-- Materials minetest.register_node("nssb:memoryone", { description = "Memoryone", tiles = {"very_mossy_stone_brick.png"}, is_ground_content = false, sounds = default.node_sound_stone_defaults(), on_blast = function() end }) minetest.register_node("nssb:mossy_stone_brick", { description = "Mossy Stone Brick", tiles = {"mossy_stone_brick.png"}, is_ground_content = false, groups = {cracky = 2, stone = 2}, sounds = default.node_sound_stone_defaults(), on_blast = function() end }) minetest.register_node("nssb:stone_brick", { description = "Stone Brick", tiles = {"default_stone_brick.png"}, is_ground_content = false, groups = {cracky = 2, stone = 2}, sounds = default.node_sound_stone_defaults(), on_blast = function() end }) minetest.register_node("nssb:very_mossy_stone_brick", { description = "Very Mossy Stone Brick", tiles = {"very_mossy_stone_brick.png"}, is_ground_content = false, groups = {cracky = 2, stone = 2}, sounds = default.node_sound_stone_defaults(), on_blast = function() end }) minetest.register_node("nssb:mossy_stone_column", { description = "Mossy Stone Column", tiles = {"mossy_stone_column.png"}, is_ground_content = false, groups = {cracky = 2, stone = 2}, sounds = default.node_sound_stone_defaults(), on_blast = function() end }) minetest.register_node("nssb:stone_column", { description = "Stone Column", tiles = {"stone_column.png"}, is_ground_content = false, groups = {cracky = 2, stone = 2}, sounds = default.node_sound_stone_defaults(), on_blast = function() end }) minetest.register_node("nssb:marine_stone", { description = "Seastone", tiles = {"marine_stone.png"}, is_ground_content = false, groups = {cracky = 1, stone = 2}, sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:marine_brick", { description = "Seastone Brick", tiles = {"marine_brick.png"}, is_ground_content = false, groups = {stone = 2}, sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:marine_meselamp", { description = "Sea Meselamp", tiles = {"marine_meselamp.png"}, is_ground_content = false, groups = {cracky = 3}, drop = "", light_source = 14, sounds = default.node_sound_glass_defaults() }) minetest.register_node("nssb:morlamp", { description = "Morlamp", tiles = {"morlamp.png"}, is_ground_content = false, groups = {cracky = 3}, drop = "", light_source = 14, sounds = default.node_sound_glass_defaults() }) minetest.register_node("nssb:mantis_clay", { description = "Mantis Clay", tiles = {"mantis_clay.png"}, is_ground_content = false, groups = {cracky = 2}, sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:hardened_mantis_clay", { description = "Hardened Mantis Clay", tiles = {"hard_mantis_clay.png"}, is_ground_content = false, groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:ant_stone", { description = "Ant Stone", tiles = {"ant_stone.png"}, is_ground_content = false, groups = {cracky = 1, stone = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:vine", { description = "Vine", drawtype = "signlike", tiles = {"climbing_plant.png"}, inventory_image = "climbing_plant.png", walkable = false, climbable = true, paramtype = "light", paramtype2 = "wallmounted", selection_box = {type = "wallmounted"}, legacy_wallmounted = true, groups = {flammable = 3, snappy = 3}, sounds = default.node_sound_leaves_defaults() }) minetest.register_node("nssb:liana", { description = "Liana", drawtype = "plantlike", inventory_image = "liana.png", tiles = {"liana.png"}, paramtype = "light", walkable = false, climbable = true, groups = {flammable = 3, snappy = 3}, sounds = default.node_sound_leaves_defaults() }) minetest.register_node("nssb:vertical_web", { description = "Vertical Web", inventory_image = "vertical_web.png", tile = {"vertical_web.png"} , drawtype = "plantlike", paramtype = "light", walkable = false, pointable = true, diggable = true, buildable_to = false, drop = "nssm:web", drowning = 0, liquid_renewable = false, liquidtype = "source", liquid_range= 0, liquid_alternative_flowing = "nssb:vertical_web", liquid_alternative_source = "nssb:vertical_web", liquid_viscosity = 20, groups = {flammable = 2, snappy = 1, liquid = 1} }) minetest.register_node("nssb:web_cone_up", { description = "Web Cone Up", inventory_image = "web_cone_up.png", tile = {"web_cone_up.png"} , drawtype = "plantlike", paramtype = "light", walkable = false, pointable = true, diggable = true, buildable_to = false, drop = "nssm:web", drowning = 0, liquid_renewable = false, liquidtype = "source", liquid_range= 0, liquid_alternative_flowing = "nssb:web_cone_up", liquid_alternative_source = "nssb:web_cone_up", liquid_viscosity = 20, groups = {flammable = 2, snappy = 1, liquid = 1} }) minetest.register_node("nssb:web_cone_down", { description = "Web Cone Down", inventory_image = "web_cone_down.png", tile = {"web_cone_down.png"} , drawtype = "plantlike", paramtype = "light", walkable = false, pointable = true, diggable = true, buildable_to = false, drop = "nssm:web", drowning = 0, liquid_renewable = false, liquidtype = "source", liquid_range= 0, liquid_alternative_flowing = "nssb:web_cone_down", liquid_alternative_source = "nssb:web_cone_down", liquid_viscosity = 20, groups = {flammable = 2, snappy = 1, liquid = 1} }) minetest.register_craft({ output = "nssb:marine_meselamp", recipe = { {"default:glass", "bucket:bucket_water", "default:glass"}, {"default:glass", "default:mese_crystal", "default:glass"}, {"default:glass", "bucket:bucket_water", "default:glass"} } }) minetest.register_craft({ output = "nssb:morlamp", recipe = { {"nssm:morelentir_dust","nssm:morelentir_dust","nssm:morelentir_dust"}, {"nssm:morelentir_dust","nssm:morelentir_dust","nssm:morelentir_dust"}, {"nssm:morelentir_dust","nssm:morelentir_dust","nssm:morelentir_dust"} } }) minetest.register_node("nssb:web_cocoon", { description = "Web Cocoon", tiles = {"web_cocoon.png"}, drop = { max_items = 1, items = { {items = {"nssm:spider_leg 2"}, rarity = 4}, {items = {"nssm:web 1"}, rarity = 4}, {items = {"nssm:ant_sword 1"}, rarity = 20}, {items = {"nssm:sun_sword 1"}, rarity = 100}, {items = {"nssm:night_sword 1"}, rarity = 100}, {items = {"nssm:spear_ant 1"}, rarity = 20}, {items = {"nssm:spear_mantis 1"}, rarity = 20}, {items = {"nssm:spear_manticore 1"}, rarity = 22}, {items = {"nssm:spear_little_ice_tooth 1"}, rarity = 20}, {items = {"nssm:spear_duck_beak 1"}, rarity = 20}, {items = {"default:sword_wood 1"}, rarity = 14}, {items = {"default:sword_steel 1"}, rarity = 20}, {items = {"default:sword_mese 1"}, rarity = 20}, {items = {"default:axe_bronze 1"}, rarity = 20}, {items = {"nssm:raw_scrausics_wing 2"}, rarity = 20}, {items = {"nssm:mantis_claw 1"}, rarity = 20}, {items = {"default:axe_mese 1"}, rarity = 20}, {items = {"nssm:mantis_sword 1"}, rarity = 20}, {items = {"default:axe_steel 1"}, rarity = 20}, {items = {"nssm:crab_light_mace 1"}, rarity = 20}, {items = {"nssm:masticone_fang_sword 1"}, rarity = 20} } }, is_ground_content = false, groups = {snappy = 1, flammable = 2} }) -- Eggs function nssb_register_eggs ( name, -- name of the mobs and the eggs descr, -- Description of the mob and eggs int, -- time interval between each birth wide, -- the radius in wich mobs are generated troppi, -- maximun number of mobs spawned neigh, -- block that need to be near for spawning the mobs night, -- if only at night lumin) -- luminosity parameter of the