Grossam
d02a353368
spawn.lua : new implementation
2019-07-30 18:45:44 +02:00
Grossam
6cba5a9c4b
Misc bug corrections
2019-07-28 09:33:47 +02:00
fwhcat
c84679d688
try a fix to default to great dragon with eggs to avoid crashes
2019-07-25 09:15:42 +02:00
D00Med
c599ac7a7c
Merge pull request #20 from argyle77/master
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Crash Fix: Global set_animation is nil when trying to ride a dragon.
2019-01-31 06:40:20 +10:00
argyle
8917fb94f1
Crash Fix: Global set_animation is nil when trying to ride a dragon.
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Change to mobs:set_animation fixes this.
2019-01-30 12:01:12 -05:00
D00Med
0e43362b4b
Merge pull request #18 from SmallJoker/new_calls
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Modernize code: Replace deprecated function calls
2018-07-03 09:27:29 +10:00
SmallJoker
e60fac47a2
Modernize code: Replace deprecated function calls
2018-07-02 15:20:39 +02:00
D00Med
3cc3d4dcc5
Merge pull request #17 from EdwardThorsten/master
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Fixed deprecated calls. Tiny whitespace cleanup.
2017-10-03 07:20:55 +10:00
anonymous
8576e4b040
Fixed deprecated calls.
2017-10-02 20:49:44 +01:00
D00Med
8955af2ca2
butterfly improvements and '=' fix
2017-01-17 06:40:25 +10:00
D00Med
ac024f00e2
taikedz changes to dmobs.regulars setting
2017-01-17 06:28:53 +10:00
D00Med
488d133c23
Enable dragons by default
2017-01-17 06:25:15 +10:00
D00Med
bf06b6c799
Merge pull request #13 from taikedz/dragonplus
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remove conditional around first dragon
2016-12-27 06:06:56 +10:00
Tai @ Flex
e17d4553d2
remove conditional around first dragon
2016-12-26 19:07:47 +00:00
D00Med
a452129594
Merge pull request #12 from taikedz/dragonplus
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Dragonplus
2016-12-24 05:24:12 +10:00
Tai @ Flex
c52e9d311d
fix spawning conditionals
2016-12-23 18:53:15 +00:00
Tai @ Flex
6876fba025
restore normal defaults
2016-12-23 15:30:20 +00:00
Tai @ Flex
441964a700
Pilot normal dragons
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* Added piloting to normal dragons
* Load dragon arrows always
2016-12-23 15:27:32 +00:00
Tai @ Flex
c049d603fe
Split out piloting
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* Split piloting functions to a separate file
* switched from lib_mount driving to object_fly
2016-12-23 15:27:17 +00:00
D00Med
f2aa6c8710
Readme changed
2016-12-15 18:25:12 +10:00
D00Med
b0a5edea66
Merge pull request #11 from taikedz/cleanup
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Cleanup
2016-12-15 07:31:50 +10:00
Tai @ Flex
37a3dc0d71
removed empty resadme
2016-12-14 19:28:12 +00:00
Tai @ Flex
5bb6fb9fad
adjust indent
2016-12-14 19:28:00 +00:00
Tai @ Flex
3f4695ee36
add an eggf for tame great dragon
2016-12-14 19:27:47 +00:00
Tai @ Flex
b8a7676dce
set new defaults
2016-12-14 19:25:38 +00:00
Tai @ Flex
8b564ca7cf
some info
2016-12-14 19:13:04 +00:00
Tai @ Flex
2df0b69825
load great dragon
2016-12-14 18:27:53 +00:00
Tai @ Flex
451b524481
separate out eggs defs
2016-12-14 18:20:58 +00:00
Tai @ Flex
83fb50d173
fix flying
2016-12-14 17:47:18 +00:00
Tai @ Flex
04485b54bf
properly declare the custom function
2016-12-14 17:47:10 +00:00
Tai @ Flex
035f7262e7
separate spawning, split out dragons, dedpue code
2016-12-14 17:13:01 +00:00
Tai @ Flex
aeacc45c8d
moved definitions to modularized files
2016-12-14 13:36:47 +00:00
Tai @ Flex
2edabc64d7
deleted contents
2016-12-14 13:36:15 +00:00
Tai @ Flex
a2fa7cd1d1
rename tortoise's egg
2016-12-14 11:44:58 +00:00
D00Med
8cb1216b25
Dragon improvements
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>Made wasps nest flammable and changed description from "Hive" to "Nest"
>Dragons now slow down in water, they will not be able to leave
>Fixed dragons attacking mobs whilst flying
>Improved dragon attacks - they are slower and the ice dragon can freeze
water
>all dragons now drop gems
>Increased spawn rate of boss dragons
>Improved ice texture
2016-11-23 09:29:51 +10:00
D00Med
1126d576ac
tortoise and panda changes
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>the tortoise and panda can't jump as high
>the tortoise can be captured if it is tame
2016-11-09 06:36:11 +10:00
D00Med
baee602b7f
tortoise, rat, and butterflies.
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>added tortoise
>added giant rat
>added butterflies
2016-11-08 14:22:53 +10:00
D00Med
46b0ff3476
wasps!
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adds wasps, hives, and the king of sting(wasp boss)
2016-11-07 13:01:58 +10:00
D00Med
6357ed688e
friendly golems
2016-10-04 06:24:40 +10:00
D00Med
8b68519a27
Merge pull request #10 from taikedz/baddies
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Baddies use API to despawn; also keep pig
2016-10-02 05:54:46 +10:00
D00Med
d63158305a
dragon changes, and new monsters
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>added golem, treeman, and skeleton
>fixed a problem with the destructive setting
>improved spawning for dragons
2016-10-02 05:53:34 +10:00
Tai @ Flex
a61e5a7619
explosion sound
2016-09-22 17:03:02 +01:00
Tai @ Flex
78b9537a0a
leave it to the api
2016-09-22 17:00:05 +01:00
Tai @ Flex
d998044875
fix typos
2016-09-22 16:59:39 +01:00
Tai @ Flex
0b62965ed8
always pig, conditionally explode
2016-09-22 16:49:47 +01:00
Tai @ Flex
84cd5c4e27
leave it to the api
2016-09-22 16:43:11 +01:00
D00Med
d7149cb2eb
nyan spawning adjustment
2016-09-10 08:37:03 +10:00
D00Med
3c31e4dac8
nyanland spawning
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Nyancats and Pigs spawn in nyanland
2016-09-10 07:08:23 +10:00
D00Med
80ed655e5e
attempt to fix dragon attack behaviour
2016-09-10 07:05:32 +10:00
D00Med
ae6ead6e59
Merge pull request #9 from everamzah/everamzah/fix_vars
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Fix var names.
2016-09-10 06:59:29 +10:00