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integrates lava_flan from tenplus1 modified mobs_monter

main
mckaygerhard 2023-08-06 20:08:35 -04:00
parent 7776d4d2de
commit 101b53f4ad
12 changed files with 3875 additions and 1 deletions

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@ -54,6 +54,7 @@ dofile(path .. "tortoise.lua") -- D00Med
dofile(path .. "fire_spirit.lua") -- tenplus1
dofile(path .. "oerkki.lua") -- Pavel_S and PilzAdam (WTFPL)
dofile(path .. "lava_flan.lua") -- Lava Flan by Zeg9 (additional textures by JurajVajda)
-- Load custom spawning
if mobs.custom_spawn_animal then

354
lava_flan.lua Normal file
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@ -0,0 +1,354 @@
local S = mobs.intllib_animal
-- Lava Flan by Zeg9 (additional textures by JurajVajda)
mobs:register_mob(":mobs_monster:lava_flan", {
type = "monster",
passive = false,
attack_type = "dogfight",
reach = 2,
damage = 3,
hp_min = 10,
hp_max = 35,
armor = 80,
collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
visual = "mesh",
mesh = "zmobs_lava_flan.x",
textures = {
{"zmobs_lava_flan.png"},
{"zmobs_lava_flan2.png"},
{"zmobs_lava_flan3.png"}
},
blood_texture = "fire_basic_flame.png",
makes_footstep_sound = false,
sounds = {
random = "mobs_lavaflan",
war_cry = "mobs_lavaflan"
},
walk_velocity = 0.5,
run_velocity = 2,
jump = true,
view_range = 10,
floats = 1,
drops = {
{name = "mobs:lava_orb", chance = 15, min = 1, max = 1}
},
water_damage = 8,
lava_damage = -1,
fire_damage = 0,
light_damage = 0,
immune_to = {
{"mobs:pick_lava", -2} -- lava pick heals 2 health
},
fly_in = {"default:lava_source", "default:lava_flowing"},
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 8,
walk_start = 10,
walk_end = 18,
run_start = 20,
run_end = 28,
punch_start = 20,
punch_end = 28
},
-- custom death function
on_die = function(self, pos)
local cod = self.cause_of_death or {}
local def = cod.node and minetest.registered_nodes[cod.node]
if def and def.groups and def.groups.water then
pos.y = pos.y + 1
mobs:effect(pos, 40, "tnt_smoke.png", 3, 5, 2, 0.5, nil, false)
minetest.sound_play("fire_extinguish_flame",
{pos = pos, max_hear_distance = 12, gain = 1.5}, true)
self.object:remove()
if math.random(4) == 1 then
mobs:add_mob(pos, {name = "mobs_monster:obsidian_flan"})
end
else
mobs:effect(pos, 40, "fire_basic_flame.png", 2, 3, 2, 5, 10, nil)
local nods = minetest.find_nodes_in_area(
{x = pos.x, y = pos.y + 1, z = pos.z},
{x = pos.x, y = pos.y, z = pos.z}, "air")
-- place flame if position empty and flame exists
if nods and #nods > 0
and minetest.registered_nodes["fire:basic_flame"] then
pos = nods[math.random(#nods)]
minetest.set_node(pos, {name = "fire:basic_flame"})
end
self.object:remove()
end
end,
glow = 10
})
if not mobs.custom_spawn_monster then
mobs:spawn({
name = ":mobs_monster:lava_flan",
nodes = {"default:lava_source"},
chance = 1500,
active_object_count = 1,
max_height = -50
})
end
-- add spawn egg
mobs:register_egg(":mobs_monster:lava_flan", S("Lava Flan"), "default_lava.png", 1)
-- compatibility alias, only needed for servers who used the old mobs mod
mobs:alias_mob("mobs:lava_flan", "mobs_monster:lava_flan")
-- lava orb
minetest.register_craftitem(":mobs:lava_orb", {
description = S("Lava orb"),
inventory_image = "zmobs_lava_orb.png",
light_source = 14
})
minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
minetest.register_craft({
type = "fuel",
recipe = "mobs:lava_orb",
burntime = 80
})
-- Lava Pick (digs and smelts at same time)
local old_handle_node_drops = minetest.handle_node_drops
function minetest.handle_node_drops(pos, drops, digger)
-- does player exist?
if not digger then return end
-- are we holding Lava Pick?
if digger:get_wielded_item():get_name() ~= ("mobs:pick_lava") then
return old_handle_node_drops(pos, drops, digger)
end
-- reset new smelted drops
local hot_drops = {}
-- loop through current node drops
for _, drop in ipairs(drops) do
-- get cooked output of current drops
local stack = ItemStack(drop)
while not stack:is_empty() do
local output, decremented_input = minetest.get_craft_result({
method = "cooking",
width = 1,
items = {stack}
})
if output.item:is_empty() then
table.insert_all(hot_drops, decremented_input.items)
break
else
if not output.item:is_empty() then
table.insert(hot_drops, output.item)
end
table.insert_all(hot_drops, output.replacements)
stack = decremented_input.items[1] or ItemStack()
end
end
end
return old_handle_node_drops(pos, hot_drops, digger)
end
minetest.register_tool(":mobs:pick_lava", {
description = S("Lava Pickaxe"),
inventory_image = "mobs_pick_lava.png",
tool_capabilities = {
full_punch_interval = 0.4,
max_drop_level = 3,
groupcaps = {
cracky = {
times = {[1] = 1.80, [2] = 0.80, [3] = 0.40},
uses = 40,
maxlevel = 3
}
},
damage_groups = {fleshy = 6, fire = 1},
},
groups = {pickaxe = 1},
light_source = 14
})
minetest.register_craft({
output = "mobs:pick_lava",
recipe = {
{"mobs:lava_orb", "mobs:lava_orb", "mobs:lava_orb"},
{"", "default:obsidian_shard", ""},
{"", "default:obsidian_shard", ""}
}
})
-- Add [toolranks] mod support if found
if minetest.get_modpath("toolranks") then
minetest.override_item("mobs:pick_lava", {
original_description = "Lava Pickaxe",
description = toolranks.create_description("Lava Pickaxe", 0, 1),
after_use = toolranks.new_afteruse})
end
-- obsidian flan
mobs:register_mob(":mobs_monster:obsidian_flan", {
type = "monster",
passive = false,
attack_type = "shoot",
shoot_interval = 0.5,
shoot_offset = 1.0,
arrow = "mobs_monster:obsidian_arrow",
reach = 2,
damage = 3,
hp_min = 10,
hp_max = 35,
armor = 30,
visual_size = {x = 0.6, y = 0.6},
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.8, 0.3},
visual = "mesh",
mesh = "zmobs_lava_flan.x",
textures = {
{"mobs_obsidian_flan.png"}
},
blood_texture = "default_obsidian.png",
makes_footstep_sound = true,
sounds = {
random = "mobs_lavaflan"
},
walk_velocity = 0.1,
run_velocity = 0.5,
jump = false,
view_range = 10,
floats = 0,
drops = {
{name = "default:obsidian_shard", chance = 1, min = 1, max = 5},
{name = "default:obsidian", chance = 3, min = 0, max = 2}
},
water_damage = 0,
lava_damage = 8,
fire_damage = 0,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 8,
walk_start = 10,
walk_end = 18,
run_start = 20,
run_end = 28,
punch_start = 20,
punch_end = 28
}
})
-- add spawn egg
mobs:register_egg(":mobs_monster:obsidian_flan", S("Obsidian Flan"), "default_obsidian.png", 1)
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
-- mese arrow (weapon)
mobs:register_arrow(":mobs_monster:obsidian_arrow", {
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
textures = {"default_obsidian_shard.png"},
velocity = 6,
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_node = function(self, pos, node)
if mobs_griefing == false or minetest.is_protected(pos, "") then
return
end
local texture = "default_dirt.png" --fallback texture
local radius = 1
local def = minetest.registered_nodes[node]
if def then
node = {name = node}
end
if def and def.tiles and def.tiles[1] then
texture = def.tiles[1]
end
-- do not break obsidian or diamond blocks or unbreakable nodes
if (def.groups and def.groups.level and def.groups.level > 1)
or def.groups.unbreakable then
return
end
minetest.add_particlespawner({
amount = 32,
time = 0.1,
minpos = vector.subtract(pos, radius / 2),
maxpos = vector.add(pos, radius / 2),
minvel = {x = -3, y = 0, z = -3},
maxvel = {x = 3, y = 5, z = 3},
minacc = {x = 0, y = -10, z = 0},
maxacc = {x = 0, y = -10, z = 0},
minexptime = 0.8,
maxexptime = 2.0,
minsize = radius * 0.33,
maxsize = radius,
texture = texture,
-- ^ only as fallback for clients without support for `node` parameter
node = node,
collisiondetection = true
})
minetest.set_node(pos, {name = "air"})
local snd = def.sounds and def.sounds.dug or "default_dig_crumbly"
minetest.sound_play(snd, {pos = pos, max_hear_distance = 12, gain = 1.0}, true)
end
})

