279 lines
9.8 KiB
Lua
279 lines
9.8 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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minetest.register_alias("castle_gates:gate_edge", "castle_gates:wood_gate_edge")
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minetest.register_alias("castle_gates:gate_edge_handle", "castle_gates:wood_gate_edge_handle")
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minetest.register_alias("castle_gates:gate_hinge", "castle_gates:wood_gate_hinge")
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minetest.register_alias("castle_gates:gate_panel", "castle_gates:wood_gate_panel")
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minetest.register_alias("castle_gates:portcullis_bars", "castle_gates:wood_portcullis_bars")
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minetest.register_alias("castle_gates:portcullis_bars_bottom", "castle_gates:wood_portcullis_bars_bottom")
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local register_gates = function(node_prefix, material_description, material_texture, gate_groups, gate_sounds, portcullis_recipe, panel_recipe)
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local portcullis_groups = {castle_gate = 1, flow_through = 1}
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local panel_groups = {castle_gate = 1}
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for group, val in pairs(gate_groups) do
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portcullis_groups[group] = val
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panel_groups[group] = val
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end
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minetest.register_node("castle_gates:"..node_prefix.."_portcullis_bars", {
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drawtype = "nodebox",
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description = S("@1 Portcullis Bars", material_description),
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_doc_items_longdesc = castle_gates.doc.portcullis_bars_longdesc,
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_doc_items_usagehelp = castle_gates.doc.portcullis_bars_usagehelp,
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groups = portcullis_groups,
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tiles = {
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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},
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125, -0.5, -0.5, 0.125, 0.5, -0.25}, -- middle bar
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{-0.5, -0.5, -0.5, -0.375, 0.5, -0.25}, -- side bar
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{0.375, -0.5, -0.5, 0.5, 0.5, -0.25}, -- side bar
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{-0.375, 0.1875, -0.4375, 0.375, 0.3125, -0.3125}, -- crosspiece
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{-0.375, -0.3125, -0.4375, 0.375, -0.1875, -0.3125}, -- crosspiece
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}
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},
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on_rightclick = castle_gates.trigger_gate,
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})
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minetest.register_node("castle_gates:"..node_prefix.."_portcullis_bars_bottom", {
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drawtype = "nodebox",
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description = S("@1 Portcullis Bottom", material_description),
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_doc_items_longdesc = castle_gates.doc.portcullis_bars_bottom_longdesc,
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_doc_items_usagehelp = castle_gates.doc.portcullis_bars_bottom_usagehelp,
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groups = portcullis_groups,
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tiles = {
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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},
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125, -0.5, -0.5, 0.125, 0.5, -0.25}, -- middle bar
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{-0.5, -0.5, -0.5, -0.375, 0.5, -0.25}, -- side bar
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{0.375, -0.5, -0.5, 0.5, 0.5, -0.25}, -- side bar
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{-0.375, 0.1875, -0.4375, 0.375, 0.3125, -0.3125}, -- crosspiece
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{-0.375, -0.3125, -0.4375, 0.375, -0.1875, -0.3125}, -- crosspiece
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{-0.0625, -0.5, -0.4375, 0.0625, -0.625, -0.3125}, -- peg
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{0.4375, -0.5, -0.4375, 0.5, -0.625, -0.3125}, -- peg
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{-0.5, -0.5, -0.4375, -0.4375, -0.625, -0.3125}, -- peg
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}
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},
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_gate_edges = {bottom=true},
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on_rightclick = castle_gates.trigger_gate,
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})
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_portcullis_bars 3",
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recipe = portcullis_recipe,
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})
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_portcullis_bars",
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recipe = {
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{"castle_gates:"..node_prefix.."_portcullis_bars_bottom"}
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},
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})
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_portcullis_bars_bottom",
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recipe = {
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{"castle_gates:"..node_prefix.."_portcullis_bars"}
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},
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})
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--------------------------------------------------------------------------------------------------------------
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_gate_panel 8",
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recipe = panel_recipe,
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})
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minetest.register_node("castle_gates:"..node_prefix.."_gate_panel", {
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drawtype = "nodebox",
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description = S("@1 Gate Door", material_description),
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_doc_items_longdesc = castle_gates.doc.gate_panel_longdesc,
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_doc_items_usagehelp = castle_gates.doc.gate_panel_usagehelp,
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groups = panel_groups,
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tiles = {
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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},
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, -0.25},
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}
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},
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on_rightclick = castle_gates.trigger_gate,
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})
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_gate_edge",
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type = "shapeless",
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recipe = {"castle_gates:"..node_prefix.."_gate_panel"},
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})
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minetest.register_node("castle_gates:"..node_prefix.."_gate_edge", {
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drawtype = "nodebox",
