Add files via upload

pull/1/merge
Skandarella 2022-12-18 20:05:59 +01:00 committed by GitHub
commit 121ca5b70f
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 2140 additions and 0 deletions

27
LICENSE Normal file
View File

@ -0,0 +1,27 @@
MIT License
Copyright (c) 2022 Skandarella
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Modified Code by Liil/Wilhelmine/Skandarella (c) 2022
Textures and Schematics by Liil/Wilhelmine/Skandarella under (MIT) License (c) 2022

106
coralnodes.lua Normal file
View File

@ -0,0 +1,106 @@
minetest.register_node("marinara:hardcoral_brown", {
description = ("Brown Hard Coral"),
tiles = {"marinara_hardcoral_brown.png"},
groups = {cracky = 3, stone = 1},
light_source = 2,
drop = "marinara:hardcoral_brown",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:hardcoral", {
description = ("Hard Coral"),
tiles = {"marinara_hardcoral.png"},
groups = {cracky = 3, stone = 1},
light_source = 2,
drop = "marinara:hardcoral",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:hardcoral_blue", {
description = ("Blue Hard Coral"),
tiles = {"marinara_hardcoral_blue.png"},
groups = {cracky = 3, stone = 1},
drop = "marinara:hardcoral_blue",
light_source = 2,
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:hardcoral_green", {
description = ("Green Hard Coral"),
tiles = {"marinara_hardcoral_green.png"},
groups = {cracky = 3, stone = 1},
light_source = 2,
drop = "marinara:hardcoral_green",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:hardcoral_pink", {
description = ("Pink Hard Coral"),
tiles = {"marinara_hardcoral_pink.png"},
groups = {cracky = 3, stone = 1},
light_source = 2,
drop = "marinara:hardcoral_pink",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:hardcoral_red", {
description = ("Red Hard Coral"),
tiles = {"marinara_hardcoral_red.png"},
groups = {cracky = 3, stone = 1},
light_source = 2,
drop = "marinara:hardcoral_red",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:hardcoral_violet", {
description = ("Violet Hard Coral"),
tiles = {"marinara_hardcoral_violet.png"},
groups = {cracky = 3, stone = 1},
light_source = 2,
drop = "marinara:hardcoral_violet",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:hardcoral_yellow", {
description = ("Yellow Hard Coral"),
tiles = {"marinara_hardcoral_yellow.png"},
groups = {cracky = 3, stone = 1},
light_source = 2,
drop = "marinara:hardcoral_yellow",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:coastrock", {
description = ("Coastal Rock"),
tiles = {"marinara_coastrock.png"},
groups = {cracky = 3, stone = 1},
drop = "marinara:coastrock",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:coastrock_alage", {
description = ("Coastal Rock with Alage"),
tiles = {"marinara_coastrock_alage.png"},
groups = {cracky = 3, stone = 1},
drop = "marinara:coastrock_alage",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("marinara:seapocks", {
description = ("Sea Pocks"),
tiles = {"marinara_seapocks.png"},
groups = {cracky = 3, stone = 1},
drop = "marinara:seapocks",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})

