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local S = minetest.get_translator("castle_gates")
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minetest.register_alias("castle_gates:gate_edge", "castle_gates:wood_gate_edge")
minetest.register_alias("castle_gates:gate_edge_handle", "castle_gates:wood_gate_edge_handle")
minetest.register_alias("castle_gates:gate_hinge", "castle_gates:wood_gate_hinge")
minetest.register_alias("castle_gates:gate_panel", "castle_gates:wood_gate_panel")
minetest.register_alias("castle_gates:portcullis_bars", "castle_gates:wood_portcullis_bars")
minetest.register_alias("castle_gates:portcullis_bars_bottom", "castle_gates:wood_portcullis_bars_bottom")
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local function register_gates(
node_prefix, material_description, material_texture, gate_groups, gate_sounds, portcullis_recipe, panel_recipe
)
local portcullis_groups = { castle_gate = 1, flow_through = 1 }
local panel_groups = { castle_gate = 1 }
for group, val in pairs(gate_groups) do
portcullis_groups[group] = val
panel_groups[group] = val
end
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minetest.register_node("castle_gates:" .. node_prefix .. "_portcullis_bars", {
drawtype = "nodebox",
description = S("@1 Portcullis Bars", material_description),
_doc_items_longdesc = castle_gates.doc.portcullis_bars_longdesc,
_doc_items_usagehelp = castle_gates.doc.portcullis_bars_usagehelp,
groups = portcullis_groups,
is_ground_content = false,
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tiles = {
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_portcullis_mask.png)",
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_portcullis_mask.png)",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_portcullis_mask.png)",
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_portcullis_mask.png)",
},
sounds = gate_sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.5, 0.125, 0.5, -0.25 }, -- middle bar
{ -0.5, -0.5, -0.5, -0.375, 0.5, -0.25 }, -- side bar
{ 0.375, -0.5, -0.5, 0.5, 0.5, -0.25 }, -- side bar
{ -0.375, 0.1875, -0.4375, 0.375, 0.3125, -0.3125 }, -- crosspiece
{ -0.375, -0.3125, -0.4375, 0.375, -0.1875, -0.3125 }, -- crosspiece
}
},
on_rightclick = castle_gates.trigger_gate,
})
minetest.register_node("castle_gates:" .. node_prefix .. "_portcullis_bars_bottom", {
drawtype = "nodebox",
description = S("@1 Portcullis Bottom", material_description),
_doc_items_longdesc = castle_gates.doc.portcullis_bars_bottom_longdesc,
_doc_items_usagehelp = castle_gates.doc.portcullis_bars_bottom_usagehelp,
groups = portcullis_groups,
is_ground_content = false,
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tiles = {
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_portcullis_mask.png)",
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_portcullis_mask.png)",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_portcullis_mask.png)",
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_portcullis_mask.png)",
},
sounds = gate_sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.5, 0.125, 0.5, -0.25 }, -- middle bar
{ -0.5, -0.5, -0.5, -0.375, 0.5, -0.25 }, -- side bar
{ 0.375, -0.5, -0.5, 0.5, 0.5, -0.25 }, -- side bar
{ -0.375, 0.1875, -0.4375, 0.375, 0.3125, -0.3125 }, -- crosspiece
{ -0.375, -0.3125, -0.4375, 0.375, -0.1875, -0.3125 }, -- crosspiece
{ -0.0625, -0.5, -0.4375, 0.0625, -0.625, -0.3125 }, -- peg
{ 0.4375, -0.5, -0.4375, 0.5, -0.625, -0.3125 }, -- peg
{ -0.5, -0.5, -0.4375, -0.4375, -0.625, -0.3125 }, -- peg
}
},
_gate_edges = { bottom = true },
on_rightclick = castle_gates.trigger_gate,
})
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minetest.register_craft({
output = "castle_gates:" .. node_prefix .. "_portcullis_bars 3",
recipe = portcullis_recipe,
})
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minetest.register_craft({
output = "castle_gates:" .. node_prefix .. "_portcullis_bars",
recipe = {
{ "castle_gates:" .. node_prefix .. "_portcullis_bars_bottom" }
},
})
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minetest.register_craft({
output = "castle_gates:" .. node_prefix .. "_portcullis_bars_bottom",
recipe = {
{ "castle_gates:" .. node_prefix .. "_portcullis_bars" }
},
})
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--------------------------------------------------------------------------------------------------------------
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minetest.register_craft({
output = "castle_gates:" .. node_prefix .. "_gate_panel 8",
recipe = panel_recipe,
})
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minetest.register_node("castle_gates:" .. node_prefix .. "_gate_panel", {
drawtype = "nodebox",
description = S("@1 Gate Door", material_description),
_doc_items_longdesc = castle_gates.doc.gate_panel_longdesc,
_doc_items_usagehelp = castle_gates.doc.gate_panel_usagehelp,
groups = panel_groups,
is_ground_content = false,
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tiles = {
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
},
sounds = gate_sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, -0.25 },
}
},
on_rightclick = castle_gates.trigger_gate,
})
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minetest.register_craft({
output = "castle_gates:" .. node_prefix .. "_gate_edge",
type = "shapeless",
