* release 0.4.16 and integrated up to date mod with all engine compatibility * Offset models for minetest 5.0.0 - player_api compatibility * also set model for minetest 0.4.X - default.player compatibility * fix break gravity for space when change armor * update gold armor to block radiation * upgrate to 0.4.16: sync with upstream * call "set_player_armor" on respawn so * use player_api to register player model, but autodetec older engine, so but checkout player_api existence, added features backguard compatibility * add fire protection to nether armor, so * added nether armor and nether shield and also * Add Support for Generating HTML Documentation with LDoc, so * Backported the armor fields, armor equip and unequip and armors parts * adapt the Move armor.get_translator to API comit so * Add missing fuel recipes for wood and cactus armor so * added missing moreores to optional depends so * update translations of ex and fr, add screenshot and modpack for newer engines * update READMEs on each mod
minetest mod 3d_armor_mobile
SHIELDS feature to 3d armors
Information
Adds shields to the game, so players can use to protect or block
Technical info
This mod must be named shields
and will provide such items to 3d armors,
originally a part of 3d_armor, shields have been re-included as an optional extra.
If you do not what shields then simply remove the shields folder from the modpack.
It can be downloade from
Compatibility
Make sure you are using Minetest 0.4.16+ and start a new world
Dependencies
- default
- 3d_armor
Configuration
Override the following default settings by adding them to your minetest.conf file.
- shields_disable_sounds = false
LICENSE
Lasted features, non comercial unless xpresed permission:
Copyright (C) 2023 mckaygerhard - CC-BY-SA-NC 4.0
Source code base:
Copyright (c) 2018-2019 Lone_Wolf Copyright (C) 2013-2018 Stuart Jones - LGPL v2.1
License Textures:
Copyright (C) 2017-2018 davidthecreator - CC-BY-SA 3.0