Commit Graph

666 Commits (main)

Author SHA1 Message Date
tenplus1 dcc702848f can now add nodes to 'runaway_from' table 2023-07-15 08:58:18 +01:00
tenplus1 cc0798b617 add check to see what hit mob, player or entity for immune_to 2023-07-02 17:17:14 +01:00
mckaygerhard 810b8531f2 remove htimer reference 2023-06-13 14:06:15 -04:00
mckaygerhard d3066e2c4b Update sync upstream 'master' of https://notabug.org/TenPlus1/mobs_redo into main
* Fix error api: https://notabug.org/TenPlus1/nssm/issues/18
2023-06-13 13:43:41 -04:00
tenplus1 e32d87c70d add damage_per_second nil check 2023-06-13 07:58:17 +01:00
tenplus1 cf18cd43de on_breed spawns child a little higher 2023-06-09 08:32:59 +01:00
mckaygerhard a51b1471a6 update api respect upstream remove htimer and tweak update_tag() 2023-06-07 09:37:08 -04:00
tenplus1 70b562c371 remove htimer, tweak update_tag() 2023-06-07 08:21:34 +01:00
mckaygerhard 8b074b0602 sync upstream master of https://notabug.org/TenPlus1/mobs_redo into main
* add mtobjid mod to optional dependencies, stop mob count going below 0
2023-06-06 09:16:40 -04:00
tenplus1 5f80d7a031 add mtobjid mod to optional dependencies, stop mob count going below 0 2023-06-06 08:49:45 +01:00
mckaygerhard 846275bd52 add nil checks and backguard compatiblity
* real fix for https://notabug.org/TenPlus1/mobs_redo/issues/112
  use right variable in mount.lua and detect player api
* adapt patch from https://notabug.org/TenPlus1/mobs_redo/issues/114
  about the rare rare crash of srt.find never got cause
* check right player privilegies only if player its valid for
  when player its really peaceful_player and not only mod flag
* check right player nature when check if mobs can follow
* active mobs its zero event negative amount
  fix for https://notabug.org/TenPlus1/mobs_redo/issues/144
2023-06-05 23:25:33 -04:00
mckaygerhard 0d96b633bf Merge sync upstream 'master' of https://notabug.org/TenPlus1/mobs_redo into main
* pending changes made by mckaygerhard:
* https://notabug.org/TenPlus1/mobs_redo/issues/144 (seems need more)
* https://notabug.org/TenPlus1/mobs_redo/issues/114
* https://notabug.org/TenPlus1/mobs_redo/issues/112
2023-06-05 16:34:21 -04:00
tenplus1 cc71ea4e95 tweak child textures when growing 2023-05-27 19:29:01 +01:00
tenplus1 b42f7c63c8 added check to be sure creatura mod enabled 2023-05-26 16:27:01 +01:00
tenplus1 05f0550876 monsters will always attack creatura mobs, anything else will defend it's owner if attacked. 2023-05-26 16:17:58 +01:00
tenplus1 194c9f7847 added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs 2023-05-26 14:04:50 +01:00
tenplus1 267ee57837 fix jumping when on need to 2023-05-24 07:22:36 +01:00
tenplus1 992d6319de updated readme 2023-05-19 08:53:23 +01:00
tenplus1 b16eefa0ec add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings 2023-05-19 08:46:37 +01:00
tenplus1 29bc2f27f2 have separate get_nodes function for nodes around mob, update api.txt 2023-05-18 11:19:28 +01:00
tenplus1 1e3d26937e tweak do_jump for better blockage checks 2023-05-18 08:53:08 +01:00
tenplus1 ce53afcfdb when attacking dont call unecessary functions every step 2023-05-17 11:36:55 +01:00
tenplus1 14a3dc83e5 if max_light_damage is 16 then use natural light value to damage mob 2023-05-14 10:44:12 +01:00
tenplus1 9c72f0559d update api.txt 2023-05-02 08:38:54 +01:00
tenplus1 9a5d4278ff if min/max light set to 15, only kill mob with natural light 2023-05-02 08:35:12 +01:00
tenplus1 f5ccec9b60 better way to reset pause_timer with "stand" order 2023-04-27 10:21:31 +01:00
tenplus1 6af671997b pause timer reset 2023-04-26 09:53:07 +01:00
tenplus1 eb6bc6e349 mobs ordered to "stand", fix knockback 2023-04-26 09:46:57 +01:00
tenplus1 ce9c30949c fix group attack anim reset, tidy code 2023-04-26 09:16:38 +01:00
tenplus1 6cce24f04e simplify yaw clamping 2023-04-25 12:54:54 +01:00
tenplus1 4bdd8eaa5f 2nd attempt at clamping yaw to stop spinny mobs 2023-04-23 16:34:35 +01:00
tenplus1 36a26d2d21 code tidy 2023-04-03 11:53:05 +01:00
tenplus1 6b9331064c add staticdata clean function, update api.txt 2023-04-03 08:08:37 +01:00
tenplus1 407b2e7b56 reset parent movement after baby born 2023-03-31 14:14:43 +01:00
tenplus1 5e67163d09 fix flying mobs sinking into water 2023-03-28 14:11:30 +01:00
tenplus1 81f99931fc fix nil check for on_spawn 2023-03-28 07:57:31 +01:00
tenplus1 d290062a33 fix friendly fire bug and add provide moveresult information to do_custom 2023-03-27 10:48:05 +01:00
tenplus1 cd4fb6f2a6 add friendly_fire mob setting for arrows (thx eschan145) 2023-03-26 08:31:40 +01:00
tenplus1 3bd2ee8129 code tidy, updated readme (thx eschan145) 2023-03-25 08:47:31 +00:00
tenplus1 076b9480b7 fix type and update readme 2023-03-17 10:30:26 +00:00
tenplus1 7e585b0bdc add check for 'injured' animation 2023-03-13 11:52:59 +00:00
tenplus1 0c2ddab172 fix env timer issue 2023-03-13 11:24:52 +00:00
tenplus1 f4aae8894f add mob_hit_effect switch so mob highlights when punched 2023-03-13 10:55:25 +00:00
tenplus1 c8e8401ac5 add mob_height_fix setting so it can be disabled. 2023-03-12 11:35:21 +00:00
tenplus1 733672127c add animation nil check 2023-03-10 08:09:15 +00:00
tenplus1 59fe1dd976 add return true to on punch 2023-03-04 07:21:54 +00:00
tenplus1 d7ba911181 turn/animate mob on knockback, code tidy 2023-03-03 11:56:49 +00:00
tenplus1 924a545788 update pathfinding defaults to add settings (thx Bla) 2023-02-27 18:13:32 +00:00
tenplus1 92b1a253f0 update api.txt 2023-02-17 09:33:44 +00:00
tenplus1 ba988d514c remove duplicate on_die info (thx Bastrabun) 2023-02-12 10:27:43 +00:00