5 Commits

Author SHA1 Message Date
3b641e8c49
update technic_armor as 3d_armor_technic
* this mod get back to our 3d_armor modpack
* fix name in mod.conf
* update README
2023-07-30 23:34:58 -05:00
a4bc167bd0 rename mod as 3d_armor_technic and retunrn to the modpack
* the mod was splited in the past due the dependencies.. but now
  the new code determines if are loaded or not, and also manages
  if the dependency are satifased or no.. this is just a
  only one init lua file so manage in external repo its nonsense..
* remove stupid things of luacheck provided by BuckarooBanzay
  not necesary for a simple mod
2023-01-12 22:45:49 -04:00
e408ce2510 identification and information on README 2023-01-11 23:53:06 -04:00
OgelGames
c83d07419c rework mod
* register armor using `armor:register_armor` (fixes #4)
* improve code readability
* make `technic_worldgen` optional
* add screenshot
* update readme and mod.conf
* remove integration test (unnecessary for a simple mod)
* remove other unnecessary files
2021-10-09 18:30:11 +11:00
David Leal
388f1c2853
Various changes and improvements (#1)
* Use mod.conf for (soft) dependencies and description.
* Deletes deprecated `depends.txt` and `description.txt`.
* Add GitHub workflow to LuaCheck the code
* Fix minor LuaCheck warnings
2020-11-04 17:17:45 +01:00