1921a03b45
Fix depends, add nil check, sync upstream
...
* Merge branch 'master' of https://notabug.org/TenPlus1/mobs_redo into main
* add nil check: f54c3da9d7 (diff-d2643c2921d034dfcc814205174726af270f51bR277)
close https://notabug.org/TenPlus1/mobs_redo/issues/114
close https://codeberg.org/minenux/minetest-mod-mobs_redo/issues/107
* force depends on default and player_api
2022-03-13 15:35:07 -04:00
tenplus1
f54c3da9d7
add nil check
2022-03-13 16:30:20 +00:00
tenplus1
9f74408792
remove owner infotext if no owner present
2022-02-05 12:25:01 +00:00
71ccf3d71b
Merge branch 'master' of https://notabug.org/TenPlus1/mobs_redo into main
2022-01-21 08:47:02 -04:00
tenplus1
18c7f0a422
update translation checks (thanks mckaygerhard)
2022-01-20 08:54:08 +00:00
4c0d19ee2d
fix translation for older versions of engine
...
* the intlib is working but not as proposed
* if there no translation provided do a mock for translations
* this made compatiblity for any version of the engine
2022-01-19 15:29:08 -04:00
TenPlus1
f01e8a61d0
rename var
2022-01-16 07:44:53 +00:00
TenPlus1
b756aa50f5
fix crash (thanks SwissalpS)
2022-01-16 07:05:49 +00:00
TenPlus1
e83620553d
add mobs:is_node_dangerous(self, nodename) global function
2022-01-15 09:41:21 +00:00
TenPlus1
6a4a02f3fb
fix translations (thanks nixnoxus)
2021-12-12 08:13:54 +00:00
TenPlus1
5d88766b74
add pointed_thing to on_rightclick vars
2021-11-16 20:22:15 +00:00
TenPlus1
00db86c924
fix intllib return
2021-11-14 14:18:28 +00:00
TenPlus1
26ec61ee29
lasso can pick up animal babies
2021-09-20 10:49:19 +01:00
TenPlus1
a8ca00dc56
fix self.follow list
2021-09-05 08:16:40 +01:00
TenPlus1
4c80a55c04
add breeding info on hover and items followed on shift+rightclick mob (thanks nixnoxus)
2021-08-16 10:48:16 +01:00
TenPlus1
deee28fc59
added 'arrow_override' function to mob definition
2021-08-01 18:58:21 +01:00
TenPlus1
ab44080ff8
do not despawn tamed monsters
2021-07-31 08:35:53 +01:00
TenPlus1
2535b5636e
add support for MarkBu's pathfinder mod
2021-07-22 09:34:21 +01:00
TenPlus1
2d014a75c4
tweak "stand" mobs velocity
2021-07-21 19:38:41 +01:00
TenPlus1
29b2204f7c
add 'mobs_spawn_monster_protected' switch (thanks 0siribix)
2021-07-14 15:43:02 +01:00
TenPlus1
7fbfd9d59c
fix "stand" mobs fall jitter
2021-07-13 16:56:53 +01:00
TenPlus1
e50d04a6aa
fix facing fence jump bug
2021-06-14 09:30:03 +01:00
TenPlus1
33589ebda0
improve pathfinding level 2 digging/building, add infotext, stop mob attack spin, tweak & tidy code
2021-06-13 09:39:59 +01:00
TenPlus1
6670938c3d
add mob height check for glitching through blocks
2021-06-11 22:25:00 +01:00
TenPlus1
f131806008
add 'mob_smooth_rotate' setting
2021-06-01 14:17:25 +01:00
TenPlus1
49325c9c8d
fix weapon sound selection
2021-05-27 15:42:21 +01:00
TenPlus1
ec44aa91c4
add 'damage_group' and 'damage_texture_modifier' settings to mob definition
2021-05-15 09:33:35 +01:00
TenPlus1
350fc3647c
add extra settings to arrow definition
2021-05-04 08:02:43 +01:00
TenPlus1
70c68f6ebc
change so only players can push mobs
2021-04-18 09:05:16 +01:00
TenPlus1
9be934ec25
make it possible to use advanced protector on normally protected mob
2021-04-13 12:41:09 +01:00
TenPlus1
f6e16a5503
return actual damage position (created particle py), check for nil damage groups
2021-04-11 17:23:22 +01:00
TenPlus1
c06d071220
allow players with 'protection_bypass' to rename owned tamed mobs
2021-04-07 10:35:36 +01:00
TenPlus1
ccbfe93f12
