  • 572329cfc6 apparently this helps Lua's garbage collection, it was possible to blow Lua's memory budget by flying very fast but this fixes that. FaceDeer 2017-01-26 23:12:06 -07:00
  • 151d2e034b using water level for mapgen cutoff too FaceDeer 2017-01-26 23:03:27 -07:00
  • 32b11a29d1 get water level from mapgen params FaceDeer 2017-01-26 22:07:09 -07:00
  • 2fd5ed6892 bump version for API change FaceDeer 2017-01-26 14:13:15 -07:00
  • 4bccd44d6e exposing API so that other mods can use this abm. FaceDeer 2017-01-26 14:12:13 -07:00
  • e537155d25 no need to wait for flowing liquid to appear, allow liquid to flow directly into air as well. FaceDeer 2017-01-25 12:10:48 -07:00
  • 698b0e5883 Remove unnecessary emphasis on a comment FaceDeer 2017-01-24 20:04:28 -07:00
  • 96fdd6dd43 update readme, fix missing local declarators FaceDeer 2017-01-24 15:20:46 -07:00
  • de43421ba7 add a "spring" node for creative mode that's more generic (and less vigorous) than the damp clay FaceDeer 2017-01-24 15:11:29 -07:00
  • 63e76bf5f8 fold horiz_add function directly into the ABM, eliminate a few more redundant table lookups FaceDeer 2017-01-24 09:34:30 -07:00
  • 5d4ea4b55d Save some table lookups in the spring ABM too FaceDeer 2017-01-24 01:27:18 -07:00
  • 61315b761d squeeze a few more table lookups out of the code FaceDeer 2017-01-24 01:20:45 -07:00
  • 978519f510 Bump version number FaceDeer 2017-01-24 01:02:59 -07:00
  • 0a550c5c98 greatly boost the speed of horizontal flow FaceDeer 2017-01-24 01:02:33 -07:00
  • 480139e2e1 bump version number, the spring change is significant enough I think FaceDeer 2017-01-23 18:09:17 -07:00
  • 319ebfd53e Make springs much more vigorous about replacing missing water above them FaceDeer 2017-01-23 16:53:50 -07:00
  • 3ce11db25a remove a leftover debug call FaceDeer 2017-01-23 10:49:12 -07:00
  • 87281bb755 tweak wording of description for clay spring setting FaceDeer 2017-01-23 00:03:09 -07:00
  • 68deb0b532 Description file FaceDeer 2017-01-23 00:01:23 -07:00
  • f7ca8092a2 small readme tweak from forum post FaceDeer 2017-01-22 23:58:53 -07:00
  • 48b6f1be20 Initial commit FaceDeer 2017-01-22 23:45:00 -07:00
  • c20f4dadd4 🎉 Added .gitattributes & .gitignore files FaceDeer 2017-01-22 23:37:52 -07:00