ANTI mod for invulnerability in game agains players
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README.md

minetest mod antipvp

Provides pvp invulnerability to players by privilegie.

Information

This mod is named antipvp and add a priv that give PvP(Player vs Player) invulnerability.

screenshot.png

tech information

This is a pvp invulnerability mod based on most others, mostly the most is part of the venenux minenux server antimods mod, but in single simplified way.

  • do not hit performance of the server and the source code is more didactically to learn by some users that wanst to modify (Check license please).
  • it feature antipvp block that depending of configuration, on anarchy servers can be a tramp or a hope, use with care
  • the message event is configurable so it doesn't flood the chat for every hit on multiple attacks (to all players or only involved)
  • It provides backguard compatibility and stability for older engines, so we avoid the pain of upgrades with stupids reasons by developers

It provides a way to grant pvp god privilegies agains pvp(Player vs Player) battles:

/grant <player> antipvp

The PVP term means player versus player.

Download

Can be downloaded from https://codeberg.org/minenux/minetest-mod-antipvp and must be named as antipvp.

WE only use telegram so find us for support https://t.me/+dvlpBEDUq3gzMTcx

For more info we use all the tools of Final Minetest by oldcoder http://minetest.org

Configuration

You can set those configurations in the mod tab at the gui, or added those option to the minetest config file at game directory, to the main global config file.

config option type default description
antipvp_kill_hitter bool false if enable, players that hit will be killed.
antipvp_admin_privs bool true if enable, the admin of the server will be automaticaly with antipvp privilegies.
antipvp_send_notify bool true if enable, permit to send notifications chat messages to involved players, check the next setting for details
antipvp_send_to_all bool false if enable, when a hitter try to hurt to a invulnerable player, send the message to all players.
antipvp_area_ratio int 2 number in blocks to define peacefull antipvp area around the antipvp block.

Nodes

The antipvp:quiet block is a block that allows you to define an area out of damage from other players, depending on how the radius of antipvp_area_ratio is configured, it can be helfully, a danger or a trap on anarchic servers.

crafting

 { "default:obsidianbrick", "default:goldblock", "default:obsidianbrick" },
 { "default:goldblock",     "flowers:rose",          "default:goldblock" },
 { "default:obsidianbrick", "default:goldblock", "default:obsidianbrick" },
  • the antipvp mod from BrunoMine only provide a simple area using the nodebox, this mod is fully compatible with and do not cause conflicts
  • the pvpinvul mod from gnuhacker is just a setting over an admin player, it does not provide privilegies either do not permit configure the messages
  • rest of anti pvp mods are based on areas, not in a node position configuration, this mos its like more like protection area node boxes
  • the idea of this mod is to be more equilibrate to permit a hope but not promote lazy over the players, so will mantain those layer keep on moving

If you are interested in more mods there are a huge amount of in the historical repo of the real minetest page at http://minetest.org

License

Copyright (C) 2022 PICCORO Lenz McKAY

Some portion and first base code were posible thanks to:

Copyright (C) ???? Sandro Del Toro De Ana

    Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) only due sources were lost and the mod is rewriten mostly to newer functions, check the file LICENSE

Any portion of code of firs 2 commit are under GPLv3, but that code was lost.

The right place to check this development is the real minetest site minetest.org and is repo is at https://git.minetest.io/minenux/minetest-mod-antipvp