players with protection_bypass can pick up owned animals from other players
2021-04-06 15:26:36 +01:00
TenPlus1
6750d176ee
tweak damage and protectors
2021-04-05 08:52:48 +01:00
TenPlus1
246b2769f7
add level 2 mob protector
2021-04-04 22:25:40 +01:00
TenPlus1
34b06df758
add ability to follow group: items
2021-03-23 17:09:26 +00:00
TenPlus1
0f1f3b4fb3
simplify mobs floating in water
2021-03-18 20:23:55 +00:00
TenPlus1
774ce6671f
add 'ignore_invisibility' setting to mob definition
2021-03-10 08:14:42 +00:00
TenPlus1
11e1d52cfb
replace minetest 5.0 check
2021-02-06 17:10:50 +00:00
TenPlus1
c158e84e28
stop grown child mobs sinking into blocks below
2021-02-03 21:29:26 +00:00
TenPlus1
2d1befacb3
nil check
2021-01-19 20:37:42 +00:00
TenPlus1
754321541a
fix mob spawn height (thanks OgelGames)
2021-01-14 10:28:18 +00:00
TenPlus1
622abd1486
hopefully fixed death animation crash when player away
2021-01-08 10:16:33 +00:00
TenPlus1
55eb893a9a
simple swimming fix to stop floaters
2021-01-07 10:42:10 +00:00
TenPlus1
76ee3d0b51
add peaceful player privs and settings (thanks sfence)
2021-01-04 12:28:17 +00:00
TenPlus1
00ac9efc8c
fix global catch sound (thanks SwissalpS)
2021-01-02 20:31:01 +00:00
TenPlus1
bf32a09e5e
on_flop and air_damage added
2020-12-06 09:53:02 +00:00
TenPlus1
9489ff6965
add option to spin mob when playing death animation
2020-12-06 08:55:17 +00:00
TenPlus1
1dfd7e1af1
simplified breeding function, added some settings
2020-12-05 12:06:34 +00:00
TenPlus1
4a6518eeba
add additional nil backups for set_velocity
2020-12-02 15:14:11 +00:00
TenPlus1
a4d2918383
add mob_area_spawn setting
2020-11-30 14:43:49 +00:00
TenPlus1
bdea826b7c
add additional death checks
2020-11-15 18:23:52 +00:00
TenPlus1
d12576f0c8
mobs:can_spawn function added to check free space to spawn mob
2020-10-29 10:46:59 +00:00
TenPlus1
7f4d473fee
Localize a few functions (thanks MoNTE48)
2020-10-03 09:34:38 +01:00
TenPlus1
f7a1b27ea4
add nil check to do_runaway_from
2020-10-01 12:12:12 +01:00
TenPlus1
f14050ad3c
nil check for do_stay_near
2020-09-23 20:35:04 +01:00
TenPlus1
67e4ede31b
Fix on_punch damage returns (thanks OgelGames)
2020-09-16 12:04:03 +01:00
TenPlus1
bd8be0905a
fix nametag return
2020-09-05 18:15:21 +01:00
TenPlus1
89523195d5
fix typo in api.txt
2020-09-05 08:59:09 +01:00
TenPlus1
c6dffd1390
hide spawning mobs message in terminal
2020-09-04 14:00:53 +01:00
TenPlus1
499d43a9aa
added 'on_map_load' setting to mobs:spawn function to spawn mob in newly loaded areas of map only
2020-09-04 13:59:14 +01:00
TenPlus1
497ff7241f
update translation detection
2020-08-25 09:44:00 +01:00
TenPlus1
9f02777f14
re-add nil check for get_distance function
2020-08-20 20:29:34 +01:00
tenplus1
565c0851eb
nil check for self.attack
2020-07-27 19:17:07 +01:00
tenplus1
cb465559a1
code tweak and tidy
2020-07-25 10:52:29 +01:00
tenplus1
469e35d6e0
tidy api
2020-07-23 20:13:15 +01:00
TenPlus1
1271570780
nil check in do_states
2020-07-20 18:10:08 +01:00
tenplus1
c4f56f4204
nill check for follow_flop
2020-07-20 07:32:24 +01:00
tenplus1
4814f53885
nil check for get_distance
2020-07-20 07:27:55 +01:00
tenplus1
f033cd401c
add nil check to general_attack
2020-07-18 20:39:49 +01:00
tenplus1
903e81bdab
another nil check for entity
2020-07-17 21:12:43 +01:00
tenplus1
81dd3d75c0
add randomly_turn setting to mob definition
2020-07-17 20:58:52 +01:00
TenPlus1
d20ea74890
fix runaway player nil
2020-07-01 14:43:17 +01:00
TenPlus1
ee8c19ce21
