minetest-mod-nssb/nodes.lua

757 lines
20 KiB
Lua

-- Materials
minetest.register_node("nssb:memoryone", {
description = "Memoryone",
tiles = {"very_mossy_stone_brick.png"},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_blast = function() end
})
minetest.register_node("nssb:mossy_stone_brick", {
description = "Mossy Stone Brick",
tiles = {"mossy_stone_brick.png"},
is_ground_content = false,
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end
})
minetest.register_node("nssb:stone_brick", {
description = "Stone Brick",
tiles = {"default_stone_brick.png"},
is_ground_content = false,
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end
})
minetest.register_node("nssb:very_mossy_stone_brick", {
description = "Very Mossy Stone Brick",
tiles = {"very_mossy_stone_brick.png"},
is_ground_content = false,
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end
})
minetest.register_node("nssb:mossy_stone_column", {
description = "Mossy Stone Column",
tiles = {"mossy_stone_column.png"},
is_ground_content = false,
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end
})
minetest.register_node("nssb:stone_column", {
description = "Stone Column",
tiles = {"stone_column.png"},
is_ground_content = false,
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end
})
minetest.register_node("nssb:marine_stone", {
description = "Seastone",
tiles = {"marine_stone.png"},
is_ground_content = false,
groups = {cracky = 1, stone = 2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:marine_brick", {
description = "Seastone Brick",
tiles = {"marine_brick.png"},
is_ground_content = false,
groups = {stone = 2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:marine_meselamp", {
description = "Sea Meselamp",
tiles = {"marine_meselamp.png"},
is_ground_content = false,
groups = {cracky = 3},
drop = "",
light_source = 14,
sounds = default.node_sound_glass_defaults()
})
minetest.register_node("nssb:morlamp", {
description = "Morlamp",
tiles = {"morlamp.png"},
is_ground_content = false,
groups = {cracky = 3},
drop = "",
light_source = 14,
sounds = default.node_sound_glass_defaults()
})
minetest.register_node("nssb:mantis_clay", {
description = "Mantis Clay",
tiles = {"mantis_clay.png"},
is_ground_content = false,
groups = {cracky = 2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:hardened_mantis_clay", {
description = "Hardened Mantis Clay",
tiles = {"hard_mantis_clay.png"},
is_ground_content = false,
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:ant_stone", {
description = "Ant Stone",
tiles = {"ant_stone.png"},
is_ground_content = false,
groups = {cracky = 1, stone = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:vine", {
description = "Vine",
drawtype = "signlike",
tiles = {"climbing_plant.png"},
inventory_image = "climbing_plant.png",
walkable = false,
climbable = true,
paramtype = "light",
paramtype2 = "wallmounted",
selection_box = {type = "wallmounted"},
legacy_wallmounted = true,
groups = {flammable = 3, snappy = 3},
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node("nssb:liana", {
description = "Liana",
drawtype = "plantlike",
inventory_image = "liana.png",
tiles = {"liana.png"},
paramtype = "light",
walkable = false,
climbable = true,
groups = {flammable = 3, snappy = 3},
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node("nssb:vertical_web", {
description = "Vertical Web",
inventory_image = "vertical_web.png",
tile = {"vertical_web.png"} ,
drawtype = "plantlike",
paramtype = "light",
walkable = false,
pointable = true,
diggable = true,
buildable_to = false,
drop = "nssm:web",