recipe = { "castle_gates:" .. node_prefix .. "_gate_panel" },
})
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minetest.register_node("castle_gates:" .. node_prefix .. "_gate_edge", {
drawtype = "nodebox",
description = S("@1 Gate Door Edge", material_description),
_doc_items_longdesc = castle_gates.doc.gate_edge_longdesc,
_doc_items_usagehelp = castle_gates.doc.gate_edge_usagehelp,
groups = panel_groups,
is_ground_content = false,
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tiles = {
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90",
material_texture .. "^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png^[transformFX)",
material_texture .. "^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png)",
},
sounds = gate_sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, -0.25 },
}
},
_gate_edges = { right = true },
on_rightclick = castle_gates.trigger_gate,
})
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minetest.register_craft({
output = "castle_gates:" .. node_prefix .. "_gate_edge_handle",
type = "shapeless",
recipe = { "castle_gates:" .. node_prefix .. "_gate_edge" },
})
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minetest.register_craft({
output = "castle_gates:" .. node_prefix .. "_gate_panel",
type = "shapeless",
recipe = { "castle_gates:" .. node_prefix .. "_gate_edge_handle" },
})
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minetest.register_node("castle_gates:" .. node_prefix .. "_gate_edge_handle", {
drawtype = "nodebox",
description = S("@1 Gate Door With Handle", material_description),
_doc_items_longdesc = castle_gates.doc.gate_edge_handle_longdesc,
_doc_items_usagehelp = castle_gates.doc.gate_edge_handle_usagehelp,
groups = panel_groups,
is_ground_content = false,
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tiles = {
"castle_steel.png^(" .. material_texture .. "^[mask:castle_door_side_mask.png^[transformR90)",
"castle_steel.png^(" .. material_texture .. "^[mask:castle_door_side_mask.png^[transformR270)",
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:castle_door_side_mask.png)",
"castle_steel.png^(" .. material_texture .. "^[transformR90^[mask:(castle_door_side_mask.png" ..
"^[transformFX))",
material_texture .. "^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png" ..
"^[transformFX)^(castle_steel.png^[mask:castle_door_handle_mask.png^[transformFX)",
material_texture .. "^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png)" ..
"^(castle_steel.png^[mask:castle_door_handle_mask.png)",
},
sounds = gate_sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, -0.25 },
{ 4 / 16, -4 / 16, -2 / 16, 6 / 16, 4 / 16, -3 / 16 },
{ 4 / 16, -4 / 16, -9 / 16, 6 / 16, 4 / 16, -10 / 16 },
{ 4 / 16, -4 / 16, -9 / 16, 6 / 16, -3 / 16, -3 / 16 },
{ 4 / 16, 4 / 16, -9 / 16, 6 / 16, 3 / 16, -3 / 16 },
}
},
_gate_edges = { right = true },
on_rightclick = castle_gates.trigger_gate,
})
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------------------------------------------------------------------------------
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minetest.register_craft({
output = "castle_gates:" .. node_prefix .. "_gate_hinge 3",
recipe = {
{ "", "castle_gates:" .. node_prefix .. "_gate_panel", "" },
{ "default:steel_ingot", "castle_gates:" .. node_prefix .. "_gate_panel", "" },
{ "", "castle_gates:" .. node_prefix .. "_gate_panel", "" }
},
})
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minetest.register_node("castle_gates:" .. node_prefix .. "_gate_hinge", {
drawtype = "nodebox",
description = S("@1 Gate Door With Hinge", material_description),
_doc_items_longdesc = castle_gates.doc.gate_hinge_longdesc,
_doc_items_usagehelp = castle_gates.doc.gate_hinge_usagehelp,
groups = panel_groups,
is_ground_content = false,
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tiles = {
material_texture .. "^[transformR90",
},
sounds = gate_sounds,
paramtype = "light",
paramtype2 = "facedir",
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node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, -0.25 },
{ -10 / 16, -4 / 16, -10 / 16, -6 / 16, 4 / 16, -6 / 16 },
}
},
collision_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, -0.25 },
},
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_gate_hinge = { axis = "top", offset = { "front", "left" } },
on_rightclick = castle_gates.trigger_gate,
})
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end
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register_gates("wood", S("Wooden"), "default_wood.png", { choppy = 1 }, default.node_sound_wood_defaults(),
{
{ "group:wood", "default:steel_ingot", "group:wood" },
{ "group:wood", "default:steel_ingot", "group:wood" },
{ "group:wood", "default:steel_ingot", "group:wood" },
},
{
{ "stairs:slab_wood", "stairs:slab_wood", "" },
{ "stairs:slab_wood", "stairs:slab_wood", "" },
}
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)
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register_gates("steel", S("Steel"), "default_steel_block.png", { cracky = 1, level = 2 },
default.node_sound_metal_defaults(),
{
{ "", "default:steel_ingot", "" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "", "default:steel_ingot", "" },
},
{
{ "stairs:slab_steelblock", "stairs:slab_steelblock", "" },
{ "stairs:slab_steelblock", "stairs:slab_steelblock", "" },
}
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)