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@ -100,5 +100,12 @@ Textures by LithiumSound's Summer Field Texture Pack (CC BY-SA 4.0 NC ShareAlike
Sounds by Cyberpangolin (WTFPL) https://forum.minetest.net/viewtopic.php?t=10798
mobs_bee.ogg
mobs_spider.ogg
mobs_rat.ogg
Zeg9 (CC BY-SA 3.0)
zmobs_lava_flan.x
zmobs_lava_flan.png
zmobs_lava_orb.png
Sounds by Cyberpangolin (WTFPL) https://forum.minetest.net/viewtopic.php?t=10798
mobs_lavaflan.ogg

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@ -71,6 +71,12 @@ These were extracted from dmobs mod and spawns at the leaves or trees, will rest
### Fox
These were extracted from dmobs mod, its aggressive and will not leave you from attack
### Lava Flan
Cute as they may look, lava flan wallow in their namesake (no, not flans) and get curious about players who wander by, forgetting
that they can burn you and cause damage. They have a 1 in 5 chance of dropping lava orb when killed, but if they die in water then
pray they dont solidify into an obsidian flan that shoots shards and destroys all around them.
### Oerkki
Found in dark areas like most monsters, Oerkki wander the caverns stealing away torches on the ground and attacking anyone found in that area. 1 in 3 chance of dropping obsidian.

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