drowning = 0,
liquid_renewable = false,
liquidtype = "source",
liquid_range= 0,
liquid_alternative_flowing = "nssb:vertical_web",
liquid_alternative_source = "nssb:vertical_web",
liquid_viscosity = 20,
groups = {flammable = 2, snappy = 1, liquid = 1}
})
minetest.register_node("nssb:web_cone_up", {
description = "Web Cone Up",
inventory_image = "web_cone_up.png",
tile = {"web_cone_up.png"} ,
drawtype = "plantlike",
paramtype = "light",
walkable = false,
pointable = true,
diggable = true,
buildable_to = false,
drop = "nssm:web",
drowning = 0,
liquid_renewable = false,
liquidtype = "source",
liquid_range= 0,
liquid_alternative_flowing = "nssb:web_cone_up",
liquid_alternative_source = "nssb:web_cone_up",
liquid_viscosity = 20,
groups = {flammable = 2, snappy = 1, liquid = 1}
})
minetest.register_node("nssb:web_cone_down", {
description = "Web Cone Down",
inventory_image = "web_cone_down.png",
tile = {"web_cone_down.png"} ,
drawtype = "plantlike",
paramtype = "light",
walkable = false,
pointable = true,
diggable = true,
buildable_to = false,
drop = "nssm:web",
drowning = 0,
liquid_renewable = false,
liquidtype = "source",
liquid_range= 0,
liquid_alternative_flowing = "nssb:web_cone_down",
liquid_alternative_source = "nssb:web_cone_down",
liquid_viscosity = 20,
groups = {flammable = 2, snappy = 1, liquid = 1}
})
minetest.register_craft({
output = "nssb:marine_meselamp",
recipe = {
{"default:glass", "bucket:bucket_water", "default:glass"},
{"default:glass", "default:mese_crystal", "default:glass"},
{"default:glass", "bucket:bucket_water", "default:glass"}
}
})
minetest.register_craft({
output = "nssb:morlamp",
recipe = {
{"nssm:morelentir_dust","nssm:morelentir_dust","nssm:morelentir_dust"},
{"nssm:morelentir_dust","nssm:morelentir_dust","nssm:morelentir_dust"},
{"nssm:morelentir_dust","nssm:morelentir_dust","nssm:morelentir_dust"}
}
})
minetest.register_node("nssb:web_cocoon", {
description = "Web Cocoon",
tiles = {"web_cocoon.png"},
drop = {
max_items = 1,
items = {
{items = {"nssm:spider_leg 2"}, rarity = 4},
{items = {"nssm:web 1"}, rarity = 4},
{items = {"nssm:ant_sword 1"}, rarity = 20},
{items = {"nssm:sun_sword 1"}, rarity = 100},
{items = {"nssm:night_sword 1"}, rarity = 100},
{items = {"nssm:spear_ant 1"}, rarity = 20},
{items = {"nssm:spear_mantis 1"}, rarity = 20},
{items = {"nssm:spear_manticore 1"}, rarity = 22},
{items = {"nssm:spear_little_ice_tooth 1"}, rarity = 20},
{items = {"nssm:spear_duck_beak 1"}, rarity = 20},
{items = {"default:sword_wood 1"}, rarity = 14},
{items = {"default:sword_steel 1"}, rarity = 20},
{items = {"default:sword_mese 1"}, rarity = 20},
{items = {"default:axe_bronze 1"}, rarity = 20},
{items = {"nssm:raw_scrausics_wing 2"}, rarity = 20},
{items = {"nssm:mantis_claw 1"}, rarity = 20},
{items = {"default:axe_mese 1"}, rarity = 20},
{items = {"nssm:mantis_sword 1"}, rarity = 20},
{items = {"default:axe_steel 1"}, rarity = 20},
{items = {"nssm:crab_light_mace 1"}, rarity = 20},
{items = {"nssm:masticone_fang_sword 1"}, rarity = 20}
}
},
is_ground_content = false,
groups = {snappy = 1, flammable = 2}
})
-- Eggs
function nssb_register_eggs (
name, -- name of the mobs and the eggs
descr, -- Description of the mob and eggs
int, -- time interval between each birth
wide, -- the radius in wich mobs are generated
troppi, -- maximun number of mobs spawned
neigh, -- block that need to be near for spawning the mobs
night, -- if only at night
lumin) -- luminosity parameter of the egg_block
minetest.register_node("nssb:" .. name .. "_eggs", {
description = descr .." Eggs",
