ARMOR TECH evolution for players
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mckaygerhard a4bc167bd0 rename mod as 3d_armor_technic and retunrn to the modpack
* the mod was splited in the past due the dependencies.. but now
  the new code determines if are loaded or not, and also manages
  if the dependency are satifased or no.. this is just a
  only one init lua file so manage in external repo its nonsense..
* remove stupid things of luacheck provided by BuckarooBanzay
  not necesary for a simple mod
2023-01-12 22:45:49 -04:00
textures optimize textures of thos stupid developers, later mckayshiour will change it 2023-01-11 22:31:06 -04:00
LICENSE.txt rename mod as 3d_armor_technic and retunrn to the modpack 2023-01-12 22:45:49 -04:00
README.md rename mod as 3d_armor_technic and retunrn to the modpack 2023-01-12 22:45:49 -04:00
depends.txt identification and information on README 2023-01-11 23:53:06 -04:00
description.txt rename mod as 3d_armor_technic and retunrn to the modpack 2023-01-12 22:45:49 -04:00
init.lua rename mod as 3d_armor_technic and retunrn to the modpack 2023-01-12 22:45:49 -04:00
mod.conf rename mod as 3d_armor_technic and retunrn to the modpack 2023-01-12 22:45:49 -04:00
screenshot.png optimize textures 2021-10-10 15:51:41 +11:00

README.md

minetest mod 3d_armor_technic

ARMOR from procesed materials

Information

Adds armor made from lead, brass, cast iron, carbon steel, stainless steel, tin and silver.

Technical information

This mod is named 3d_armor_technic and is(was) part of the 3d_armor, it was slited since version 0.4.11 of 3d_armor now in minenux flavor merged again

Depends

  • default
  • 3d_armor
  • technic (technic_worldgen)
  • moreores

LICENSE

Textures by @poet-nohit and @numberZero

Copyright (C) 2013-2018 Stuart Jones - LGPL v2.1