tenplus1
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dcc702848f
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can now add nodes to 'runaway_from' table
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2023-07-15 08:58:18 +01:00 |
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tenplus1
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cc0798b617
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add check to see what hit mob, player or entity for immune_to
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2023-07-02 17:17:14 +01:00 |
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810b8531f2
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remove htimer reference
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2023-06-13 14:06:15 -04:00 |
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d3066e2c4b
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Update sync upstream 'master' of https://notabug.org/TenPlus1/mobs_redo into main
* Fix error api: https://notabug.org/TenPlus1/nssm/issues/18
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2023-06-13 13:43:41 -04:00 |
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tenplus1
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e32d87c70d
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add damage_per_second nil check
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2023-06-13 07:58:17 +01:00 |
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tenplus1
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cf18cd43de
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on_breed spawns child a little higher
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2023-06-09 08:32:59 +01:00 |
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a51b1471a6
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update api respect upstream remove htimer and tweak update_tag()
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2023-06-07 09:37:08 -04:00 |
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tenplus1
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70b562c371
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remove htimer, tweak update_tag()
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2023-06-07 08:21:34 +01:00 |
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8b074b0602
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sync upstream master of https://notabug.org/TenPlus1/mobs_redo into main
* add mtobjid mod to optional dependencies, stop mob count going below 0
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2023-06-06 09:16:40 -04:00 |
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tenplus1
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5f80d7a031
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add mtobjid mod to optional dependencies, stop mob count going below 0
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2023-06-06 08:49:45 +01:00 |
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846275bd52
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add nil checks and backguard compatiblity
* real fix for https://notabug.org/TenPlus1/mobs_redo/issues/112
use right variable in mount.lua and detect player api
* adapt patch from https://notabug.org/TenPlus1/mobs_redo/issues/114
about the rare rare crash of srt.find never got cause
* check right player privilegies only if player its valid for
when player its really peaceful_player and not only mod flag
* check right player nature when check if mobs can follow
* active mobs its zero event negative amount
fix for https://notabug.org/TenPlus1/mobs_redo/issues/144
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2023-06-05 23:25:33 -04:00 |
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0d96b633bf
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Merge sync upstream 'master' of https://notabug.org/TenPlus1/mobs_redo into main
* pending changes made by mckaygerhard:
* https://notabug.org/TenPlus1/mobs_redo/issues/144 (seems need more)
* https://notabug.org/TenPlus1/mobs_redo/issues/114
* https://notabug.org/TenPlus1/mobs_redo/issues/112
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2023-06-05 16:34:21 -04:00 |
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tenplus1
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cc71ea4e95
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tweak child textures when growing
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2023-05-27 19:29:01 +01:00 |
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tenplus1
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b42f7c63c8
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added check to be sure creatura mod enabled
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2023-05-26 16:27:01 +01:00 |
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tenplus1
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05f0550876
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monsters will always attack creatura mobs, anything else will defend it's owner if attacked.
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2023-05-26 16:17:58 +01:00 |
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tenplus1
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194c9f7847
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added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs
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2023-05-26 14:04:50 +01:00 |
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tenplus1
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267ee57837
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fix jumping when on need to
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2023-05-24 07:22:36 +01:00 |
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tenplus1
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992d6319de
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updated readme
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2023-05-19 08:53:23 +01:00 |
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tenplus1
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b16eefa0ec
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add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings
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2023-05-19 08:46:37 +01:00 |
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tenplus1
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29bc2f27f2
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have separate get_nodes function for nodes around mob, update api.txt
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2023-05-18 11:19:28 +01:00 |
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tenplus1
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1e3d26937e
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tweak do_jump for better blockage checks
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2023-05-18 08:53:08 +01:00 |
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tenplus1
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ce53afcfdb
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when attacking dont call unecessary functions every step
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2023-05-17 11:36:55 +01:00 |
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tenplus1
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14a3dc83e5
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if max_light_damage is 16 then use natural light value to damage mob
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2023-05-14 10:44:12 +01:00 |
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tenplus1
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9c72f0559d
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update api.txt
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2023-05-02 08:38:54 +01:00 |
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tenplus1
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9a5d4278ff
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if min/max light set to 15, only kill mob with natural light
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2023-05-02 08:35:12 +01:00 |
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tenplus1
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f5ccec9b60
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better way to reset pause_timer with "stand" order
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2023-04-27 10:21:31 +01:00 |
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tenplus1
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6af671997b
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pause timer reset
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2023-04-26 09:53:07 +01:00 |
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tenplus1
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eb6bc6e349
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mobs ordered to "stand", fix knockback
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2023-04-26 09:46:57 +01:00 |
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tenplus1
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ce9c30949c
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fix group attack anim reset, tidy code
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2023-04-26 09:16:38 +01:00 |
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tenplus1
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6cce24f04e
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simplify yaw clamping
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2023-04-25 12:54:54 +01:00 |
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tenplus1
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4bdd8eaa5f
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2nd attempt at clamping yaw to stop spinny mobs
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2023-04-23 16:34:35 +01:00 |
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tenplus1
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36a26d2d21
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code tidy
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2023-04-03 11:53:05 +01:00 |
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tenplus1
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6b9331064c
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add staticdata clean function, update api.txt
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2023-04-03 08:08:37 +01:00 |
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tenplus1
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407b2e7b56
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reset parent movement after baby born
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2023-03-31 14:14:43 +01:00 |
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tenplus1
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5e67163d09
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fix flying mobs sinking into water
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2023-03-28 14:11:30 +01:00 |
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tenplus1
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81f99931fc
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fix nil check for on_spawn
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2023-03-28 07:57:31 +01:00 |
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tenplus1
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d290062a33
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fix friendly fire bug and add provide moveresult information to do_custom
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2023-03-27 10:48:05 +01:00 |
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tenplus1
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cd4fb6f2a6
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add friendly_fire mob setting for arrows (thx eschan145)
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2023-03-26 08:31:40 +01:00 |
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tenplus1
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3bd2ee8129
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code tidy, updated readme (thx eschan145)
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2023-03-25 08:47:31 +00:00 |
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tenplus1
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076b9480b7
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fix type and update readme
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2023-03-17 10:30:26 +00:00 |
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tenplus1
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7e585b0bdc
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add check for 'injured' animation
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2023-03-13 11:52:59 +00:00 |
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tenplus1
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0c2ddab172
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fix env timer issue
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2023-03-13 11:24:52 +00:00 |
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tenplus1
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f4aae8894f
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add mob_hit_effect switch so mob highlights when punched
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2023-03-13 10:55:25 +00:00 |
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tenplus1
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c8e8401ac5
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add mob_height_fix setting so it can be disabled.
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2023-03-12 11:35:21 +00:00 |
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tenplus1
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733672127c
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add animation nil check
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2023-03-10 08:09:15 +00:00 |
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tenplus1
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59fe1dd976
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add return true to on punch
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2023-03-04 07:21:54 +00:00 |
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tenplus1
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d7ba911181
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turn/animate mob on knockback, code tidy
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2023-03-03 11:56:49 +00:00 |
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tenplus1
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924a545788
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update pathfinding defaults to add settings (thx Bla)
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2023-02-27 18:13:32 +00:00 |
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tenplus1
|
92b1a253f0
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update api.txt
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2023-02-17 09:33:44 +00:00 |
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tenplus1
|
ba988d514c
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remove duplicate on_die info (thx Bastrabun)
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2023-02-12 10:27:43 +00:00 |
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