tiles = {name .. "_eggs.png"},
light_source = lumin,
is_ground_content = false,
groups = {choppy = 1}
})
minetest.register_abm({
nodenames = {"nssb:" .. name .. "_eggs"},
neighbors = {neigh},
interval = int,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pos1 = {
x = pos.x + math.random(-wide, wide),
y = pos.y + 0.5,
z = pos.z + math.random(-wide, wide)
}
local n = minetest.get_node(pos1).name
if n ~= "air" and n ~= "default:water_source" then
return
end
local count = 0
local objects = minetest.get_objects_inside_radius(pos, 12)
for _,obj in ipairs(objects) do
count = count + 1
end
local t = minetest.get_timeofday()
if (t >= 0.75 and t <= 1) or (t >= 0 and t <= 0.25) or night == false then
if count < troppi then
minetest.add_entity(pos1, "nssm:" .. name)
end
end
end
})
end
nssb_register_eggs ("ant_worker", "Ant Worker", 16, 2, 4, "air", false, 5)
nssb_register_eggs ("ant_soldier", "Ant Soldier", 16, 2, 4, "air", false, 5)
nssb_register_eggs ("larva", "Larva", 16, 2, 4, "air", false, 5)
nssb_register_eggs ("crab", "Crab", 18, 2, 4, "default:sand", false, 5)
nssb_register_eggs ("black_widow", "Black Widow", 18, 2, 4, "air", false, 5)
nssb_register_eggs ("uloboros", "Uloboros", 18, 2, 4, "air", false, 5)
nssb_register_eggs ("daddy_long_legs", "Daddy Long Legs", 18, 2, 4, "air", false, 5)
nssb_register_eggs ("xgaloctopus", "Xgaloctopus", 18, 2, 4, "default:water_source", false, 5)
nssb_register_eggs ("bloco", "Bloco", 14, 2, 4, "default:gravel", false, 5)
nssb_register_eggs ("icesnake", "Icesnake", 18, 2, 4, "default:ice", false, 5)
nssb_register_eggs ("snow_biter", "Snowbiter", 18, 2, 4, "default:ice", false, 5)
nssb_register_eggs ("scrausics", "Scrausics", 18, 2, 4, "air", false, 5)
nssb_register_eggs ("moonheron", "Moonheron", 18, 2, 4, "air", true, 0)
function nssb_register_eggboss (
name, -- name of the mobs and the eggs
descr, -- Description of the mob and eggs
int, -- time interval between each birth
wide, -- the radius in wich mobs are generated
troppi, -- maximun number of mobs spawned
neigh, -- block that need to be near for spawning the mobs
night, -- if only at night
lumin) -- luminosity parameter of the egg_block
if lumin > 14 then lumin = 14 end
minetest.register_node("nssb:" .. name .. "_eggboss", {
description = descr .. " Eggs",
tiles = {name .. "_eggs.png"},
light_source = lumin,
is_ground_content = false,
groups = {choppy = 1}
})
minetest.register_abm({
nodenames = {"nssb:" .. name .. "_eggboss"},
neighbors = {neigh},
interval = int,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pos1 = {
x = pos.x + math.random(-wide, wide),
y = pos.y + 0.5,
z = pos.z + math.random(-wide, wide)
}
local n = minetest.get_node(pos1).name
if n ~= "air" and n ~= "default:water_source" then
return
end
local count = 0
local objects = minetest.get_objects_inside_radius(pos, 12)
for _,obj in ipairs(objects) do
count = count + 1
end
local t = minetest.get_timeofday()
if (t >= 0.75 and t <= 1) or (t >= 0 and t <= 0.25) or night == false then
if count < troppi then
minetest.add_entity(pos1, "nssm:" .. name)
end
end
end
})
end
--Bosses of the eggs:
nssb_register_eggboss ("phoenix", "Phoenix", 900, 10, 1, "air", false, 15)
nssb_register_eggboss ("tarantula", "Tarantula", 900, 2, 1, "air", false, 5)
nssb_register_eggboss ("night_master", "Night Master", 900, 10, 1, "air", true, 0)
nssb_register_eggboss ("ant_queen", "Ant Queen", 900, 10, 1, "air", false, 5)
nssb_register_eggboss ("icelamander", "Icelamander", 900, 10, 1, "air", false, 5)
minetest.register_node("nssb:giant_sandworm_eggs", {
