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@ -176,8 +176,8 @@ easyvend.set_formspec = function(pos, player)
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.."label[3,-0.2;" .. F(description) .. "]"
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.."image[7.5,0.2;0.5,1;" .. status_image .. "]"
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.."textarea[2.8,0.2;5.1,2;;"..F(S("Status: @1", status)) .. ";]"
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.."textarea[2.8,1.3;5.6,2;;"..F(S("Message: @1", message)) .. ";]"
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.."textarea[2.8,0.2;5.1,1.45;;"..F(S("Status: @1", status)) .. ";]"
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.."textarea[2.8,1.3;5.6,1.45;;"..F(S("Message: @1", message)) .. ";]"
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.."label[0,-0.15;"..F(numbertext).."]"
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.."label[0,1.2;"..F(costtext).."]"
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@ -251,7 +251,7 @@ easyvend.set_formspec = function(pos, player)
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end
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end
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if weartext ~= nil then
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formspec = formspec .."textarea[2.3,2.6;3,1;;"..F(weartext)..";]"
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formspec = formspec .."textarea[2.3,2.6;4,1;;"..F(weartext)..";]"
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end
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end
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end
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@ -1104,23 +1104,23 @@ easyvend.get_joke = function(buysell, id)
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end
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easyvend.sound_error = function(playername)
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minetest.sound_play("easyvend_error", {to_player = playername, gain = 0.25})
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minetest.sound_play("easyvend_error", {to_player = playername, gain = 0.25}, true)
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end
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easyvend.sound_setup = function(pos)
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minetest.sound_play("easyvend_activate", {pos = pos, gain = 0.5, max_hear_distance = 12,})
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minetest.sound_play("easyvend_activate", {pos = pos, gain = 0.5, max_hear_distance = 12,}, true)
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end
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easyvend.sound_disable = function(pos)
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minetest.sound_play("easyvend_disable", {pos = pos, gain = 0.9, max_hear_distance = 12,})
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minetest.sound_play("easyvend_disable", {pos = pos, gain = 0.9, max_hear_distance = 12,}, true)
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end
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easyvend.sound_vend = function(pos)
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minetest.sound_play("easyvend_vend", {pos = pos, gain = 0.4, max_hear_distance = 5,})
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minetest.sound_play("easyvend_vend", {pos = pos, gain = 0.4, max_hear_distance = 5,}, true)
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end
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easyvend.sound_deposit = function(pos)
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minetest.sound_play("easyvend_deposit", {pos = pos, gain = 0.4, max_hear_distance = 5,})
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minetest.sound_play("easyvend_deposit", {pos = pos, gain = 0.4, max_hear_distance = 5,}, true)
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end
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--[[ Tower building ]]
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