minetest-game-adventuretest/mods/adventuretest
mckaygerhard f1ff77133a place_node crashes the game because of nil player, so add nil checks
* Fix for runtime error in callback `item_OnPlace()` due nill player/placer
* This is for forward preparation on minetest 5.X with backguard compatibility
* related to #39
* related to https://codeberg.org/minenux/minetest-game-adventuretest/issues/39
* related to https://github.com/Bremaweb/adventuretest/issues/39
* update NOTES.md with related fixed about MT 5.X migration
2023-01-13 08:32:39 -04:00
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textures Add transparent texture 2016-07-15 21:18:56 -05:00
depends.txt I think this commit is forced because I had to reload everything from backup... 2016-05-06 13:12:41 -05:00
functions.lua Fix pl_hook player loop and timing bug 2016-09-25 21:40:13 -05:00
init.lua posibility to configure blood or cry when attack or being under attack 2023-01-12 16:18:07 -04:00
privs.lua I think this commit is forced because I had to reload everything from backup... 2016-05-06 13:12:41 -05:00
register_functions.lua place_node crashes the game because of nil player, so add nil checks 2023-01-13 08:32:39 -04:00