217
crafting.lua Normal file
View File

@ -0,0 +1,217 @@
stairs.register_stair_and_slab(
"marinara_reed_node",
"marinara:reed_bundle",
{snappy = 3, oddly_breakable_by_hand = 0, flammable = 0},
{"marinara_reed_node_top.png", "marinara_reed_node.png", "marinara_reed_node_top.png"},
("Reed Node Stair"),
("Reed Node Slab"),
default.node_sound_leaves_defaults()
)
minetest.register_node("marinara:reed_bundle", {
description = ("Reed Node"),
tiles = {
"marinara_reed_node.png",
"marinara_reed_node.png",
"marinara_reed_node_top.png"
},
is_ground_content = false,
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craft({
output = "marinara:reed_bundle",
type = "shapeless",
recipe =
{"marinara:reed", "marinara:reed", "marinara:reed", "marinara:reed"}
})
minetest.register_craft({
output = "marinara:reed_bundle",
type = "shapeless",
recipe =
{"marinara:reed_root", "marinara:reed_root", "marinara:reed_root", "marinara:reed_root"}
})
minetest.register_node("marinara:bountychest", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "default:steel_ingot 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest2", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "tnt:gunpowder 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest3", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "default:axe_bronze 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest4", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "farming:seed_wheat 10",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest5", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "default:sword_steel 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest6", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "default:gold_ingot 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest7", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "farming:string 6",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest8", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "default:book 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest9", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "default:mese_crystal_fragment 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest10", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "default:pick_bronze 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest11", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "default:obsidian_shard 1",
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("marinara:bountychest12", {
description = ("Bounty Chest"),
tiles = {
"marinara_bootynode_top.png",
"marinara_bootynode_bottom.png",
"marinara_bootynode_right.png",
"marinara_bootynode_left.png",
"marinara_bootynode_back.png",
"marinara_bootynode_front.png"
},
groups = {wood = 1, choppy = 2, flammable = 2},
drop = "farming:seed_cotton 10",
sounds = default.node_sound_wood_defaults(),
})

4
depends.txt Normal file
View File

@ -0,0 +1,4 @@
default
stairs
tnt
farming

1
description.txt Normal file
View File

@ -0,0 +1 @@
adds water structures and coral reefs to your minetest game world

8
hunger.lua Normal file
View File

@ -0,0 +1,8 @@
if minetest.get_modpath("hunger_ng") ~= nil then
hunger_ng.add_hunger_data('marinara:raw_oisters', {
satiates = 2.0,
})
hunger_ng.add_hunger_data('marinara:mussels_cooked', {
satiates = 5.0,
})
end

43
init.lua Normal file
View File

@ -0,0 +1,43 @@
--This creates the marinara object.
marinara = {}
--This creates the marinara.settings object, and fills it with either the menu selected choices as defined in settingtypes.txt, or default values, (In this case, false).
marinara.settings = {
clear_biomes = minetest.settings:get_bool("marinara.clear_biomes") or false,
clear_decos = minetest.settings:get_bool("marinara.clear_decos") or false,
clear_ores = minetest.settings:get_bool("marinara.clear_ores") or false,
}
if marinara.settings.clear_biomes then
minetest.clear_registered_biomes()
end
if marinara.settings.clear_decos then
minetest.clear_registered_decorations()
end
if marinara.settings.clear_ores then
minetest.clear_registered_ores()
end
local modname = "marinara"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- Load support for intllib.
local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
local S = minetest.get_translator and minetest.get_translator("marinara") or
dofile(path .. "intllib.lua")
-- plants
dofile(path .. "coralnodes.lua") --
dofile(path .. "plants.lua") --
dofile(path .. "reefstuff.lua") --
dofile(path .. "crafting.lua") --
dofile(path .. "spawn.lua") --
dofile(path .. "hunger.lua") --
print (S("[MOD] Caves loaded"))

3
intllib.lua Normal file
View File

@ -0,0 +1,3 @@
-- Support for the old multi-load method
dofile(minetest.get_modpath("intllib").."/init.lua")