tweak mob falling, floating, jumping and fluid viscosity
2020-06-29 15:00:32 +01:00
TenPlus1
296fad85ca
simplify string/table searches
2020-06-28 20:46:57 +01:00
TenPlus1
d65b80fa51
fluid viscocity checks standing node against fly_in table/string
2020-06-28 20:36:38 +01:00
TenPlus1
48bfa284d0
fix typo self.flying_in to self.fly_in
2020-06-28 14:51:37 +01:00
TenPlus1
b17a5bfe77
mobs move slower in liquids
2020-06-28 14:35:51 +01:00
TenPlus1
dfdd55848d
mobs:add_mob() returns object spawned or false if not
2020-06-25 09:33:59 +01:00
tenplus1
e63b1b478e
add mobs:add_mob() function
2020-06-22 21:24:06 +01:00
tenplus1
ec122aa6de
add particle effect global function, arrow lifetime, api.txt update
2020-06-20 10:07:32 +01:00
tenplus1
245128f9e6
tweak custom attack function
2020-06-19 16:07:29 +01:00
tenplus1
3b8c4bc070
optimize loops
2020-06-19 11:33:33 +01:00
tenplus1
4962d44be9
tweak staticdata checks
2020-06-19 11:25:37 +01:00
tenplus1
83e9180853
fix pos_to_yaw missing rot
2020-06-16 20:53:05 +01:00
TenPlus1
ad116aa70e
make sure mob doesn't attack itself
2020-06-09 13:13:15 +01:00
tenplus1
d04f144b7c
revert previous nil punch to mob object
2020-05-28 16:21:20 +01:00
tenplus1
d5a1fce680
tweak flame particles when burning
2020-05-27 09:10:59 +01:00
tenplus1
9dd4ac770f
fix tnt explosion causing mobs to attack themselves
2020-05-25 20:58:38 +01:00
TenPlus1
d125d0a5db
tweak and tidy code (thanks MoNTE48)
2020-05-21 20:38:08 +01:00
TenPlus1
351fce8ee8
fix velocity and nil check
2020-05-19 21:07:54 +01:00
tenplus1
3a17c471ae
added 'texture_mods' to mob definition to add overlay textures
2020-05-16 14:43:03 +01:00
tenplus1
85faeea604
added 'mob_active_limit' to limit mobs in game
2020-05-16 10:44:38 +01:00
tenplus1
53cc10a16f
Code tweak and tidy, mob counter attempt
2020-05-15 13:26:34 +01:00
tenplus1
b610a81a58
fixed table search issue for replacing nodes, added 'group_helper' for group attacks
2020-05-13 08:12:56 +01:00
TenPlus1
f576947d41
add nil check for mob eggs
2020-05-08 20:33:41 +01:00
TenPlus1
f32b69a654
rename global function
2020-05-07 11:35:29 +01:00
TenPlus1
bd06ad8d6e
added pos_to_yaw function, added fence function check, cody tidy
2020-05-07 11:15:04 +01:00
TenPlus1
8ce8490e78
code tweak and tidy
2020-05-06 21:21:20 +01:00
TenPlus1
18906fafeb
code tweaks and tidy, hopefully fixed remove_far feature
2020-05-06 10:10:50 +01:00
TenPlus1
9928b0e35e
add nil check to replace function
2020-05-05 21:32:24 +01:00
TenPlus1
99fe3d0ce1
missed local
2020-05-04 20:45:43 +01:00
tenplus1
00e8ac0850
added failsafe for suffocation value (true, false) instead of value
2020-05-02 19:28:13 +01:00
TenPlus1
f98d769e15
added 'mob_nospawn_range' setting
2020-05-01 19:30:29 +01:00
TenPlus1
928f8c5479
never spawn mobs if player within 12 nodes
2020-05-01 18:48:07 +01:00
TenPlus1
32e8d069f7
enable suffocation, add area check when spawning, code tidy and tweaks
2020-05-01 10:29:12 +01:00
TenPlus1
e4198b2a21
only force turn when actually blocked
2020-04-30 11:51:44 +01:00
TenPlus1
f11b774c95
tweaked jumping and turning when blocked in front
2020-04-30 09:33:46 +01:00
TenPlus1
8b25ab4988
add 'keep_flying' flag and random vertical flight changes
2020-04-29 20:15:35 +01:00
tenplus1
064b59f01d
Added few sanity checks, higher pitch sounds for child mobs
2020-04-29 15:01:21 +01:00
TenPlus1
a934d80631
added some node checks and damage returns
2020-04-27 13:17:20 +01:00
TenPlus1
f2cc0446b0
cant attack if running away
2020-04-26 21:16:46 +01:00
