Aftermoth 684b0f2475 Update init.lua (#3)
* Update init.lua

Implements quick escape for newly buried drops.

* Update init.lua

Added param to distinguish resting and newly buried drops, restoring reload consistency. Pruned a pointless cond.

* Update init.lua (feature complete)

Added one public function for other mods to invoke mechanism in cases droplift ignores.
Restored fix for default sink-on-load behaviour of buried drops.

* More precise and specific information.

* Reduce MT-specific terminology
2016-04-19 04:29:33 +12:00
2016-04-18 14:49:59 +12:00
2016-04-19 04:29:33 +12:00
2016-04-19 04:29:33 +12:00
2016-04-15 22:29:01 -07:00
2016-04-19 04:29:33 +12:00

==== Droplift ====

Droplift lifts drops out of solid blocks. This mod adds no in-world items or blocks, just additional physics.

Droplift also prevents buried drops from sinking below the floor when the game reloads.

Goals:

  • Controlled item elevation through blocks, so it can be used reliably in plans and contraptions.
  • As computationally 'nice' as possible.
  • In balance with game play and physics. Generally handy and fun, but not excessive or distracting.

Design choices:

  • Moves by whole nodes only.
  • Treats all nodes as whole cubes.
  • Lifts at about 1 m/s.

Copyright (C) 2016 Aftermoth, Zolan Davis

This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) version 3 of the License.

http://www.gnu.org/licenses/lgpl-2.1.html

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