description = "Giant Sandworm Egg",
tiles = {"giant_sandworm_eggs.png"},
is_ground_content = false,
groups = {choppy = 1}
})
minetest.register_abm({
nodenames = {"nssb:giant_sandworm_eggs"},
neighbors = {"default:desert_stone"},
interval = 1,
chance = 1,
action = function(pos, node)
local pos1 = {x = pos.x, y = pos.y + 1, z = pos.z}
local n = minetest.get_node(pos1).name
if n ~= "air" then
return
end
minetest.add_entity(pos1, "nssm:giant_sandworm")
minetest.remove_node(pos)
end
})
-- Morlavala nodes
minetest.register_node("nssb:morentir", {
description = "Dark Stone",
tiles = {"morentir.png"},
is_ground_content = true,
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:boum_morentir", {
description = "Exploding Dark Stone",
tiles = {"morentir.png"},
is_ground_content = true,
groups = {cracky = 1},
drop = "nssb:morentir",
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:fall_morentir", {
description = "Falling Dark Stone",
tiles = {"morentir.png"},
is_ground_content = true,
groups = {cracky = 1, falling_node = 1},
drop = "nssb:morentir",
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:indistructible_morentir", {
description = "Dark Indistructible Stone",
tiles = {"morentir.png"},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_blast = function() end
})
minetest.register_node("nssb:morelentir", {
description = "Dark Starred Stone",
inventory_image = minetest.inventorycube("morelentir.png"),
light_source = 10,
drop = "nssm:morelentir_dust",
tiles = {
{
name = "morelentir_animated.png",
animation = {
type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 6.0
}
}
},
is_ground_content = false,
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:morkemen", {
description = "Dark Dirt",
tiles = {"morkemen.png"},
is_ground_content = true,
groups = {crumbly = 1},
sounds = default.node_sound_dirt_defaults()
})
minetest.register_node("nssb:morvilya", {
description = "Dark Air",
drawtype = "airlike",
tiles = {"morvilya.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
damage_per_second = 2,
post_effect_color = {a = 800, r = 1, g = 1, b = 1}
})
minetest.register_node("nssb:mornar", {
description = "Black Flame",
drawtype = "firelike",
tiles = {{
name = "mornar_animated.png",
animation = {type = "vertical_frames",
aspect_w = 16, aspect_h = 16, length = 1},
}},
inventory_image = "mornar.png",
light_source = 12,
groups = {igniter = 2},
drop = "",
walkable = false,
buildable_to = false,
damage_per_second = 4
})
minetest.register_node("nssb:mornen", {
description = "Black Water",
inventory_image = minetest.inventorycube("mornen.png"),
drawtype = "liquid",
tiles = {
{
name = "mornen_animated.png",
animation = {
type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0
}
}
},
--alpha = 650,
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = true,
drop = "",
light_source = 14,
liquid_range= 4,
drowning = 1,
liquid_renewable = true,
damage_per_second = 2,
liquidtype = "source",
liquid_alternative_flowing = "nssb:mornen_flowing",
liquid_alternative_source = "nssb:mornen",
liquid_viscosity = 6,
post_effect_color = {a = 500, r = 1, g = 1, b = 1},
groups = {liquid = 3, puts_out_fire = 1}
})
minetest.register_node("nssb:mornen_flowing", {
description = "Flowing Dark Water",
inventory_image = minetest.inventorycube("mornen.png"),
drawtype = "flowingliquid",
tiles= {"mornen.png"},
special_tiles = {
{
name = "mornen_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.3
}
},
{
name = "mornen_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.3
}
}
},
paramtype = "light",
paramtype2 = "flowingliquid",
light_source = 10,
