Commit Graph

46 Commits (master)

Author SHA1 Message Date
Muhammad Rifqi Priyo Susanto 41167013ab Add Indonesian translations (#2693) 2020-06-29 18:41:50 +02:00
IFRFSX ddd3bd7237 Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
Zaoqi 86a69beaa4 Add zh_CN translation 2020-01-22 19:09:38 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48) 242fcbe73d Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel 1847ecf943 Add Swedish translation 2019-11-30 17:31:29 +01:00
Andrey2470T cc50496f05 Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Hamlet d2e682f869 Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz 5212a900c6 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry dc088c3875 French translation (#2514) 2019-10-10 21:18:25 +02:00
Wuzzy 23db885270 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
sfan5 e43ba4d103 Fix and improve translation strings (#2471) 2019-09-12 19:03:10 +02:00
Yves Quemener 1343b40536 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
sfan5 b35922270b Switch to mod.conf, delete deprecated depends.txt 2019-07-17 00:38:23 +02:00
Paramat 28343c4240 Remove uses of default.gui_bg/bg_img/slots
Keep their definitions, to not break mods, but move them to legacy.lua.
2019-01-03 01:57:13 +00:00
SmallJoker 12c6efdd64 Replace deprecated function calls 2018-07-01 20:44:03 +01:00
Jacob Gustafson 9e33725e75 Add optional bones messages for player and log 2018-06-02 09:54:45 +02:00
Tim 4a818767a4 Bones: Iterate player inventory lists dynamically (#1229)
Avoid hard-coded player inventory lists.
Expose `bones.player_inventory_lists` for mods to look up or change,
which player inventory lists are being dropped or placed into bones.
2018-02-20 19:15:03 +01:00
SmallJoker aa29b4e024 Bones: Return bones when taking the last ItemStack 2017-10-02 11:01:01 +02:00
paramat fe041959e0 Settings: Use new settings object 2017-05-24 07:18:26 +01:00
zaoqi d7054a3ac9 Use creative.is_enabled_for for creative mode if possible (#1558) 2017-03-29 21:02:26 +02:00
tenplus1 81b09049ac Bones: Search for nearby 'air' for fallback bones placement
When a player dies on ladders or rope then a space can not be found at or
above player, so this change looks around player for a space to place bones.
2016-09-10 05:19:15 +01:00
paramat 463692141f Change WTFPL to MIT (part 3)
Relicense WTFPL media to CC BY-SA 3.0.
Various corrections and edits.
2016-09-07 04:44:53 +01:00
paramat d30869b5dd Licenses: Change WTFPL to MIT (part 1)
Part 1: All mods except default and xpanes.
Add license.txt files.
Add missing README.txt files.
Check and update copyright years for all contributors.
Improve text format and make more consistent.
2016-09-05 05:54:33 +01:00
Tim b7f597af41 Use minetest instead of core namespace, discourage via luacheck 2016-08-09 03:47:27 +01:00
paramat 92b94e7aba Bones: Improve bones textures
Add mouth, remove jaw shadow, shade eyesockets.
Darker shading for spine and rotate texture using ^[transform2
instead of inverting texture.
Use 'node sound gravel defaults' for sounds.
2016-08-01 01:20:27 +01:00
tenplus1 76a9163505 Bones: Ability to change bones mode. Tidy up code
Add 'bones_mode' setting to minetest.conf -> Modes: bones, drop, keep
Remove table 'bones'
Add minetest.conf.example description
Remove protection check from may_replace
2016-07-27 21:37:49 +01:00
Tim 09ab5a0f1a Remove unused and clean up missused variable-value assignments.
* Unused variables
* Unused values (assigned to variables, but overwritten before use)
* Defining already defined variables instead of reassigning to them.
2016-07-15 21:58:49 +01:00
paramat ebaba94718 Bones: New textures 2016-07-10 21:08:01 +01:00
Auke Kok 7515638417 TNT: Add on_blast to all nodes with an inventory
Adds a minor helper function that allows efficient retrieval of
several inventories from a node inventory. We use this helper to
quickly retrieve the items in chests, vessel shelves, book shelves
and furnaces, and return these with the nodes itself to the TNT caller.

The TNT caller then performs the entity physics, and we don't need
to do anything else.

We disable TNT doing anything with bones.

We expose a bug in the code that drops the items - metadata was lost
entirely. This patch corrects that by properly copying the metadata
and creating the drops list inclusive metadata.
2016-04-26 22:33:59 +01:00
Rui da466427d9 Allow for shift+clicking inventory from bones 2016-03-21 06:17:33 +00:00
James Stevenson 40265f765f Rename argument to priv check
Fixes crash when punching bones not owned by you, and may resolve https://github.com/minetest/minetest_game/issues/940
2016-03-18 02:35:38 +00:00
Auke Kok 060b53f9db Add "protection_bypass" priv.
The access privilege allows players that have it to bypass protection
on locked doors/trapdoors, chests and bones.

The priv also allows bypassing any minetest.is_protected() check,
including digging nodes and placing them. It is meant for world
moderators to clean up and fix map issues.

Original patch by red-001. Split up and rebased/rewritten by sofar.

This patch requires https://github.com/minetest/minetest/pull/3800
2016-03-13 04:48:57 +00:00
MT-Modder 5e98af0ffb Allow non-players to dig bones. 2016-03-03 00:37:01 +00:00
paramat 27f26812aa Rename to Minetest Game
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
LeMagnesium 615a880cff Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
Thanks for reading.
2015-09-29 21:01:34 +01:00
Tim 16a7b8749f Bones mod fixes
1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
2015-02-12 22:10:15 +01:00
Craig Davison 2215410fba Add fancy inventory for bones 2015-01-17 16:05:19 +01:00
David Gumberg f96acdecd6 Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
SmallJoker 323191a2c3 Add furnace protection, eat some lines of codes
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00
SmallJoker 49de644001 Add punch to pickup, drop instead of delete
These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.
2014-07-05 16:01:19 +02:00
Zheyu Shen cd01a55896 Don't create bones if the player's inventory is empty 2014-06-25 15:46:45 -04:00
PilzAdam edd6e8cf10 Use louder footstep sound as dug_node 2013-06-13 14:36:11 +00:00
Mitori Itoshiki 4b014edd27 New sounds 2013-06-12 22:38:40 +00:00
Sfan5 af7f072fe7 Pngcrush all Textures 2013-05-25 16:20:35 +02:00
PilzAdam 52a3e00a91 Replace minetest.env: with minetest. 2013-05-25 00:40:03 +02:00
PilzAdam 21cf5a7ac7 Add bones mod 2013-05-18 16:06:57 +02:00