2
mod.conf Normal file
View File

@ -0,0 +1,2 @@
name = marinara

415
plants.lua Normal file
View File

@ -0,0 +1,415 @@
minetest.register_node("marinara:reed_root", {
description = ("Reed Root"),
drawtype = "plantlike_rooted",
visual_scale = 3.5,
waving = 1,
paramtype = "light",
tiles = {"default_dirt.png"},
special_tiles = {{name = "marinara_reed_root.png", tileable_vertical = true}},
inventory_image = "marinara_reed_root.png",
wield_image = "marinara_reed_root.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "default:dirt",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:dirt"})
end,
})
minetest.register_node("marinara:reed", {
description = ("Reed"),
drawtype = "plantlike",
waving = 1,
visual_scale = 3.5,
tiles = {"marinara_reed.png"},
inventory_image = "marinara_reed.png",
wield_image = "marinara_reed.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
},
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_node("marinara:sand_with_kelp", {
description = ("Kelp"),
drawtype = "plantlike_rooted",
waving = 1,
tiles = {"default_sand.png"},
special_tiles = {{name = "marinara_kelp.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
inventory_image = "marinara_kelp_inv.png",
visual_scale = 2.0,
wield_image = "marinara_kelp_inv.png",
paramtype = "light",
paramtype2 = "leveled",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-2/16, 0.5, -2/16, 2/16, 3.5, 2/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
local pos = pointed_thing.under
if minetest.get_node(pos).name ~= "default:sand" then
return itemstack
end
local height = math.random(4, 12)
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
if def_top and def_top.liquidtype == "source" and
minetest.get_item_group(node_top.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = "marinara:sand_with_kelp",
param2 = height * 8})
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end
})
minetest.register_node("marinara:sand_with_seagrass2", {
description = ("Long Seagrass"),
drawtype = "plantlike_rooted",
waving = 1,
tiles = {"default_sand.png"},
special_tiles = {{name = "marinara_seagrass.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
inventory_image = "marinara_seagrass_inv.png",
visual_scale = 2.0,
wield_image = "marinara_seagrass_inv.png",
paramtype = "light",
paramtype2 = "leveled",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-2/16, 0.5, -2/16, 2/16, 1, 2/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
local pos = pointed_thing.under
if minetest.get_node(pos).name ~= "default:sand" then
return itemstack
end
local height = math.random(2, 2)
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
if def_top and def_top.liquidtype == "source" and
minetest.get_item_group(node_top.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = "marinara:sand_with_seagrass2",
param2 = height * 8})
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end
})
minetest.register_node("marinara:sand_with_seagrass", {
description = ("Seagrass"),
drawtype = "plantlike_rooted",
waving = 1,
tiles = {"default_sand.png"},
special_tiles = {{name = "marinara_seagrass.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
inventory_image = "marinara_seagrass_inv.png",
visual_scale = 2.0,
wield_image = "marinara_seagrass_inv.png",
paramtype = "light",
paramtype2 = "leveled",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-2/16, 0.5, -2/16, 2/16, 1, 2/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
local pos = pointed_thing.under
if minetest.get_node(pos).name ~= "default:sand" then
return itemstack
end
local height = math.random(1, 1)
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
if def_top and def_top.liquidtype == "source" and
minetest.get_item_group(node_top.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = "marinara:sand_with_seagrass",
param2 = height * 8})
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end
})
minetest.register_node("marinara:sand_with_alage", {
description = ("Alage"),
drawtype = "plantlike_rooted",
waving = 1,
tiles = {"default_sand.png"},
special_tiles = {{name = "marinara_alage.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
inventory_image = "marinara_alage_inv.png",
visual_scale = 1.0,
wield_image = "marinara_alage_inv.png",
paramtype = "light",
paramtype2 = "leveled",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-2/16, 0.5, -2/16, 2/16, 1, 2/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
local pos = pointed_thing.under
if minetest.get_node(pos).name ~= "default:sand" then
return itemstack
end
local height = math.random(1, 1)
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
if def_top and def_top.liquidtype == "source" and
minetest.get_item_group(node_top.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = "marinara:sand_with_alage",
param2 = height * 16})
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end
})
minetest.register_node("marinara:coastrock_with_brownalage", {
description = ("Brown Alage"),
drawtype = "plantlike_rooted",
waving = 1,
tiles = {"marinara_coastrock.png"},
special_tiles = {{name = "marinara_brownalage.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
inventory_image = "marinara_brownalage_inv.png",
visual_scale = 2.0,
wield_image = "marinara_brownalage_inv.png",
paramtype = "light",
paramtype2 = "leveled",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-2/16, 0.5, -2/16, 2/16, 1, 2/16},
},
},
node_dig_prediction = "marinara:coastrock",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
local pos = pointed_thing.under
if minetest.get_node(pos).name ~= "default:sand" then
return itemstack
end
local height = math.random(2, 2)
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
if def_top and def_top.liquidtype == "source" and
minetest.get_item_group(node_top.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = "marinara:coastrock_with_brownalage",
param2 = height * 8})
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:coastrock"})
end
})

