mckaygerhard
9489ee052d
* for minetest 0.4.16 and 0.4.17 loading of mods is a pain, the `on_mods_loaded` still do not exits and only using dependency we can get sure a mod its present. hudbars need armors parts be present and 100% lodaed to property check the armor.def so made optional dependencies only in depends.txt cos mod.conf is for newer engines and those works perfectly. This only happened at player join or initialization, due several errors in the already buggy 3d_armor mod, check: https://github.com/minetest-mods/3d_armor/issues/49
35 lines
350 B
Plaintext
35 lines
350 B
Plaintext
default?
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intllib?
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3d_armor?
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3d_armor_gloves?
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shields?
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wieldview?
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flowers?
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animalmaterials?
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bucket?
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bushes?
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bushes_classic?
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cooking?
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creatures?
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docfarming?
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dwarves?
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ethereal?
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farming?
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farming_plus?
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ferns?
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fishing?
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fruit?
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glooptest?
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jkanimals?
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jkfarming?
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jkwine?
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kpgmobs?
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mobfcooking?
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mobs?moretrees?
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mtfoods?
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mush45?
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mushroom?
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seaplants?
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pizza?
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nssm?
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