castle-cd2025/tapestry.lua
Vanessa Ezekowitz 668763b85b convert tapestries to use param2 colorization
Dependency added: Unified Dyes

Notes:

* In order to get the tapestries to actually wall-mount correctly, I had to
  convert them to mesh nodes (well, drew new meshes for them by hand), as
  nodeboxes can't be wallmounted if there's more than one {x,y,z,x2,y2,z2}
  box in the shape.
* Some colors are slightly different from before since we're colorizing a
  greyscale texture now instead of using wool textures directly.  Most
  notable are pink and yellow.  Pink is simply a slightly different hue,
  while yellow is a pure shade of yellow instead of the yellow-orange
  combination found in "yellow" wool.  IMHO, they're close enough that
  people probably won't notice it in practice, or care anyway.
2017-02-05 20:09:24 -05:00

194 lines
4.8 KiB
Lua

local tapestry = {}
minetest.register_node("castle:tapestry_top", {
drawtype = "nodebox",
description = "Tapestry Top",
tiles = {"default_wood.png"},
sunlight_propagates = true,
groups = {flammable=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_defaults(),
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.6,-0.5,0.375,0.6,-0.375,0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.6,-0.5,0.375,0.6,-0.375,0.5},
},
},
})
minetest.register_craft({
type = "shapeless",
output = 'castle:tapestry_top',
recipe = {'default:stick'},
})
tapestry.colours = {
"white",
"grey",
"black",
"red",
"yellow",
"green",
"cyan",
"blue",
"magenta",
"orange",
"violet",
"dark_grey",
"dark_green",
"pink",
"brown",
}
-- Regular-length tapestry
minetest.register_node("castle:tapestry", {
drawtype = "mesh",
mesh = "castle_tapestry.obj",
description = "Tapestry",
tiles = {"castle_tapestry.png"},
inventory_image = "castle_tapestry_inv.png",
groups = {oddly_breakable_by_hand=3,flammable=3, ud_param2_colorable = 1},
sounds = default.node_sound_defaults(),
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_side = {-0.5,-0.5,0.4375,0.5,1.5,0.5},
},
after_place_node = castle.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node
})
-- Crafting from wool and a stick
minetest.register_craft({
type = "shapeless",
output = 'castle:tapestry',
recipe = {'wool:white', 'default:stick'},
})
-- Long tapestry
minetest.register_node("castle:tapestry_long", {
drawtype = "mesh",
mesh = "castle_tapestry_long.obj",
description = "Tapestry (Long)",
tiles = {"castle_tapestry.png"},
inventory_image = "castle_tapestry_long_inv.png",
groups = {oddly_breakable_by_hand=3,flammable=3, ud_param2_colorable = 1},
sounds = default.node_sound_defaults(),
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_side = {-0.5,-0.5,0.4375,0.5,2.5,0.5},
},
after_place_node = castle.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node
})
-- Crafting from normal tapestry and wool
minetest.register_craft({
type = "shapeless",
output = 'castle:tapestry_long',
recipe = {'wool:white', 'castle:tapestry'},
})
-- Very long tapestry
minetest.register_node("castle:tapestry_very_long", {
drawtype = "mesh",
mesh = "castle_tapestry_very_long.obj",
description = "Tapestry (Very Long)",
tiles = {"castle_tapestry.png"},
inventory_image = "castle_tapestry_very_long_inv.png",
groups = {oddly_breakable_by_hand=3,flammable=3, ud_param2_colorable = 1},
sounds = default.node_sound_defaults(),
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_side = {-0.5,-0.5,0.4375,0.5,3.5,0.5},
},
after_place_node = castle.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node
})
-- Crafting from long tapestry and wool
minetest.register_craft({
type = "shapeless",
output = 'castle:tapestry_very_long',
recipe = {'wool:white', 'castle:tapestry_long'},
})
-- Convert static tapestries to param2 color
castle.old_static_tapestries = {}
for _, color in ipairs(tapestry.colours) do
table.insert(castle.old_static_tapestries, "castle:tapestry_"..color)
table.insert(castle.old_static_tapestries, "castle:long_tapestry_"..color)
table.insert(castle.old_static_tapestries, "castle:very_long_tapestry_"..color)
end
minetest.register_lbm({
name = "castle:convert_tapestries",
label = "Convert tapestries to use param2 color",
run_at_every_load = true,
nodenames = castle.old_static_tapestries,
action = function(pos, node)
local oldname = node.name
local color = string.sub(oldname, string.find(oldname, "_", -12) + 1)
if color == "red" then
color = "medium_red"
elseif color == "cyan" then
color = "medium_cyan"
elseif color == "blue" then
color = "medium_blue"
elseif color == "magenta" then
color = "medium_magenta"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
local newname = "castle:tapestry"
if string.find(oldname, ":long") then
newname = "castle:tapestry_long"
elseif string.find(oldname, ":very_long") then
newname = "castle:tapestry_very_long"
end
minetest.set_node(pos, { name = newname, param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})