509
reefstuff.lua Normal file
View File

@ -0,0 +1,509 @@
-- soft corals
minetest.register_node("marinara:softcoral_yellow", {
description = ("Yellow Soft Coral"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 2.0,
paramtype = "light",
tiles = {"marinara_hardcoral.png"},
special_tiles = {{name = "marinara_softcoral_yellow.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
inventory_image = "marinara_softcoral_yellow_inv.png",
wield_image = "marinara_softcoral_yellow_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:hardcoral",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:hardcoral"})
end,
})
minetest.register_node("marinara:softcoral_white", {
description = ("White Soft Coral"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 2.0,
paramtype = "light",
tiles = {"marinara_hardcoral.png"},
special_tiles = {{name = "marinara_softcoral_white.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
inventory_image = "marinara_softcoral_white_inv.png",
wield_image = "marinara_softcoral_white_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:hardcoral",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:hardcoral"})
end,
})
minetest.register_node("marinara:softcoral_red", {
description = ("Red Soft Coral"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 2.0,
paramtype = "light",
tiles = {"marinara_hardcoral.png"},
special_tiles = {{name = "marinara_softcoral_red.png", tileable_vertical = true, waving = 1}},
inventory_image = "marinara_softcoral_red.png",
wield_image = "marinara_softcoral_red.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:hardcoral",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:hardcoral"})
end,
})
minetest.register_node("marinara:softcoral_green", {
description = ("Green Soft Coral"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 1.0,
paramtype = "light",
tiles = {"marinara_hardcoral.png"},
special_tiles = {{name = "marinara_softcoral_green.png", tileable_vertical = true, waving = 1}},
inventory_image = "marinara_softcoral_green.png",
wield_image = "marinara_softcoral_green.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:hardcoral",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:hardcoral"})
end,
})
minetest.register_node("marinara:softcoral", {
description = ("Soft Coral"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 1.0,
paramtype = "light",
tiles = {"marinara_hardcoral.png"},
special_tiles = {{name = "marinara_softcoral.png", tileable_vertical = true, waving = 1}},
inventory_image = "marinara_softcoral.png",
wield_image = "marinara_softcoral_green.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:hardcoral",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:hardcoral"})
end,
})
minetest.register_node("marinara:softcoral_brown", {
description = ("Brown Soft Coral"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 2.0,
paramtype = "light",
tiles = {"marinara_hardcoral.png"},
special_tiles = {{name = "marinara_softcoral_brown.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
inventory_image = "marinara_softcoral_brown_inv.png",
wield_image = "marinara_softcoral_brown_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:hardcoral",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:hardcoral"})
end,
})
--- sea anemones
minetest.register_node("marinara:seaanemone_tentacle", {
description = ("Sea Anemone"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 1.0,
paramtype = "light",
tiles = {"marinara_coastrock.png"},
special_tiles = {{name = "marinara_seaanemone_tentacle.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 3}}},
inventory_image = "marinara_seaanemone_tentacle_inv.png",
wield_image = "marinara_seaanemone_tentacle_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:coastrock",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:coastrock"})
end,
})
minetest.register_node("marinara:seaanemone_tentacle2", {
description = ("Sea Anemone"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 1.0,
paramtype = "light",
tiles = {"marinara_coastrock.png"},
special_tiles = {{name = "marinara_seaanemone_tentacle2.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 3}}},
inventory_image = "marinara_seaanemone_tentacle2_inv.png",
wield_image = "marinara_seaanemone_tentacle2_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:coastrock",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:coastrock"})
end,
})
minetest.register_node("marinara:seaanemone_tentacle3", {