TenPlus1
bff313267b
re-enable raycasting line of sight (should work now)
2020-04-12 12:14:42 +01:00
tenplus1
9b0ff17101
add sanity check to do_punch
2020-04-11 17:51:15 +01:00
tenplus1
dde9896a1a
add sanity check to do_jump
2020-04-11 17:46:07 +01:00
TenPlus1
92c899e6a4
mob egg sanity checks
2020-04-07 08:41:41 +01:00
TenPlus1
4634288124
add falling sanity check
2020-04-07 08:36:57 +01:00
TenPlus1
610cef16f4
add some sanity checks
2020-04-06 09:30:50 +01:00
tenplus1
9c60e96336
add value for nil yaw
2020-03-26 19:33:16 +00:00
TenPlus1
dc3ed1dfe3
add nil checks
2020-03-12 20:36:23 +00:00
TenPlus1
ff4bb540e1
on_blast returns no damage, knockback or items
2020-03-06 19:43:35 +00:00
TenPlus1
9f5e6eb85f
added missing return value to do_env_damage
2020-03-06 13:23:53 +00:00
TenPlus1
ad5b444b65
added do_env_damage flags when hurt and nil check when damaged
2020-03-06 13:17:18 +00:00
TenPlus1
0156e04ebd
another just-in-case nil check
2020-02-27 17:15:51 +00:00
tenplus1
62bd960e38
added nil check for velocity
2020-02-26 21:28:04 +00:00
tenplus1
813909c86c
add hard limit of 10 to mob velocity functions
2020-02-07 12:43:18 +00:00
TenPlus1
92ab4eeb2e
mob alias now transfers staticdata (thanks MoNTE48)
2020-01-23 09:27:27 +00:00
TenPlus1
c5b74230e5
on_replace returns node names, even when groups used
2020-01-12 09:42:28 +00:00
TenPlus1
5958270158
add glow setting to mob entity, update api.txt
2020-01-09 09:38:46 +00:00
TenPlus1
b9ad166821
check cliff drop every 1/4 second instead of 1 second
2019-11-16 12:52:35 +00:00
TenPlus1
b588452dea
drops can now be a function, also code tidy
2019-09-12 09:44:45 +01:00
TenPlus1
d6bd538a35
if mob standing in solid block then jump to escape
2019-08-23 08:25:06 +01:00
TenPlus1
2ca012e30b
replace deprecated settexturemod with set_texture_mod
2019-08-13 08:29:11 +01:00
TenPlus1
38232d5ef4
only spawn mob if player is within active area (useful for world anchors and force loaded areas)
2019-06-30 19:10:37 +01:00
TenPlus1
26cc611ad4
dont spawn mobs if world anchor found nearby
2019-06-30 12:47:28 +01:00
TenPlus1
1a85cf7e2c
mobs cannot spawn within 8 blocks of player, update api.txt
2019-06-30 10:35:34 +01:00
TenPlus1
06dbdb1c44
disabled the new raycasting line of sight due to mob attack issues
2019-06-28 20:33:23 +01:00
TenPlus1
e4ca52fafb
fix nil check
2019-05-20 17:26:20 +01:00
TenPlus1
975175e7b8
fix mobs:line_of_sight() global function to use entity reference
2019-05-13 16:07:42 +01:00
TenPlus1
0bc62cbf74
typo fix
2019-05-11 14:42:53 +01:00
TenPlus1
392974e835
added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe)
2019-05-08 16:14:49 +01:00
TenPlus1
ddbd403285
add stand_chance and animation force flag
2019-04-30 11:27:26 +01:00
TenPlus1
55dda6da83
force defined model on activation instead of stored
2019-04-02 08:41:09 +01:00
TenPlus1
a1d4e9bbfc
add mobs:mob_reset_stick
2019-03-23 18:36:22 +00:00
TenPlus1
8da3bb5cb1
add do_stay_near function, fix annoying pathfinding sounds and toolrank wear
2019-01-24 11:14:25 +00:00
TenPlus1
d3f5ead4fa
add new flight check function by taikedz
2019-01-17 09:29:39 +00:00
TenPlus1
980a47bdab
fix : to .
2019-01-07 16:29:04 +00:00
TenPlus1
0015b01834
after_spawn fix... thanks GreenDiamond
2019-01-07 16:25:10 +00:00
TenPlus1
78ef560852
fix nametag bug when self.follow is nil
2018-12-29 12:19:51 +00:00
TenPlus1
487e037cc9
added mobs:force_capture() function, api now uses metatables thanks to bell07
2018-12-20 11:14:10 +00:00