minetest-mod-nssm/mobs/crystal_slug.lua
2017-02-24 19:51:44 +01:00

62 lines
1.1 KiB
Lua

mobs:register_mob("nssm:crystal_slug", {
type = "monster",
hp_max = 13,
hp_min = 11,
collisionbox = {-0.3, 0, -0.3, 0.3, 0.4, 0.3},
visual = "mesh",
mesh = "crystal_slug.x",
textures = {{"crystal_slug.png"}},
visual_size = {x=4, y=4},
view_range = 40,
floats = 1,
rotate = 270,
group_attack=true,
attack_animals=true,
walk_velocity = 0.4,
run_velocity = 0.4,
-- fall_speed = 0,
stepheight = 1.1,
--[[ sounds = {
random = "crystal_slug",
distance = 45,
},]]
damage = 2,
jump = false,
drops = {
{name = "nssm:life_energy",
chance = 1,
min = 1,
max = 3,},
},
armor = 70,
drawtype = "front",
water_damage = 5,
lava_damage = 10,
light_damage = 0,
blood_texture="nssm_blood_blue.png",
blood_amount=10,
on_rightclick = nil,
attack_type = "shoot",
shoot_offset = 1,
arrow = "nssm:crystal_gas_arrow",
reach = 1,
shoot_interval = 4,
animation = {
speed_normal = 20,
speed_run = 20,
stand_start = 1,
stand_end = 60,
walk_start = 160,
walk_end = 190,
run_start = 160,
run_end = 190,
punch_start = 100,
punch_end = 150,
shoot_start = 100,
shoot_end = 150,
speed_die = 10,
die_start = 70,
die_end = 90,
}
})