mckaygerhard d7ae85b7f6 upgrade 3d_armor modpack and 3d_armor respect new player model 1 vertical node
* release 0.4.16 and integrated up to date mod with all engine compatibility
* Offset models for minetest 5.0.0 - player_api compatibility
* also set model for minetest 0.4.X - default.player compatibility
* fix break gravity for space when change armor
* update gold armor to block radiation
* upgrate to 0.4.16: sync with upstream
* call "set_player_armor" on respawn so
* use player_api to register player model, but autodetec older engine, so
  but checkout player_api existence, added features backguard compatibility
* add fire protection to nether armor, so
* added nether armor and nether shield and also
* Add Support for Generating HTML Documentation with LDoc, so
* Backported the armor fields, armor equip and unequip and armors parts
* adapt the Move armor.get_translator to API comit so
* Add missing fuel recipes for wood and cactus armor so
* added missing moreores to optional depends so
* update translations of ex and fr, add screenshot and modpack for newer engines
* update READMEs on each mod
2023-07-31 01:53:44 -04:00
..

minetest mod 3d_armor_technic

ARMOR from procesed materials

Information

Adds armor made from lead, brass, cast iron, carbon steel, stainless steel, tin and silver.

Technical information

This mod is named 3d_armor_technic and is(was) part of the 3d_armor, it was slited since version 0.4.11 of 3d_armor now in minenux flavor merged again

Depends

  • default
  • 3d_armor
  • technic (technic_worldgen)
  • moreores

LICENSE

Textures by @poet-nohit and @numberZero

Copyright (C) 2013-2018 Stuart Jones - LGPL v2.1