egg_block minetest.register_node("nssb:" .. name .. "_eggs", { description = descr .." Eggs", tiles = {name .. "_eggs.png"}, light_source = lumin, is_ground_content = false, groups = {choppy = 1} }) minetest.register_abm({ nodenames = {"nssb:" .. name .. "_eggs"}, neighbors = {neigh}, interval = int, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local pos1 = { x = pos.x + math.random(-wide, wide), y = pos.y + 0.5, z = pos.z + math.random(-wide, wide) } local n = minetest.get_node(pos1).name if n ~= "air" and n ~= "default:water_source" then return end local count = 0 local objects = minetest.get_objects_inside_radius(pos, 12) for _,obj in ipairs(objects) do count = count + 1 end local t = minetest.get_timeofday() if (t >= 0.75 and t <= 1) or (t >= 0 and t <= 0.25) or night == false then if count < troppi then minetest.add_entity(pos1, "nssm:" .. name) end end end }) end nssb_register_eggs ("ant_worker", "Ant Worker", 16, 2, 4, "air", false, 5) nssb_register_eggs ("ant_soldier", "Ant Soldier", 16, 2, 4, "air", false, 5) nssb_register_eggs ("larva", "Larva", 16, 2, 4, "air", false, 5) nssb_register_eggs ("crab", "Crab", 18, 2, 4, "default:sand", false, 5) nssb_register_eggs ("black_widow", "Black Widow", 18, 2, 4, "air", false, 5) nssb_register_eggs ("uloboros", "Uloboros", 18, 2, 4, "air", false, 5) nssb_register_eggs ("daddy_long_legs", "Daddy Long Legs", 18, 2, 4, "air", false, 5) nssb_register_eggs ("xgaloctopus", "Xgaloctopus", 18, 2, 4, "default:water_source", false, 5) nssb_register_eggs ("bloco", "Bloco", 14, 2, 4, "default:gravel", false, 5) nssb_register_eggs ("icesnake", "Icesnake", 18, 2, 4, "default:ice", false, 5) nssb_register_eggs ("snow_biter", "Snowbiter", 18, 2, 4, "default:ice", false, 5) nssb_register_eggs ("scrausics", "Scrausics", 18, 2, 4, "air", false, 5) nssb_register_eggs ("moonheron", "Moonheron", 18, 2, 4, "air", true, 0) function nssb_register_eggboss ( name, -- name of the mobs and the eggs descr, -- Description of the mob and eggs int, -- time interval between each birth wide, -- the radius in wich mobs are generated troppi, -- maximun number of mobs spawned neigh, -- block that need to be near for spawning the mobs night, -- if only at night lumin) -- luminosity parameter of the egg_block if lumin > 14 then lumin = 14 end minetest.register_node("nssb:" .. name .. "_eggboss", { description = descr .. " Eggs", tiles = {name .. "_eggs.png"}, light_source = lumin, is_ground_content = false, groups = {choppy = 1} }) minetest.register_abm({ nodenames = {"nssb:" .. name .. "_eggboss"}, neighbors = {neigh}, interval = int, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local pos1 = { x = pos.x + math.random(-wide, wide), y = pos.y + 0.5, z = pos.z + math.random(-wide, wide) } local n = minetest.get_node(pos1).name if n ~= "air" and n ~= "default:water_source" then return end local count = 0 local objects = minetest.get_objects_inside_radius(pos, 12) for _,obj in ipairs(objects) do count = count + 1 end local t = minetest.get_timeofday() if (t >= 0.75 and t <= 1) or (t >= 0 and t <= 0.25) or night == false then if count < troppi then minetest.add_entity(pos1, "nssm:" .. name) end end end }) end --Bosses of the eggs: nssb_register_eggboss ("phoenix", "Phoenix", 900, 10, 1, "air", false, 15) nssb_register_eggboss ("tarantula", "Tarantula", 900, 2, 1, "air", false, 5) nssb_register_eggboss ("night_master", "Night Master", 900, 10, 1, "air", true, 0) nssb_register_eggboss ("ant_queen", "Ant Queen", 900, 10, 1, "air", false, 5) nssb_register_eggboss ("icelamander", "Icelamander", 900, 10, 1, "air", false, 5) minetest.register_node("nssb:giant_sandworm_eggs", { description = "Giant Sandworm Egg", tiles = {"giant_sandworm_eggs.png"}, is_ground_content = false, groups = {choppy = 1} }) minetest.register_abm({ nodenames = {"nssb:giant_sandworm_eggs"}, neighbors = {"default:desert_stone"}, interval = 1, chance = 1, action = function(pos, node) local pos1 = {x = pos.x, y = pos.y + 1, z = pos.z} local n = minetest.get_node(pos1).name if n ~= "air" then return end minetest.add_entity(pos1, "nssm:giant_sandworm") minetest.remove_node(pos) end }) -- Morlavala nodes minetest.register_node("nssb:morentir", { description = "Dark Stone", tiles = {"morentir.png"}, is_ground_content = true, groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:boum_morentir", { description = "Exploding Dark Stone", tiles = {"morentir.png"}, is_ground_content = true, groups = {cracky = 1}, drop = "nssb:morentir", sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:fall_morentir", { description = "Falling Dark Stone", tiles = {"morentir.png"}, is_ground_content = true, groups = {cracky = 1, falling_node = 1}, drop = "nssb:morentir", sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:indistructible_morentir", { description = "Dark Indistructible Stone", tiles = {"morentir.png"}, is_ground_content = false, sounds = default.node_sound_stone_defaults(), on_blast = function() end }) minetest.register_node("nssb:morelentir", { description = "Dark Starred Stone", inventory_image = minetest.inventorycube("morelentir.png"), light_source = 10, drop = "nssm:morelentir_dust", tiles = { { name = "morelentir_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 6.0 } } }, is_ground_content = false, groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:morkemen", { description = "Dark Dirt", tiles = {"morkemen.png"}, is_ground_content = true, groups = {crumbly = 1}, sounds = default.node_sound_dirt_defaults() }) minetest.register_node("nssb:morvilya", { description = "Dark Air", drawtype = "airlike", tiles = {"morvilya.png"}, paramtype = "light", walkable = false, sunlight_propagates = true, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 1, damage_per_second = 2, post_effect_color = {a = 800, r = 1, g = 1, b = 1} }) minetest.register_node("nssb:mornar", { description = "Black Flame", drawtype = "firelike", tiles = {{ name = "mornar_animated.png", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1}, }}, inventory_image = "mornar.png", light_source = 12, groups = {igniter = 2}, drop = "", walkable = false, buildable_to = false, damage_per_second = 4 }) minetest.register_node("nssb:mornen", { description = "Black Water", inventory_image = minetest.inventorycube("mornen.png"), drawtype = "liquid", tiles = { { name = "mornen_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0 } } }, --alpha = 650, use_texture_alpha = "blend", paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = true, drop = "", light_source = 14, liquid_range= 4, drowning = 1, liquid_renewable = true, damage_per_second = 2, liquidtype = "source", liquid_alternative_flowing = "nssb:mornen_flowing", liquid_alternative_source = "nssb:mornen", liquid_viscosity = 6, post_effect_color = {a = 500, r = 1, g = 1, b = 1}, groups = {liquid = 3, puts_out_fire = 1} }) minetest.register_node("nssb:mornen_flowing", { description = "Flowing Dark Water", inventory_image = minetest.inventorycube("mornen.png"), drawtype = "flowingliquid", tiles= {"mornen.png"}, special_tiles = { { name = "mornen_animated.