--alpha = 650,
use_texture_alpha = "blend",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "nssb:mornen_flowing",
liquid_alternative_source = "nssb:mornen",
liquid_viscosity = 6,
liquid_renewable = true,
damage_per_second = 2,
post_effect_color = {a = 500, r = 1, g = 1, b = 1},
groups = {liquid = 3, puts_out_fire = 1, water = 1, not_in_creative_inventory = 1}
})
minetest.register_node("nssb:portal", {
description = "Morlendor Portal",
inventory_image = minetest.inventorycube("mornen.png"),
drawtype = "liquid",
tiles = {
{
name = "mornen_animated.png",
animation = {
type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0
}
}
},
--alpha = 800,
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
light_source = 14,
liquid_range= 0,
drowning = 1,
liquid_renewable = false,
liquidtype = "source",
liquid_alternative_flowing = "nssb:portal",
liquid_alternative_source = "nssb:portal",
liquid_viscosity = 0,
post_effect_color = {a = 10, r = 1, g = 1, b = 1},
groups = {liquid = 3, puts_out_fire = 1},
on_blast = function() end
})
minetest.register_node("nssb:portalhome", {
description = "Home Portal",
inventory_image = minetest.inventorycube("portalhome.png"),
drawtype = "liquid",
tiles = {
{
name = "portalhome_animated.png",
animation = {
type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0
}
}
},
--alpha = 800,
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
light_source = 14,
liquid_range= 0,
drowning = 1,
liquid_renewable = false,
liquidtype = "source",
liquid_alternative_flowing = "nssb:portalhome",
liquid_alternative_source = "nssb:portalhome",
liquid_viscosity = 0,
post_effect_color = {a = 10, r = 1, g = 1, b = 1},
groups = {liquid = 3, puts_out_fire = 1},
on_blast = function() end
})
minetest.register_node("nssb:morlote", {
description = "Morlote",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"morlote.png"},
inventory_image = "morlote.png",
wield_image = "morlote.png",
paramtype = "light",
light_source= 14,
sunlight_propagates = true,
walkable = false,
buildable_to = false,
groups = {snappy = 3, attached_node = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
}
})
minetest.register_node("nssb:moranga", {
description = "Moranga Ore",
tiles = {"morentir.png^moranga.png"},
groups = {cracky = 1},
drop = "nssb:moranga_lump",
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:life_energy_ore", {
description = "Life Energy Ore",
tiles = {"morentir.png^life_energy_ore.png"},
groups = {cracky = 1},
light_source = 4,
drop = "nssm:energy_globe",
sounds = default.node_sound_stone_defaults()
})
minetest.register_craftitem("nssb:moranga_lump", {
description = "Moranga Lump",
image = "moranga_lump.png"
})
minetest.register_craft({
type = "cooking",
output = "nssb:moranga_ingot",
recipe = "nssb:moranga_lump",
cooktime = 160
})
minetest.register_craftitem("nssb:moranga_ingot", {
description = "Moranga Ingot",
image = "moranga_ingot.png"
})
minetest.register_node("nssb:morvalar_block", {
description = "Morvalar Block",
tiles = {"morvalar_block.png"},
light_source = 13
})
minetest.register_node("nssb:dis_morvalar_block", {
description = "Disactivated Morvalar Block",
tiles = {"dis_morvalar_block.png"},
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "nssm:superior_energy_globe" then
minetest.set_node(pos, {name="nssb:morvalar_block"})
end
end
})
minetest.register_abm({
nodenames = {"nssb:morvalar_block"},
neighbors = {"nssb:indistructible_morentir"},
interval = 1,
chance = 1,
action = function(pos, node)
minetest.remove_node(pos)
minetest.add_entity(pos, "nssm:morvalar")
end
})