description = ("Sea Anemone"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 1.0,
paramtype = "light",
tiles = {"marinara_coastrock.png"},
special_tiles = {{name = "marinara_seaanemone_tentacle3.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 3}}},
inventory_image = "marinara_seaanemone_tentacle3_inv.png",
wield_image = "marinara_seaanemone_tentacle3_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:coastrock",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:coastrock"})
end,
})
minetest.register_node("marinara:seaanemone_tentacle4", {
description = ("Sea Anemone"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 1.0,
paramtype = "light",
tiles = {"marinara_coastrock.png"},
special_tiles = {{name = "marinara_seaanemone_tentacle4.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 3}}},
inventory_image = "marinara_seaanemone_tentacle4_inv.png",
wield_image = "marinara_seaanemone_tentacle4_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:coastrock",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:coastrock"})
end,
})
--- fan worms
minetest.register_node("marinara:seaworm", {
description = ("Sea Worm"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 1.0,
paramtype = "light",
tiles = {"marinara_seapocks.png"},
special_tiles = {{name = "marinara_seaworm.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 3}}},
inventory_image = "marinara_seaworm_inv.png",
wield_image = "marinara_seaworm_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:seapocks",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:seapocks"})
end,
})
minetest.register_node("marinara:seaworm2", {
description = ("Sea Worm"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 1.0,
paramtype = "light",
tiles = {"marinara_seapocks.png"},
special_tiles = {{name = "marinara_seaworm2.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 3}}},
inventory_image = "marinara_seaworm2_inv.png",
wield_image = "marinara_seaworm2_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:seapocks",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:seapocks"})
end,
})
minetest.register_node("marinara:seaworm3", {
description = ("Sea Worm"),
drawtype = "plantlike_rooted",
waving = 1,
visual_scale = 2.0,
paramtype = "light",
tiles = {"marinara_seapocks.png"},
special_tiles = {{name = "marinara_seaworm3.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 12}}},
inventory_image = "marinara_seaworm3_inv.png",
wield_image = "marinara_seaworm3_inv.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:seapocks",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:seapocks"})
end,
})
-- mussels and oisters
minetest.register_node("marinara:mussels", {
description = ("Mussel Node"),
tiles = {
{
name = "marinara_mussles.png",
animation = {type="vertical_frames", length = 4}
}
},
inventory_image = "marinara_mussles_inv.png",
wield_image = "marinara_mussles_inv.png",
groups = {cracky = 2},
drop = "marinara:mussels",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
type = "cooking",
output = "marinara:mussels_cooked",
recipe = "marinara:mussels",
cooktime = 5
})
minetest.register_craftitem("marinara:mussels_cooked", {
description = ("Cooked Mussels"),
inventory_image = "marinara_mussles_cooked.png",
on_use = minetest.item_eat(8),
groups = {food_meat = 1, flammable = 2}
})
minetest.register_node("marinara:oisterbank", {
description = ("Oister Bank"),
drawtype = "plantlike_rooted",
waving = 0,
visual_scale = 2.0,
paramtype = "light",
tiles = {"marinara_seapocks.png"},
special_tiles = {{name = "marinara_oisterbank.png", tileable_vertical = true}},
inventory_image = "marinara_oisterbank.png",
wield_image = "marinara_oisterbank.png",
groups = {cracky = 2},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "marinara:seapocks",
node_placement_prediction = "",
drop = "marinara:raw_oisters",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "marinara:raw_oisters"})
end,
})
minetest.register_node("marinara:raw_oisters", {
description = ("Raw Oisters"),
drawtype = "plantlike",
tiles = {"marinara_rawoisters.png"},
inventory_image = "marinara_rawoisters.png",
wield_image = "marinara_rawoisters.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.31, -0.5, -0.31, 0.31, 0.5, 0.31}
},
groups = {food = 1, flammable = 2, fleshy = 3, dig_immediate = 3},
drop = "marinara:raw_oisters",
on_use = minetest.item_eat(6),
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos, placer)
if placer:is_player() then
minetest.set_node(pos, {name = "marinara:raw_oisters", param2 = 1})
end
end
})

