Aftermoth
684b0f2475
Update init.lua (#3)
* Update init.lua Implements quick escape for newly buried drops. * Update init.lua Added param to distinguish resting and newly buried drops, restoring reload consistency. Pruned a pointless cond. * Update init.lua (feature complete) Added one public function for other mods to invoke mechanism in cases droplift ignores. Restored fix for default sink-on-load behaviour of buried drops. * More precise and specific information. * Reduce MT-specific terminology
==== Droplift ====
Droplift lifts drops out of solid blocks. This mod adds no in-world items or blocks, just additional physics.
Droplift also prevents buried drops from sinking below the floor when the game reloads.
Goals:
- Controlled item elevation through blocks, so it can be used reliably in plans and contraptions.
- As computationally 'nice' as possible.
- In balance with game play and physics. Generally handy and fun, but not excessive or distracting.
Design choices:
- Moves by whole nodes only.
- Treats all nodes as whole cubes.
- Lifts at about 1 m/s.
Copyright (C) 2016 Aftermoth, Zolan Davis
This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) version 3 of the License.
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