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3 } }, { name = "mornen_animated.png", backface_culling = true, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3 } } }, paramtype = "light", paramtype2 = "flowingliquid", light_source = 10, --alpha = 650, use_texture_alpha = "blend", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "nssb:mornen_flowing", liquid_alternative_source = "nssb:mornen", liquid_viscosity = 6, liquid_renewable = true, damage_per_second = 2, post_effect_color = {a = 500, r = 1, g = 1, b = 1}, groups = {liquid = 3, puts_out_fire = 1, water = 1, not_in_creative_inventory = 1} }) minetest.register_node("nssb:portal", { description = "Morlendor Portal", inventory_image = minetest.inventorycube("mornen.png"), drawtype = "liquid", tiles = { { name = "mornen_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0 } } }, --alpha = 800, use_texture_alpha = "blend", paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", light_source = 14, liquid_range= 0, drowning = 1, liquid_renewable = false, liquidtype = "source", liquid_alternative_flowing = "nssb:portal", liquid_alternative_source = "nssb:portal", liquid_viscosity = 0, post_effect_color = {a = 10, r = 1, g = 1, b = 1}, groups = {liquid = 3, puts_out_fire = 1}, on_blast = function() end }) minetest.register_node("nssb:portalhome", { description = "Home Portal", inventory_image = minetest.inventorycube("portalhome.png"), drawtype = "liquid", tiles = { { name = "portalhome_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0 } } }, --alpha = 800, use_texture_alpha = "blend", paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", light_source = 14, liquid_range= 0, drowning = 1, liquid_renewable = false, liquidtype = "source", liquid_alternative_flowing = "nssb:portalhome", liquid_alternative_source = "nssb:portalhome", liquid_viscosity = 0, post_effect_color = {a = 10, r = 1, g = 1, b = 1}, groups = {liquid = 3, puts_out_fire = 1}, on_blast = function() end }) minetest.register_node("nssb:morlote", { description = "Morlote", drawtype = "plantlike", visual_scale = 1.0, tiles = {"morlote.png"}, inventory_image = "morlote.png", wield_image = "morlote.png", paramtype = "light", light_source= 14, sunlight_propagates = true, walkable = false, buildable_to = false, groups = {snappy = 3, attached_node = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} } }) minetest.register_node("nssb:moranga", { description = "Moranga Ore", tiles = {"morentir.png^moranga.png"}, groups = {cracky = 1}, drop = "nssb:moranga_lump", sounds = default.node_sound_stone_defaults() }) minetest.register_node("nssb:life_energy_ore", { description = "Life Energy Ore", tiles = {"morentir.png^life_energy_ore.png"}, groups = {cracky = 1}, light_source = 4, drop = "nssm:energy_globe", sounds = default.node_sound_stone_defaults() }) minetest.register_craftitem("nssb:moranga_lump", { description = "Moranga Lump", image = "moranga_lump.png" }) minetest.register_craft({ type = "cooking", output = "nssb:moranga_ingot", recipe = "nssb:moranga_lump", cooktime = 160 }) minetest.register_craftitem("nssb:moranga_ingot", { description = "Moranga Ingot", image = "moranga_ingot.png" }) minetest.register_node("nssb:morvalar_block", { description = "Morvalar Block", tiles = {"morvalar_block.png"}, light_source = 13 }) minetest.register_node("nssb:dis_morvalar_block", { description = "Disactivated Morvalar Block", tiles = {"dis_morvalar_block.png"}, on_punch = function(pos, node, puncher) if puncher:get_wielded_item():get_name() == "nssm:superior_energy_globe" then minetest.set_node(pos, {name="nssb:morvalar_block"}) end end }) minetest.register_abm({ nodenames = {"nssb:morvalar_block"}, neighbors = {"nssb:indistructible_morentir"}, interval = 1, chance = 1, action = function(pos, node) minetest.remove_node(pos) minetest.add_entity(pos, "nssm:morvalar") end })