31 lines
1.4 KiB
Markdown
31 lines
1.4 KiB
Markdown
* 2023-06-04 : mckaygerhard
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* dont relly on the legacy layer of default mod, detect if player api is present
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* remove any conflicts with lib_mount
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* fix fox behaviour, fix water dragon aim
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* fix wrong local non local variable for function scope only
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* sync with tenplus1 last changes, backport fixeds
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* 2022-01-23 : mckaygerhard
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* change namespace from dmobs to mobs_doomed
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* fixed depends
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* fixed damage by fire
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* improvements over readme and information, added screenshot
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* Fixed a few nil error bugs from tenplus1 and more checks
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* 2021-03-30 : Poikilos
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* Add more details to the panda texture (Change every pixel give or take a few) while reducing the number of pixels.
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* 2019-07-31 : Grossam
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* spawn.lua rewritten using mobs:spawn()
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* spawn rules modified for more consistency (e.g. hedgehogs now spawn at night)
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* some sounds and textures added
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* dragon arrow bug corrected
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* elemental an great drangons can fly in water (still take damages from it !)
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* great dragons may spawn in caverealms
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* 2019-07-28 : Grossam
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* some little bugs corrected
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* dragon_normal described as 'minor dragons' and now they can spawn
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* ice dragons are now named "Blue dragon"
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* hatched great dragons are tamed now
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* great dragons now need a diamond block nest (you've to deserve greatness !)
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* 2019-07-27 : Grossam
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* Forked on https://git.fwhost.eu/Grossam/dmobs
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