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description = S("@1 Gate Door Edge", material_description),
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_doc_items_longdesc = castle_gates.doc.gate_edge_longdesc,
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_doc_items_usagehelp = castle_gates.doc.gate_edge_usagehelp,
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groups = panel_groups,
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tiles = {
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png^[transformFX)",
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material_texture.."^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png)",
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},
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, -0.25},
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}
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},
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_gate_edges = {right=true},
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on_rightclick = castle_gates.trigger_gate,
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})
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_gate_edge_handle",
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type = "shapeless",
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recipe = {"castle_gates:"..node_prefix.."_gate_edge"},
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})
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_gate_panel",
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type = "shapeless",
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recipe = {"castle_gates:"..node_prefix.."_gate_edge_handle"},
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})
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minetest.register_node("castle_gates:"..node_prefix.."_gate_edge_handle", {
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drawtype = "nodebox",
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description = S("@1 Gate Door With Handle", material_description),
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_doc_items_longdesc = castle_gates.doc.gate_edge_handle_longdesc,
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_doc_items_usagehelp = castle_gates.doc.gate_edge_handle_usagehelp,
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groups = panel_groups,
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tiles = {
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"castle_steel.png^("..material_texture.."^[mask:castle_door_side_mask.png^[transformR90)",
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"castle_steel.png^("..material_texture.."^[mask:castle_door_side_mask.png^[transformR270)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_door_side_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:(castle_door_side_mask.png^[transformFX))",
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material_texture.."^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png^[transformFX)^(castle_steel.png^[mask:castle_door_handle_mask.png^[transformFX)",
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material_texture.."^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png)^(castle_steel.png^[mask:castle_door_handle_mask.png)",
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},
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, -0.25},
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{4/16, -4/16, -2/16, 6/16, 4/16, -3/16},
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{4/16, -4/16, -9/16, 6/16, 4/16, -10/16},
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{4/16, -4/16, -9/16, 6/16, -3/16, -3/16},
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{4/16, 4/16, -9/16, 6/16, 3/16, -3/16},
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}
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},
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_gate_edges = {right=true},
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on_rightclick = castle_gates.trigger_gate,
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})
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------------------------------------------------------------------------------
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_gate_hinge 3",
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recipe = {
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{"", "castle_gates:"..node_prefix.."_gate_panel", ""},
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{"default:steel_ingot", "castle_gates:"..node_prefix.."_gate_panel", ""},
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{"", "castle_gates:"..node_prefix.."_gate_panel", ""}
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},
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})
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minetest.register_node("castle_gates:"..node_prefix.."_gate_hinge", {
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drawtype = "nodebox",
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description = S("@1 Gate Door With Hinge", material_description),
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_doc_items_longdesc = castle_gates.doc.gate_hinge_longdesc,
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_doc_items_usagehelp = castle_gates.doc.gate_hinge_usagehelp,
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groups = panel_groups,
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tiles = {
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material_texture.."^[transformR90",
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},
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, -0.25},
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{-10/16, -4/16, -10/16, -6/16, 4/16, -6/16},
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}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, -0.25},
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},
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_gate_hinge = {axis="top", offset={"front","left"}},
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on_rightclick = castle_gates.trigger_gate,
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})
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end
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register_gates("wood", S("Wooden"), "default_wood.png", {choppy = 1}, default.node_sound_wood_defaults(),
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{
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{"group:wood","default:steel_ingot","group:wood" },
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{"group:wood","default:steel_ingot","group:wood" },
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{"group:wood","default:steel_ingot","group:wood" },
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},
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{
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{"stairs:slab_wood","stairs:slab_wood", ""},
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{"stairs:slab_wood","stairs:slab_wood", ""},
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}
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)
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register_gates("steel", S("Steel"), "default_steel_block.png", {cracky = 1, level = 2}, default.node_sound_metal_defaults(),
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{
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{"","default:steel_ingot","" },
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot" },
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{"","default:steel_ingot","" },
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},
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{
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{"stairs:slab_steelblock","stairs:slab_steelblock", ""},
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{"stairs:slab_steelblock","stairs:slab_steelblock", ""},
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}
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)
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