BIN
screenshot.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 661 KiB

805
spawn.lua Normal file
View File

@ -0,0 +1,805 @@
--- wrecks
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.00001,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "deciduous_forest_ocean", "grassland_ocean", "sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -10,
y_min = -20,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_wreck.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.00001,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "deciduous_forest_ocean", "grassland_ocean", "sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -10,
y_min = -20,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_wreck2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.00001,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "deciduous_forest_ocean", "grassland_ocean", "sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -10,
y_min = -20,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_wreck3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.00001,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "deciduous_forest_ocean", "grassland_ocean", "sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -10,
y_min = -20,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_wreckbounty.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.00001,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "deciduous_forest_ocean", "grassland_ocean", "sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -10,
y_min = -20,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_wreckbounty2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.00001,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "deciduous_forest_ocean", "grassland_ocean", "sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -10,
y_min = -20,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_wreckbounty3.mts",
rotation = "random",
})
--- cold oceans
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0009,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -1,
y_min = -4,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coast_rock.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0009,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -1,
y_min = -4,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coast_rock2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0009,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -1,
y_min = -4,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coast_rock3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0009,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -1,
y_min = -4,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coast_rock4.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0009,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -1,
y_min = -4,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coast_rock5.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0009,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -1,
y_min = -4,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coast_rock6.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0009,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -3,
y_min = -5,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coast_rock7.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -2,
y_min = -3,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_oister_bank.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -2,
y_min = -3,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_oister_bank2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"cold_desert_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -2,
y_min = -3,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_oister_bank3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -2,
y_min = -3,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_musslebank.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -2,
y_min = -3,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_musslebank2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -2,
y_min = -3,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_musslebank3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -5,
y_min = -10,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coldreef.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -5,
y_min = -10,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coldreef2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -5,
y_min = -10,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coldreef3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -5,
y_min = -10,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coldreef4.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -5,
y_min = -10,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coldreef5.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0007,
biomes = {"snowy_grassland_ocean", "coniferous_forest_ocean", "grassland_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -5,
y_min = -10,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coldreef6.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.2,
spread = {x = 300, y = 300, z = 300},
seed = 87112,
octaves = 5,
persist = 0.9
},
biomes = {
"taiga_ocean",
"snowy_grassland_ocean",
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean",
"sandstone_desert_ocean",
"cold_desert_ocean"},
y_max = -11,
y_min = -16,
flags = "force_placement",
decoration = "marinara:sand_with_kelp",
param2 = 48,
param2_max = 96,
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = 87112,
octaves = 7,
persist = 0.9
},
biomes = {"coniferous_forest_ocean", "deciduous_forest_ocean", "grassland_ocean", "sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean", "tundra_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -3,
y_min = -8,
place_offset_y=0,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_seagrass.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = 87112,
octaves = 7,
persist = 0.9
},
biomes = {"coniferous_forest_ocean", "deciduous_forest_ocean", "grassland_ocean", "sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean", "tundra_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -4,
y_min = -8,
place_offset_y=0,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_seagrass_long.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = 87112,
octaves = 7,
persist = 0.9
},
biomes = {"deciduous_forest_ocean", "grassland_ocean", "coniferous_forest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -0,
y_min = -3,
place_offset_y=0,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_alage.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = 87112,
octaves = 7,
persist = 0.9
},
biomes = {"cold_desert_ocean", "coniferous_forest_ocean", "grassland_ocean", "tundra_ocean", "icesheet_ocean", "snowy_grassland_ocean",},
flags = "place_center_x,place_center_z,force_placement",
y_max = -1,
y_min = -5,
place_offset_y=0,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_brownalage.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = 87112,
octaves = 7,
persist = 0.9
},
biomes = {"deciduous_forest_ocean", "deciduous_forest_shore"},
spawn_by = "default:water_source",
flags = "place_center_x,place_center_z,force_placement",
y_max = 1,
y_min = 0,
place_offset_y=0,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_reed.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = 87112,
octaves = 7,
persist = 0.9
},
biomes = {"deciduous_forest_ocean", "deciduous_forest_shore"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -0,
y_min = -0,
place_offset_y=0,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_reed2.mts",
rotation = "random",
})
--- tropical oceans
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_blue.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_blue2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_blue3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_brown.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_brown2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_brown3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_green.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_green2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_green3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_pink.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_pink2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_pink3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_red.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_red2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_red3.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_yellow.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_yellow2.mts",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"sandstone_desert_ocean", "savanna_ocean", "rainforest_ocean"},
flags = "place_center_x,place_center_z,force_placement",
y_max = -6,
y_min = -12,
place_offset_y=-1,
schematic = minetest.get_modpath("marinara").."/schematics/marinara_coralreef_yellow3.mts",
rotation = "random",
})