Rochambeau
|
a205ecec4f
|
optimizing and banchmarking lvm versus get/set_node
|
2018-07-29 20:41:28 +02:00 |
Rochambeau
|
3a7e65d8ad
|
foundation migrated to LVM
|
2018-07-21 20:31:29 +02:00 |
Rochambeau
|
2bf7365974
|
more LuaVoxelManip
|
2018-07-21 19:41:20 +02:00 |
Rochambeau
|
075b5bf731
|
migrating to voxelmanip
|
2018-07-20 11:29:21 +02:00 |
Rochambeau
|
f52c3f3872
|
determining own heightmap too heavy, using official heightmap now
|
2018-07-19 09:17:34 +02:00 |
Rochambeau
|
080a98f3b6
|
added some gravel paths between buildings
|
2018-07-17 10:22:48 +02:00 |
Rochambeau
|
7194b3c2d7
|
bugfixing, optimizing
|
2018-07-14 13:42:58 +02:00 |
Rochambeau
|
2a3a4c1c85
|
height detection, build settlements only if height difference in chunk
is less then 10
|
2018-07-13 21:08:10 +02:00 |
Rochambeau
|
e9fc3feb77
|
bugfix when checking distance between buildings (and/or problem)
|
2018-07-12 20:42:50 +02:00 |
Rochambeau
|
17e9c4bcf8
|
finetuning
|
2018-07-09 19:13:05 +02:00 |
Rochambeau
|
8f3da4406f
|
townhall as new center
|
2018-07-08 19:16:04 +02:00 |
Rochambeau
|
7b99076dc5
|
special floor for spawning npcs
|
2018-07-08 12:15:41 +02:00 |
Rochambeau
|
95dc5b38ea
|
add meta to furnace (mts problem)
|
2018-07-07 19:41:14 +02:00 |
Rochambeau
|
c251b49254
|
removed debugging routines
|
2018-07-07 13:54:08 +02:00 |
Rochambeau
|
ebde8f21ec
|
code cleanup, more comments
|
2018-07-07 13:39:28 +02:00 |
Rochambeau
|
396f2c0bea
|
finetuning settlement composition
|
2018-07-07 13:25:58 +02:00 |
Rochambeau
|
8f73f23699
|
added blacksmith
|
2018-07-05 20:15:40 +02:00 |
Rochambeau
|
863d79debb
|
rotate foundation
|
2018-07-04 21:15:43 +02:00 |
Rochambeau
|
3739ba62b1
|
added church
|
2018-07-04 20:56:23 +02:00 |
Rochambeau
|
e59dfa2c67
|
finetuning chests
|
2018-07-03 21:12:34 +02:00 |
Rochambeau
|
848cf4e9da
|
fill chests
|
2018-07-01 11:25:50 +02:00 |
Rochambeau
|
717e042db6
|
wait 2 secands before placing schematics -> else Block not found
|
2018-06-30 21:43:51 +02:00 |
Rochambeau
|
e688f35a75
|
finetuning
|
2018-06-30 21:37:38 +02:00 |
Rochambeau
|
7ff6f60a4c
|
save settlements to file and check distance between settlements
|
2018-06-30 20:53:50 +02:00 |
Rochambeau
|
b3d233bf75
|
optimize replacing material
|
2018-06-30 20:07:20 +02:00 |
Rochambeau
|
6f3ccd4d80
|
cleanup
|
2018-06-29 20:34:49 +02:00 |
Rochambeau
|
127c9aa1ad
|
check distances between houses
|
2018-06-29 20:11:54 +02:00 |
Rochambeau
|
4355a4eeca
|
circle around center
|
2018-06-29 14:52:56 +02:00 |
Rochambeau
|
cf0f7b9606
|
more buildings
|
2018-06-27 20:58:38 +02:00 |
Rochambeau
|
a1338ee1a4
|
foundation
|
2018-06-26 20:08:14 +02:00 |
Rochambeau
|
e9253d84dd
|
convertin mts to lua, replacing wall material and placing schematic
|
2018-06-26 19:48:08 +02:00 |
Rochambeau
|
515980c5e1
|
toying around
|
2018-06-26 15:02:25 +02:00 |
Rochambeau
|
95b390ca8d
|
first schematic building
|
2018-06-21 21:16:00 +02:00 |
Rochambeau
|
038d59b450
|
torches
|
2018-06-20 20:37:40 +02:00 |
Rochambeau
|
3b0c822319
|
random walls material
|
2018-06-20 20:09:30 +02:00 |
Rochambeau
|
d7717013f4
|
test
|
2018-06-19 21:13:07 +02:00 |
Rochambeau
|
2c491cd2ff
|
cleanup
|
2018-06-19 21:02:02 +02:00 |
Rochambeau
|
d0ac628423
|
nothing special
|
2018-06-19 20:45:26 +02:00 |
Rochambeau
|
61cbf25213
|
randomly generated blueprint villages
|
2018-06-19 20:38:25 +02:00 |
Rochambeau
|
891dbd2ede
|
random wall material todo
|
2018-06-18 20:34:08 +02:00 |
Rochambeau
|
c77caa571d
|
added blueprints
|
2018-06-18 20:20:03 +02:00 |
Rochambeau
|
b551468cf7
|
random orientation of blueprint building
|
2018-06-17 20:55:36 +02:00 |
Rochambeau
|
a95e89239d
|
new housebuilding by blueprint tables
|
2018-06-17 20:40:55 +02:00 |
Rochambeau
|
eabcacfa1c
|
random roofs
|
2018-06-16 21:17:46 +02:00 |
Rochambeau
|
649a55d5e0
|
saddle_roof
|
2018-06-16 20:48:17 +02:00 |
Rochambeau
|
18ffc5ab5c
|
finetuning
|
2018-06-16 19:46:36 +02:00 |
Rochambeau
|
8d212cce70
|
cleanup
|
2018-06-15 20:52:37 +02:00 |